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721. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Killer's Coys wrote: CCP Rattati wrote: Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lot of definitons, that Assa...
- by DeathwindRising - at 2014.07.18 16:47:00
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722. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
when CCP rebalanced assault ships and heavy assault ships, they gave them three things to help separate them as a role from other ships. more dps more eHP more speed more capacitor 3 of those things would help assault suits right now. we kno...
- by DeathwindRising - at 2014.07.17 21:09:00
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723. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati, you need to idk rethink your design or philosophy on dropsuits. Eve online doesnt make ships and then see what roles can be made out of them by players. the ships are made with clear roles and playstyles in mind. from slot layouts to...
- by DeathwindRising - at 2014.07.17 15:00:00
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724. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Killer's Coys wrote: CCP Rattati wrote: OK this is literally going nowhere. Can I ask you to only reply with "I like these changes" and see if there is a harmony in those answers. I seem to see a few happy Min Assaults, what about the GA S...
- by DeathwindRising - at 2014.07.17 12:22:00
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725. [Feedback] Shields - in Feedback/Requests [original thread]
FabryX10 wrote: hfderrtgvcd wrote: Just imagine how overpowered the caldari scout would be with these changes. Currently, scouts and heavies have better shield delays than assault and logistics so CCP could apply these changes only to ass...
- by DeathwindRising - at 2014.07.17 11:54:00
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726. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - Another equipment slot, ma...
- by DeathwindRising - at 2014.07.17 11:49:00
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727. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Appia Nappia wrote: Cal suits are severely lacking CPU to fit high-slot modules. I like the slot layouts, i just hope they can having the fitting flexibility to actually use them all. we wont. without touching cpu. a 5/2 layout running 2 c...
- by DeathwindRising - at 2014.07.17 04:45:00
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728. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Rattati, for the cal assault, losing the 3rd low hurts my shield delays. i was able to get a 2 second shield delay, which i used for getting 259.44 shields recharged within the 5 second delay window. with only one regulator, i can only get 172.96 ...
- by DeathwindRising - at 2014.07.17 04:27:00
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729. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Ghost Kaisar wrote: DeathwindRising wrote: Boot Booter wrote: Killer's Coys wrote: CCP Rattati wrote: Caldari highest number of high slots Minmatar equal number of highs and lows, preferring highs No... Why do you want to do th...
- by DeathwindRising - at 2014.07.17 03:59:00
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730. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Fizzer94 wrote: Cat Merc wrote: CCP Rattati wrote: not being able to outfit a 2-5 am ass? show me/us the math, how is it radically much better/worse than a 3/4 ga ass? Amarr: 148.5 * 2 + 300 = 597 HP (Amarr HP + Two Complex plates) 9.3...
- by DeathwindRising - at 2014.07.17 02:13:00
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731. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: Killer's Coys wrote: CCP Rattati wrote: Caldari highest number of high slots Minmatar equal number of highs and lows, preferring highs No... Why do you want to do that ?? Ok, Caldari has the "most-shield-tanking-fi...
- by DeathwindRising - at 2014.07.16 19:25:00
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732. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
RKKR wrote: 501st Headstrong wrote: RKKR wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. Just make the logi a...
- by DeathwindRising - at 2014.07.16 17:05:00
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733. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: DeathwindRising wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. How will it help us with... ...
- by DeathwindRising - at 2014.07.16 16:50:00
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734. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Caldari assault typically need a CPU mod to fit their shield tanks. With only one low slot at std and adv, will the CPU increase be enough to cover the inability to fit a CPU mod when using a shield regulator?
- by DeathwindRising - at 2014.07.16 16:34:00
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735. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Adipem Nothi wrote: Leeroy Gannarsein wrote: Adipem Nothi wrote: Pokey Dravon wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need on...
- by DeathwindRising - at 2014.07.16 15:53:00
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736. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. How will it help us with... CCP Rattati wrote: Killin' folks
- by DeathwindRising - at 2014.07.16 15:51:00
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737. Giving the Assault Suit a More Defined Role [Renewed] - in Feedback/Requests [original thread]
Cat Merc wrote: The Gallente Assault bonus IS terrible, possibly worse than the Caldari. Why you ask? Because it doesn't do anything. The bonus barely makes any difference with all plasma weaponry with the exception of the Ion Pistol (Because ...
- by DeathwindRising - at 2014.07.16 06:04:00
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738. The first step to balance Scouts and Assaults is to... - in Feedback/Requests [original thread]
Alldin Kan wrote: DeathwindRising wrote: Try minmatar assault with kincats and damage mods. Use shields for bare minimum buffer and recharge. You just need them to make your escape. I run it, literally lol, by constantly relocating and capit...
- by DeathwindRising - at 2014.07.16 05:52:00
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739. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
I was hoping for some kind of missile spewing monster that was anti infantry
- by DeathwindRising - at 2014.07.16 04:12:00
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740. The first step to balance Scouts and Assaults is to... - in Feedback/Requests [original thread]
Alldin Kan wrote: ...switch the dropsuit's Shield regen rate. The second step is to switch the Shield regen rate between Minmatar and Caldari (all specializations included). Minmatar would be a class with less shielding but has better regen ...
- by DeathwindRising - at 2014.07.16 04:04:00
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