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81. Spittin Flaylock - in Feedback/Requests [original thread]
Remember, I ain't a strafer... I heard people say the Minmatar Assault is OP... I disagree. Like a G. That's Gallente all day. Mad cause I sidestep their B.A.R, mad cause I spit these bars. I use Myofibril, Flaylock, Flux; you can call me My'f...
- by DeadlyAztec11 - at 2015.02.20 06:17:00
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82. Breach Flaylock Buff Proposal - in Feedback/Requests [original thread]
DRT 99 wrote: i disagree, it desperately needs a buff, its inferior to the regular variant in just about every way except alpha. ask the plasma cannon how high alpha at the expense of everything else is working out. It works for the Plasma Ca...
- by DeadlyAztec11 - at 2015.02.19 05:32:00
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83. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Breakin Stuff wrote: Making a suit bonus for a single weapon variant is kinda dumb. Better solution would be to slightly reduce recoil on the TAR directly. Since in its own right it should be equivalent to the vanilla scram The suit bonus do...
- by DeadlyAztec11 - at 2015.02.18 01:38:00
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84. A way for DS pilots to make WP - in Feedback/Requests [original thread]
Let's say the second you pick people up an invisible circle appears and your ship is at the center of it. The circle has a radius of, arbitrary number, 600m. If you fly out of this radius and release your passengers then you get, arbitrary number,...
- by DeadlyAztec11 - at 2015.02.18 01:31:00
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85. Sniper idea - tracking - in Feedback/Requests [original thread]
The Sniper Rifle should highlight enemies with chevrons for ten seconds after they get shot for the entire team. It would actually make snipers useful.
- by DeadlyAztec11 - at 2015.02.16 05:20:00
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86. Improved Gal assault bonuses - in Feedback/Requests [original thread]
I'm all for improving the current bonus.
- by DeadlyAztec11 - at 2015.02.16 02:47:00
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87. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Atiim wrote: Cody Sietz wrote: [So the SCR should be dropping targets faster under 40 meters? The AR shares in optimal with a lot of weapons that out class it(including other rifles which all have longer ranges) why should it not it not be ...
- by DeadlyAztec11 - at 2015.02.14 23:31:00
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88. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Atiim wrote: Cody Sietz wrote: DeadlyAztec11 wrote: The AR should do 2x Damage from 0-5m, 1.5x damage from zero to ten meters, and 1.2x damage from zero to twenty meters. I...never though about that... IT WOULD FIX THE WEAPON SO MUCH! ...
- by DeadlyAztec11 - at 2015.02.14 20:02:00
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89. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
The AR should do 2x Damage from 0-5m, 1.5x damage from zero to ten meters, and 1.2x damage from zero to twenty meters.
- by DeadlyAztec11 - at 2015.02.14 19:34:00
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90. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
I enjoy it. It helps land head shots without having to regulate fire.
- by DeadlyAztec11 - at 2015.02.14 03:04:00
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91. Ferroscale plates. - in Feedback/Requests [original thread]
Wearing plates.on anything that isn't Amarr is basically suicide. Even on Gallente suits one regular plate is the maximum amount of plates I will allow. Ferroscale GëÑ Reactive Plates > Regular Plates.
- by DeadlyAztec11 - at 2015.02.09 05:10:00
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92. Can we get some weapon customization? - in Feedback/Requests [original thread]
Jason1 Black wrote: It would be to much like call of duty, plus that would mean you could fit scopes on anything, such as a forge, a plasma cannon, a heavy machine gun. So now you would be completely changing the gun and its advantages or disad...
- by DeadlyAztec11 - at 2015.02.09 04:57:00
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93. State gunlogi mandatory seats wtf?! - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Pokey Dravon wrote: Well then. How about your chill the **** out for a second. Secondly, check out the HAV rebalance thread stickied in this forum. It talks about addressing the issue you're so upset about. F*CKIN...
- by DeadlyAztec11 - at 2015.02.08 05:06:00
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94. So Rattati, can we get those missing weapon variants? - in Feedback/Requests [original thread]
An advanced and Proto Breach Flaylock would be nice. Proto Breach Scrambler Pistol would be equally cool.
- by DeadlyAztec11 - at 2015.02.07 06:27:00
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95. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
Thor Odinson42 wrote: DeadlyAztec11 wrote: Why? The rate of damage already increases based on how many null cannons your side controls. Because in stomps it would be nice if you didn't have to waste 10 minutes waiting for the match to en...
- by DeadlyAztec11 - at 2015.02.05 16:33:00
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96. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
Why? The rate of damage already increases based on how many null cannons your side controls.
- by DeadlyAztec11 - at 2015.02.04 20:04:00
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97. Breach Flaylock Buff Proposal - in Feedback/Requests [original thread]
The Breach Flaylock doesn't needs a buff; it needs advanced and prototype weapons.
- by DeadlyAztec11 - at 2015.01.31 02:52:00
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98. what's wrong with the amarr assault... - in Feedback/Requests [original thread]
Stamina, therefore your argument is invalid.
- by DeadlyAztec11 - at 2015.01.31 02:32:00
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99. Make firing weapons cause you to flash on radar - in Feedback/Requests [original thread]
It would give no real reason to use active scanners (the most BS thing to ever be added). I still don't understand how out of all the random Sci Fi BS in Dust echo location is apparently not possible lol
- by DeadlyAztec11 - at 2015.01.26 00:27:00
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100. Nova Sword - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I'm a Nova Knife specialist and I do not want this. There is a fine line between something that is really great because of what people accomplish with it versus something that is great by design and is just fluff in practic...
- by DeadlyAztec11 - at 2015.01.25 23:52:00
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