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961. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Alena Ventrallis wrote: DeathwindRising wrote: If the goal was to drive down usage, why haven't they redesigned the maps to have more cover and less open areas? RR is great because there's always 9 miles of open field between you and some gu...
- by DeathwindRising - at 2014.11.01 08:02:00
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962. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
If the goal was to drive down usage, why haven't they redesigned the maps to have more cover and less open areas? RR is great because there's always 9 miles of open field between you and some guy you want to shoot at. Rooftop campers can only be...
- by DeathwindRising - at 2014.11.01 03:59:00
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963. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CCP Rattati wrote: Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip si...
- by DeathwindRising - at 2014.10.31 13:26:00
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964. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Rail rifle still performs decently. Haven't used the ARR. Can you normalize the prices for weapons? Bluntly the bastard coussins of standard weapon models shouldn't cost an arm and a leg for similar overall performance. ...
- by DeathwindRising - at 2014.10.31 11:09:00
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965. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
CCP Rattati wrote: After studying the comments, the next course of action is to first of all do what was intended. Something in the hierarchical structure didn't work as intended, so ARR kick went up and charge was to be increased on the RR. So...
- by DeathwindRising - at 2014.10.31 07:34:00
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966. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
CCP Rattati wrote: Leadfoot10 wrote: el OPERATOR wrote: Nerf scouts. Just based off the stats comparisons. Since the statistic that led to the RR hipfire nerf was usage (the K/S was not that much out of line), and the usage disparity f...
- by DeathwindRising - at 2014.10.31 07:31:00
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967. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Fox Gaden wrote: I use a Rail Rifle on my Drop Uplink Logi fit, so I decided to run a few ambush matches with this fit to see what all the whining was about. What the Fox Says : Rail Rifle hip fire kick is fine. It is manageable.
I...
- by DeathwindRising - at 2014.10.30 12:11:00
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968. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CCP Rattati wrote: MINA Longstrike wrote: ^Completely serious. There hasn't been any data provided that suggests that the RR was overperforming in CQC or that it was even getting a much much higher KDR than other weapons. Just a lot of data ...
- by DeathwindRising - at 2014.10.30 11:54:00
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969. Announcement:Developer Spotlight: Craig Ritchie GÇô CCP Blowout - in Announcement and Events [original thread]
will there be anymore work on improving the EVE/Dust link? like say... medium and large orbital strikes?
- by DeathwindRising - at 2014.10.30 10:53:00
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970. Proposed Commando buff - in Feedback/Requests [original thread]
The caldari commando was intentionally nerfed in shield regen. If you look and compare shield regen across assaults and sentinels and then commandos. You'd see that the caldari commando doesn't seem right. More recently, with the new armor rep b...
- by DeathwindRising - at 2014.10.30 05:58:00
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971. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Breakin Stuff wrote: Maiden selena MORTIMOR wrote: Breakin Stuff wrote: laser rifle is a suppression weapon Laser rifle is a killing rifle Saying it's not a general rifle because it's unique It's not suppression it's a killing tool ...
- by DeathwindRising - at 2014.10.29 12:35:00
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972. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: DeathwindRising wrote: Maiden selena MORTIMOR wrote: Breakin Stuff wrote: laser rife isn't a general use battle rifle Da fun it isn't it has the same abilities as all the other long range rifle lr perfo...
- by DeathwindRising - at 2014.10.29 11:31:00
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973. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: This is a bit of an eye opener and thanks for sharing. However, it still looks like a crucial element is missing, how rifles are being used in game. In my humble opinion, there is no reason for all ten ...
- by DeathwindRising - at 2014.10.29 11:15:00
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974. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Breakin Stuff wrote: laser rife isn't a general use battle rifle Da fun it isn't it has the same abilities as all the other long range rifle lr performs the same role as rr tar and cr how is it not a rifle it...
- by DeathwindRising - at 2014.10.29 11:09:00
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975. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Bradric Banewolf wrote: NextDark Knight wrote: Still trying to understand why people keep saying killing with the RR is a No skill weapon? Looks like about 5 million SP or so to me. Maybe it's the "no sharpshooter skill requirement, but ...
- by DeathwindRising - at 2014.10.29 07:32:00
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976. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
I used to hip fire all the time because ads handling is too slow in cqc, or anything below 20m. Now I use the ARR, but miss my RR. I don't know which one I like more, so just bring both lol
- by DeathwindRising - at 2014.10.29 07:28:00
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977. CCP, scout spawn is acceptable - in General Discussions [original thread]
CCP Rattati wrote: We'll see what happens with cloak changes. Data is coming. your data is flawed and incomplete. it doesnt account for ewar kills. i abuse the mini map with my cal scout and my survivability and kdr goes through the roof. i ...
- by DeathwindRising - at 2014.10.27 20:38:00
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978. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Cat Merc wrote: Arkena Wyrnspire wrote: /me actually supports ARR buff while also being a Gallente supporter. These things are not mutually exclusive. Oh I support an ARR buff, I'm just wondering if the clip was increased too much or if t...
- by DeathwindRising - at 2014.10.27 20:27:00
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979. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Sgt Kirk wrote: Cat Merc wrote: And now the Assault Rail Rifle has more damage per clip than the Duvolle, an extra 27 meters at 30 less DPS and 0.3 charge up time. Gotta see how that plays out, honestly feel like the Duvolle will lose on s...
- by DeathwindRising - at 2014.10.27 20:23:00
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980. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Rattati, so happy to see the ARR changes implemented! Just a few more points I'd like to add. 1. If range is unchanged (71m) to something lower as suggested, I fear people will simply migrate from RR to ARR, especially ...
- by DeathwindRising - at 2014.10.27 08:28:00
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