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61. Request - Simple Adjustment to Domination Map - in Feedback/Requests [original thread]
no one?
- by Delirium Inferno - at 2013.05.18 07:13:00
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62. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
Going to bump this for good measure because it's still an issue and there has been no word if anythings even being looked at.
- by Delirium Inferno - at 2013.05.18 07:10:00
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63. Gallente Basic Medium Frame - in Feedback/Requests [original thread]
Artificer Ghost wrote: They originally changed the Logistics suits, I believe. The white and yellow looked kinda ridiculous. I think a code might have been messed up, and a texture got misplaced. But, all the same, I think it's fine, even thoug...
- by Delirium Inferno - at 2013.05.18 01:57:00
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64. Suggestions - Merc Quarters Changes. - in Feedback/Requests [original thread]
I want a separate room similar to Iron Man to show off all my suits. Also when I squad up everyone in the squad should be moved to the squad leader's HQ.
- by Delirium Inferno - at 2013.05.18 00:21:00
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65. [ Suggestions ] Uprising Feedback - in Feedback/Requests [original thread]
I mostly agree, but https://forums.dust514.com/default.aspx?g=posts&t=37174&find=unread Also according to CCP from Fan Fest 2012, PVE will be coming in 2012. Wait a second . . . Yeah I don't understand what the big hold up on PVE is.
- by Delirium Inferno - at 2013.05.18 00:10:00
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66. Request - Simple Adjustment to Domination Map - in Feedback/Requests [original thread]
On the Domination Map that takes place on Manus Peak, can we please get a variation that uses this surface infrastructure? https://dust514.com/media/wallpapers/testers-tournament-unlock-4-5-1/ It would be really fun because of the verticality ...
- by Delirium Inferno - at 2013.05.18 00:07:00
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67. [REQUEST] Skill to speed up switching to sidearm - in Feedback/Requests [original thread]
I was suggesting an overall swap speed increase for everyone, but this works too. Just make it a good percent per level.
- by Delirium Inferno - at 2013.05.17 12:37:00
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68. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
Been toying around with it a little more and actually got quite good with it. Kind of hard to tell though because I am running it on suits that aren't that great in defense (alt). I have been able to get instant kills on some prototype dudes runni...
- by Delirium Inferno - at 2013.05.16 23:44:00
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69. I miss how equipment restocking used to work. - in Feedback/Requests [original thread]
I also wouldn't be opposed to an option to designate a certain quantity of the same item to a specific fit. When you start getting multiple fits that have some overlap restocking can be a bit of a pain. Oh and if you are on your last run of a fit...
- by Delirium Inferno - at 2013.05.16 23:15:00
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70. No redline if your team has at least 1 objective - in Feedback/Requests [original thread]
Mary Sedillo wrote: shaman oga wrote: i'm really tired of playing a game where you can't go behind them and stab them, it's unfair. If your team is redlined sniping is legit, but if your team has at least 1 objective you should be vulnerable...
- by Delirium Inferno - at 2013.05.16 23:10:00
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71. No redline if your team has at least 1 objective - in Feedback/Requests [original thread]
Not an entirely bad idea. . .
- by Delirium Inferno - at 2013.05.16 22:28:00
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72. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
Nova Knife wrote: Baal Omniscient wrote: Honestly the weapon cannot be used as a proper AV weapon if it doesn't either have the ability to put out damage faster one way or another or be more accurate. All vehicles are able to get out of it'...
- by Delirium Inferno - at 2013.05.16 21:42:00
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73. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
Nova Knife wrote: It's about on part with a standard forge gun as far as DPS goes (Low recharge time and decent reload speed) Keep in mind it's a light weapon, as well, that is not only providing good direct damage vs vehicles, but can splash ...
- by Delirium Inferno - at 2013.05.16 21:17:00
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74. Plasma Cannon Feedback - in Feedback/Requests [original thread]
The speed of the projectile is fine. The damage of the projectile is fine. However a few things could use improvement. The splash damage needs to be increased. Damage dealt by splash damage can be fine tuned for balanced, but you should be taking ...
- by Delirium Inferno - at 2013.05.16 21:13:00
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75. (Request) Flaylock improvement ideas - in Feedback/Requests [original thread]
I'm not sure, I got the Prototype Flaylock Pistol on my alt and I was wiping the floor pretty well. 27-2 and 25 of the kills were from the core flaylock pistol (and no, it was not battle academy). It was on the Biomass map though and I pretty much...
- by Delirium Inferno - at 2013.05.16 03:11:00
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76. Honest opinion of the scrambler - in Feedback/Requests [original thread]
I'm so confused where these 7's and 9's are coming from. I tried and tested the semi-auto Scrambler Rifle several times and I'm firing 15 before overheating.
- by Delirium Inferno - at 2013.05.15 20:33:00
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77. [Request] A Change to the Salvage System - in Feedback/Requests [original thread]
So reading this thread on vehicle hacking has got me thinking https://forums.dust514.com/default.aspx?g=posts&t=77652 Several people have before suggested hacking a vehicle should allow you to reclaim it, but bringing up that it should show...
- by Delirium Inferno - at 2013.05.15 13:33:00
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78. Feedback - Reduce Scrambler Rifle Overheating Buildup... - in Feedback/Requests [original thread]
BL4CKST4R wrote: Gun needs a range buff, ability to switch gun while its overheated, and a overheat reduction. Maybe a range buff but no to the other two. If you could switch weapons when overheated then getting overheated isn't really a drawb...
- by Delirium Inferno - at 2013.05.15 13:13:00
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79. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
CCP seems to just throw percentages out there. "5% increase, that'll make it 5% better!" without realizing that 5 percent of a small number is pretty much nothing.
- by Delirium Inferno - at 2013.05.15 12:59:00
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80. Feedback - Reduce Scrambler Rifle Overheating Buildup... - in Feedback/Requests [original thread]
Amarr Assault only lets you fire off 4-5 more shots before overheating if fired rapidly. It is far from the only way to use it. Also I hope you know that the semi versions do twice as much damage as an AR and can be fired just as rapidly if you ha...
- by Delirium Inferno - at 2013.05.15 12:56:00
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