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81. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
Assault and Logis are nowhere close to getting good range if the scout designed for range can't even.
- by Delirium Inferno - at 2013.05.15 11:52:00
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82. Suggestion: Make equipment accessible with mouse wheel scroll - in Feedback/Requests [original thread]
Or similar to how you now only need to press circle if you have a nanite injector and there is a wounded guy next to you, why not do something similar for the armor repairer. Both are tools that really need to be easy to access.
- by Delirium Inferno - at 2013.05.14 02:55:00
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83. [Request] New Portraits - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Yes. Give me extraneous features when core mechanics still need work. Featues! I need more FEATURES ! Really though, this is a great idea and I through my full 1 ISK weight behind it. I want a portrait that is a su...
- by Delirium Inferno - at 2013.05.14 02:53:00
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84. Logistics: Light Blue | Scouts: Dark Green | Assaults: Black | Sentinels: Dark Red - in Feedback/Requests [original thread]
Azri Sarum wrote: How about white for logistics? Nope, they need to stand out and be priority targets.
- by Delirium Inferno - at 2013.05.13 22:32:00
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85. CCP please consider doing 2-3 month builds instead 6-12 month builds - in Feedback/Requests [original thread]
Yeah I agree, I want you to rush your work and give me for free stuff faster and more often! /sarcasm Also it costs CCP money each time to submit a patch to Sony, so it is more cost effective to have fewer but larger updates.
- by Delirium Inferno - at 2013.05.13 21:53:00
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86. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
Ten-Sidhe wrote: base is 10m suit bonus 10*1.5=15m Scanner range skill 15*1.5=22.5 Complex range mod #1 22.5*1.45=32.625 Complex range mod #2 32.625*1.45=47.30625 Complex range mod #3 47.30625*1.45=68.5940625 Complex range mod #4 68.5940625*1....
- by Delirium Inferno - at 2013.05.13 20:31:00
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87. [Request] the Scout, back to its roots, Recon - in Feedback/Requests [original thread]
Agreed, scouts should be a 2 equipment slot class.
- by Delirium Inferno - at 2013.05.13 20:27:00
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88. Logistics: Light Blue | Scouts: Dark Green | Assaults: Black | Sentinels: Dark Red - in Feedback/Requests [original thread]
Assaults are white, not black. Go look at all the assault suits and the assault dropship. The Caldari Prototype Assault is weird in that is covers up all the white. Anyways I would change it to this, Assault Currently: White Change to: Red, color...
- by Delirium Inferno - at 2013.05.13 20:25:00
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89. Character recreation. - in Feedback/Requests [original thread]
Long term we will be able to leave our Merc HQ and actually travel across New Eden and likely get new better Merc HQs, so you're not exactly married to the one you have now. But yeah unfortunately I don't think they are going to offer a race re-se...
- by Delirium Inferno - at 2013.05.13 20:20:00
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90. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
Thing is with only one equipment slot now it's hard to argue for the active scanner. That seems more like a toy for the logi. All I ever run in my equipment slot is drop uplinks so I can get teammates into bases once I've infiltrated them. A bon...
- by Delirium Inferno - at 2013.05.13 19:10:00
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91. [Forum Feature Request] Skip to next Dev post - in Feedback/Requests [original thread]
You already can bro, just click on the blue thing by their profile picture that says "Dev." Mind = Blown.
- by Delirium Inferno - at 2013.05.13 19:02:00
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92. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
I like what you're saying, but to correct you on your math the 280% is an increase, meaning you have to take into consideration the 100% that is already there. 280% increase is 380% of the base value. So if base value was 30 meters, that could get...
- by Delirium Inferno - at 2013.05.13 18:55:00
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93. [Feedback / Request] Change armor to only penalize sprint speed. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Azri Sarum wrote: While items modify sprint speed now there is no reason this will always be the case. EVE has examples of modules that boost your base speed, so its something we could see at some point down the line. T...
- by Delirium Inferno - at 2013.05.13 18:27:00
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94. Green Planet, Brown map. How are map themes assigned? - in Feedback/Requests [original thread]
I believe having the look of the planet from orbit match the look of the planet from the ground is something on the to-do list but isn't implemented yet. That being said, take a look at Earth from Orbit. http://2.bp.blogspot.com/_xjcwwA-nj8k/S9D...
- by Delirium Inferno - at 2013.05.13 18:22:00
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95. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
What about simply giving the advanced and complex even more armor?
- by Delirium Inferno - at 2013.05.13 18:18:00
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96. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
More good points that I haven't thought of, thank you Driftward!
- by Delirium Inferno - at 2013.05.13 18:12:00
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97. [Request] the Scout, back to its roots, Recon - in Feedback/Requests [original thread]
Cosgar wrote: Yeah, I get what you guys are getting at. The scout needs some more love in scanning. On topic: I've only been able to equip 2 enhanced range amplifiers. I can use complex but I don't have my core skills up to stack them yet, let...
- by Delirium Inferno - at 2013.05.13 18:07:00
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98. [Request CCP] bring back the shotgun scout - in Feedback/Requests [original thread]
Doyle Reese wrote: it sucks that we go down in 3 bullets from a full auto weapon =( I was making a joke about this with a friend just the other day. He was complaining because he's a heavy and from a distance it's hard to tell what version of...
- by Delirium Inferno - at 2013.05.13 18:01:00
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99. [Request] the Scout, back to its roots, Recon - in Feedback/Requests [original thread]
Cosgar wrote: Delirium Inferno wrote: Agreed. Check this out. Same point, a little more detail https://forums.dust514.com/default.aspx?g=posts&t=76704&find=unread Honestly I hate how so many people are saying scouts are supposed t...
- by Delirium Inferno - at 2013.05.13 17:57:00
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100. [Request CCP] bring back the shotgun scout - in Feedback/Requests [original thread]
They should really just make another light frame specialization for those who want to be more frontline speedy assault players in a light suit, because the shotgun isn't really an ideal tool for a scout. Also if you want to be a light frame with a...
- by Delirium Inferno - at 2013.05.13 17:54:00
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