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741. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
given the news about the scout changes... will a simple hp buff be enough to sway scout assaults? scouts will still have equal dps to assaults and still have perma passive scans and scan range + cloaks while brick tanking. so... how can assaults...
- by DeathwindRising - at 2014.07.16 01:52:00
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742. tactical sniper rifles need a buff - in Feedback/Requests [original thread]
The dark cloud wrote: In every other FPS game tactical sniper rifles do less damage then any other sniper rifle but have higher rate of fire and a larger clip. This is one of the odd things in dust which i dont really get. In my opinion tactica...
- by DeathwindRising - at 2014.07.16 00:07:00
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743. [Request] Racial sidearms to Frontline suits - in Feedback/Requests [original thread]
can we get racial militia pistols added to the frontline suits?
- by DeathwindRising - at 2014.07.16 00:04:00
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744. tanks are useless - in Feedback/Requests [original thread]
i stopped dumping SP into my tanks. CCP has done nothing but remove vehicle content for over a year. face it. some parts of the game will remain half assed and unfinished... because Legion.
- by DeathwindRising - at 2014.07.15 23:18:00
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745. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
JRleo jr wrote: Aeon Amadi wrote: After constant use, I like the Ion Pistol a lot - just wish the charge up was a bit more forgiving considering that it is 100% a skill-shot weapon. If you miss, or underestimate how much HP they have left, t...
- by DeathwindRising - at 2014.07.15 16:28:00
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746. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
CCP Rattati wrote: SMG is far to easy to equip as the goto weapon that does everything well. yet costs more fitting than a CR... so i guess it balanced right lol?
- by DeathwindRising - at 2014.07.15 16:17:00
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747. Hey Rattati I now you're busy but could you do me a small favor? - in Feedback/Requests [original thread]
I-Shayz-I wrote: richiesutie 2 wrote: I-Shayz-I wrote: Speaking of which...we all still don't know what the Master Recruiter Assault C-II is. Seeing as how no one will ever be able to recruit 50 players that all get at least 100k wp in o...
- by DeathwindRising - at 2014.07.15 13:38:00
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748. Medium Basic Suit Relevance. - in Feedback/Requests [original thread]
extra slots and cpu/pg ???
- by DeathwindRising - at 2014.07.15 05:14:00
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749. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
somuchfail wrote: DeathwindRising wrote: The scout assaults won't leave because they still have passive scan, cloaks, more speed, two equipment slots, and same dps output as assaults, logis, and heavies when using light weapons. Scouts nee...
- by DeathwindRising - at 2014.07.14 20:48:00
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750. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
The scout assaults won't leave because they still have passive scan, cloaks, more speed, two equipment slots, and same dps output as assaults, logis, and heavies when using light weapons. Scouts need a reduction in firepower. Either by increasin...
- by DeathwindRising - at 2014.07.14 16:12:00
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751. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
somuchfail wrote: there needs to be a second equipment slot at proto (like in the beta) For shield assaults: shield delay needs a huge improvement. Regs are pointless. shield regen needs a buff (and energisers need to be worth it). E.g. Cal...
- by DeathwindRising - at 2014.07.14 14:04:00
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752. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
Leeroy Gannarsein wrote: DeathwindRising wrote: Ydubbs81 RND wrote: DeathwindRising wrote: so are we looking more towards: 1. better regen for assaults 2. a review of slot layouts 3. bonuses that enhance the "feel" of weapons withou...
- by DeathwindRising - at 2014.07.14 13:50:00
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753. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
somuchfail wrote: there needs to be a second equipment slot at proto (like in the beta) For shield assaults: shield delay needs a huge improvement. Regs are pointless. shield regen needs a buff (and energisers need to be worth it). E.g. Cal...
- by DeathwindRising - at 2014.07.14 13:48:00
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754. Assault & commando bonus revision proposal - in Feedback/Requests [original thread]
Ace Mercenary wrote: KAGEHOSHI Horned Wolf wrote: Commando role bonus: 5% reduction of light and sidearm weapon PG/CPU per level. Amarr commando bonus: 5% increase in reload speed + 5% increase in reserve ammo for laser weaponry per lev...
- by DeathwindRising - at 2014.07.14 02:26:00
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755. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread]
There's nothing unique about assaults. Commandos get two light weapons Heavies get heavy weapons Scouts get cloaks, speed and ewar Logis get equipment slots Assaults have nothing unique. Something stupid like ammo regen would set them apart....
- by DeathwindRising - at 2014.07.14 02:17:00
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756. Assault & commando bonus revision proposal - in Feedback/Requests [original thread]
shady merc wrote: Only thing I can agree with is that Caldari and possibly Gallenet(haven't used the bonus) bonus need a change. However I feel this option simply move the assault suit in to the commando spot as 4 most used suit. And doesn't fi...
- by DeathwindRising - at 2014.07.13 22:32:00
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757. Assault & commando bonus revision proposal - in Feedback/Requests [original thread]
rof bonus at 5% per level... ARR would 750 rpm and 500 dps with its 100m range. anybody want this?
- by DeathwindRising - at 2014.07.13 22:05:00
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758. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: DeathwindRising wrote: so are we looking more towards: 1. better regen for assaults 2. a review of slot layouts 3. bonuses that enhance the "feel" of weapons without necessarily increasing their damage output 4. bette...
- by DeathwindRising - at 2014.07.13 21:58:00
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759. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: I really don't feel like this actually addresses the problems with assaults. Doing more damage isn't going to magically put people into assault suits over scouts. How do feel about assaults vs scouts? If you want to ...
- by DeathwindRising - at 2014.07.13 20:04:00
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760. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
Bethhy wrote: Assault's need to fill the "Light Assault" Function on the battlefield. not the Cal and Gallente Scout.... The Ability to be a fast moving, High damage suit with a little more health then a scout. Something with a more effective i...
- by DeathwindRising - at 2014.07.13 16:38:00
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