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141. Nanohives and Drop uplinks. A Logis perspective. - in Feedback/Requests [original thread]
While there is a way to tell the difference between an ammo nanohive and an ammo/armor nanohive, it is not obvious enough for most players I run across. Making the nanohive field green for armor ones would be nice.
- by Delirium Inferno - at 2013.03.09 20:55:00
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142. (Request) Change color of dropsuits. - in Feedback/Requests [original thread]
And hopefully it won't be an AUR thing. Everyone needs to look unique, we're mercenaries after all. Right now with most people looking exactly the same I feel like I'm part of some national military.
- by Delirium Inferno - at 2013.03.09 20:29:00
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143. [Feedback] Balancing idea for sniper rifles. - in Feedback/Requests [original thread]
Militia snipers should get lowered to 3 shot body shot kills. They should also have a little sway and less zoom on their scope, but still have the same range. Then make everything better as you get towards prototype. The reason I say don't even m...
- by Delirium Inferno - at 2013.03.04 23:00:00
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144. lol this game..... - in Feedback/Requests [original thread]
Right now CCP is testing the core mechanics the fighting system to make sure they got it down before really expanding. Have you actually watched any of the CCP videos where they go into detail about what they plan to really do with this game? It ...
- by Delirium Inferno - at 2013.02.18 05:18:00
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145. [Request] Add Jogging Animation While Out of Battle - in Feedback/Requests [original thread]
Your merc HQ is only what? 10 yards long? Perhaps if it ever got bigger. I'm sure the war barges will have a lot more explorable space so this could be a pretty handy feature.
- by Delirium Inferno - at 2013.02.17 20:18:00
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146. Martial Arts in Dust - in Feedback/Requests [original thread]
Got into a pretty ridiculous hand to hand fight with someone today. I don't know if this is the answer, but something needs to be down about the basic melee.
- by Delirium Inferno - at 2013.02.17 13:12:00
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147. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
I have spec'd into tanks. Swarm launchers range is pretty large but by no means the entire map. And the only map you might have success with swarm launchers from that range anyways is Manus Peak, but even then if you are trying to get as far away ...
- by Delirium Inferno - at 2013.02.17 12:26:00
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148. Run and Reloading VOTE - in Feedback/Requests [original thread]
I vote NO. It removes a risk vs reward factor. Do you want to run away and risk bumping into someone with a small clip? Or do you want to attempt to reload risking that your pursuer may catch up to you? Makes the game more fun IMO. EDIT: If they...
- by Delirium Inferno - at 2013.02.17 11:44:00
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149. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
The concept of these variants are alright but the numbers are way off. Right now I'm using the advanced CRB7 Swarm Launcher that fires 5 missiles at 300 a piece, and I'm using level 5 weaponry and complex light weapon modifier. So that's 300*5*1.2...
- by Delirium Inferno - at 2013.02.17 11:38:00
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150. Map listed prior to battle - in Feedback/Requests [original thread]
If you look on the screen with the player lists it lists the planet and district you are attacking. Right now it's not working and always displaying the same thing, but CCP does at least plan to add this.
- by Delirium Inferno - at 2013.02.17 11:18:00
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151. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
I don't think the swarm launchers need to be changed at all. If you want a dumb fire rocket wait until they add the Gallente plasma launcher. Your argument is that swarm launchers take no skill. Your fallacy is that you are using "skill" interch...
- by Delirium Inferno - at 2013.02.17 11:11:00
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152. [Request] Increase Dropship flight ceiling to at least 300 meters - in Feedback/Requests [original thread]
Nothing wrong with creating higher camping spots for snipers. In reality a sniper would go to such a place, no? Want a counter? Gun 'em down in your own dropship or counter-snipe. Dropships need higher flight ceilings.
- by Delirium Inferno - at 2013.02.16 10:56:00
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