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21. Dropship Gunners... - in Feedback/Requests [original thread]
It sounds like a very difficult AV strategy to counter.
- by DeadlyAztec11 - at 2015.07.06 04:33:00
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22. Improving biotics - in Feedback/Requests [original thread]
Reloading faster, carrying more ammo and climbing up ladders faster should be a Caldari Biotic Module. Make it purple and boom. New module.
- by DeadlyAztec11 - at 2015.07.06 04:30:00
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23. Assault rifle needs a buff. - in Feedback/Requests [original thread]
True Adamance wrote: DR DEESE NUTS wrote: SgtNONECK WASSSUP wrote: LOL...... here we go with on paper stats getting a gun that's fine a buff the only ar that even comes close of needing a buff is the normal assault rifle Tar and burs...
- by DeadlyAztec11 - at 2015.07.05 17:45:00
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24. Recon Pack - things needed - in Feedback/Requests [original thread]
What is the Marksman rifle?
- by DeadlyAztec11 - at 2015.07.05 14:11:00
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25. Entertain My Proposal - Dash - in Feedback/Requests [original thread]
benandjerrys wrote: No weapons... Makes green jar viable. The new oh **** button. I like it.+1 There's gotta be a delay to using weapon though. Thank you for the support. I don't believe a delay will be necessary because people will be able...
- by DeadlyAztec11 - at 2015.07.05 05:49:00
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26. Entertain My Proposal - Dash - in Feedback/Requests [original thread]
DJINN Jecture wrote: DeadlyAztec11 wrote: What if when we double tapped the circle button and pointed our left analog stick in any direction we would dash a few meters in that direction. It should be around four meters and a half of displace...
- by DeadlyAztec11 - at 2015.07.04 21:49:00
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27. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Fox Gaden wrote: DeadlyAztec11 wrote: The Repair Tool and Active Scanner should be disrupted and be unable to function for five seconds. The cloak should also be overheated and people should be unable to activate remote explosives. Thank ...
- by DeadlyAztec11 - at 2015.07.04 21:48:00
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28. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
I think it's fine how they are. That said it would make more sense for a Gallente module to be in the high slot since they are the only faction that doesn't have a unique high slot module. It will hurt shield users and improve armor users. I'm no...
- by DeadlyAztec11 - at 2015.07.04 21:39:00
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29. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Finally people take the AR seriously. It's funny, I was actually doing better after the hotfix. Though, a buff is still necessary.
- by DeadlyAztec11 - at 2015.07.02 02:38:00
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30. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
Adipem Nothi wrote: if over-sampled, weapon jams jams Nor the automatic weapons.
- by DeadlyAztec11 - at 2015.06.29 07:39:00
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31. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
I'm not sure if it's actually modified controllers, but I have definitely experienced some "discrepancies" by being sniped by Assault Combat Rifles. Which is normally impossible unless the shooter is experiencing no recoil.
- by DeadlyAztec11 - at 2015.06.29 07:37:00
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32. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Llast 326 wrote: DeadlyAztec11 wrote: The Repair Tool and Active Scanner should be disrupted and be unable to function for five seconds. The cloak should also be overheated and people should be unable to activate remote explosives. Thank ...
- by DeadlyAztec11 - at 2015.06.29 03:32:00
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33. How About A Section To Take Notes - in Feedback/Requests [original thread]
You could try sending yourself mail. I'm not sure if it would enjoy it, but it's a good workaround.
- by DeadlyAztec11 - at 2015.06.28 07:26:00
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34. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Having scans cleared if you flux the scanner makes no sense. Scanners work by tagging a target, once the scanner hits you, the scanner's work is done. how about a flux hitting a friendly who is scanned clears the scan of...
- by DeadlyAztec11 - at 2015.06.28 06:09:00
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35. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
Unfortunately Dust and EVE are completely divorced. This sounds like a desperate attempt at a cyber-corporate The Parent Trap -esque attempt at redemption. It's dumb, stupid and foolish. Count me in
- by DeadlyAztec11 - at 2015.06.28 02:43:00
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36. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Terry Webber wrote: Even though I'm usually a support player, this could make things a little more of a challenge. That was actually what made me reccomend these changes. Logis are supposed to be combat medics and or combat engineers, but the...
- by DeadlyAztec11 - at 2015.06.28 02:38:00
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37. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Sgt Kirk wrote: Can we have fluxes disable RE's and not, you know, blow them up... -_- How else are we supposed to steal the hack away from our allies?
- by DeadlyAztec11 - at 2015.06.28 02:27:00
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38. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
The Repair Tool should be disrupted and unable to function for five seconds. The cloak should also be overheated and people should be unable to activate remote explosives.
- by DeadlyAztec11 - at 2015.06.27 22:48:00
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39. CCP Rattati, change the daily randoms. - in Feedback/Requests [original thread]
Well, that takes the point out of the reroll. The annoying part is that some of the challenges involve boosters, which I personally believe should he removed.
- by DeadlyAztec11 - at 2015.06.26 06:55:00
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40. Sniper Rifle without a scope - in Feedback/Requests [original thread]
SHADOWBlood ASSASSIN wrote: So you want a sniper that doesn't have a scope and has no sway? Go back to COD, DUST doesn't want your quickscoping ass here. Quick scoping involves a scope. You can't perform it without a scope.
- by DeadlyAztec11 - at 2015.06.25 21:29:00
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