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581. burst / breach assault variant AR - in Feedback/Requests [original thread]
Stephen Seneca wrote: I assume the breach ar still puts out more dps than the RR, has less range and is less accurate. The Breach AR does not Out DPS the RR, even when you compare the standard RR to the Prototype BAR.
- by DeadlyAztec11 - at 2013.12.26 01:33:00
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582. Display Scan profile along with other statistics. - in Feedback/Requests [original thread]
These used to be in but CCP removed them. Bring them back CCP, please.
- by DeadlyAztec11 - at 2013.12.26 00:33:00
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583. buff cal assault bonud - in Feedback/Requests [original thread]
*bonud lol
- by DeadlyAztec11 - at 2013.12.25 20:10:00
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584. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
For the love of God! Just use the calculator http://wiki.dust514.info/index.php?title=Stacking_Penalties
- by DeadlyAztec11 - at 2013.12.25 16:02:00
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585. the sound added to the killboard - in Feedback/Requests [original thread]
Kill it CCP!
- by DeadlyAztec11 - at 2013.12.25 00:13:00
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586. Swarm Launcher Respec - in Feedback/Requests [original thread]
Yes.
- by DeadlyAztec11 - at 2013.12.24 23:51:00
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587. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
How about a compromise, grenades only get indicators if you saw the grenade be thrown. That way stealth remains intact while balance is achieved.
- by DeadlyAztec11 - at 2013.12.23 10:56:00
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588. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
No. The SMG is fine.
- by DeadlyAztec11 - at 2013.12.23 02:14:00
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589. Plz DO NOT Really Touch thr tanks CCP - in Feedback/Requests [original thread]
Talos Vagheitan wrote: DeadlyAztec11 wrote: low genius wrote: Jooki Chewaka wrote: There are other ways on fixing protostomping and tanking is ruining the fun for the ones that wanna play a first person shooter, not a second person tan...
- by DeadlyAztec11 - at 2013.12.22 00:08:00
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590. Dat Burst HMG.... - in Feedback/Requests [original thread]
HMG is fine
- by DeadlyAztec11 - at 2013.12.21 22:04:00
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591. [Request] Unlimited Sprint - in Feedback/Requests [original thread]
I think it is needed, adds more depth.
- by DeadlyAztec11 - at 2013.12.21 18:20:00
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592. Plz DO NOT Really Touch thr tanks CCP - in Feedback/Requests [original thread]
low genius wrote: Jooki Chewaka wrote: There are other ways on fixing protostomping and tanking is ruining the fun for the ones that wanna play a first person shooter, not a second person tanker u see? If this is really the solution CCP fou...
- by DeadlyAztec11 - at 2013.12.20 03:24:00
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593. [Weapon Suggestion] Amarr Beam Lance - in Feedback/Requests [original thread]
Ulysses, you have done it again. ;)
- by DeadlyAztec11 - at 2013.12.18 03:49:00
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594. [Request] Can Shotguns function as AV? - in Feedback/Requests [original thread]
Get two Complex Damage Mods and a Breach. That is your AV shotgun my friend. Use it wisely.
- by DeadlyAztec11 - at 2013.12.18 03:48:00
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595. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Just make the Black Eagle the standard Commando suit already. What was CCP even thinking?
- by DeadlyAztec11 - at 2013.12.18 03:46:00
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596. [Request] Window to space in the merc quarters - in Feedback/Requests [original thread]
I didn't think we were in space...
- by DeadlyAztec11 - at 2013.12.18 03:38:00
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597. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
I don't understand how it has poor range if it can get to 70-100m. Breach is long range not close range. And I am completely confounded by this line: "Fully charging the rifle before firing results in a 33% loss in optimal DPS." What is the poi...
- by DeadlyAztec11 - at 2013.12.16 01:59:00
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598. [Suggestion] Vex module - in Feedback/Requests [original thread]
Ivy Zalinto wrote: DeadlyAztec11 wrote: How would this affect cloaked scouts? This seems like it would be rather bad for that particular community if it could be equipped in a simple low slot. Hell I forgo armor all the time with my scout...
- by DeadlyAztec11 - at 2013.12.15 00:30:00
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599. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
That would be OP.
- by DeadlyAztec11 - at 2013.12.14 22:49:00
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600. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
Ulysses Knapse wrote: DeadlyAztec11 wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: The Animus Charge is a suicide explosive. Exactly! Which is why it should be used while you're alive. Get yourself in a bad situation, cornered by...
- by DeadlyAztec11 - at 2013.12.14 22:26:00
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