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381. Do you earn more for killing proto? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: MINA Longstrike wrote: Sp = (3x #of seconds in battle) + Wp Payouts = base value (not sure exactly what this value is) + (6000isk + isk value of equipped items and dropsuit) per clone = total payout pool. Which is then ...
- by DeadlyAztec11 - at 2014.10.26 00:09:00
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382. Once again, Sniping is useless... - in Feedback/Requests [original thread]
Lloyd Orfay wrote: Snipers deserve to be useless, they do not belong in this game as the maps are too untactical and open for it to be fair regardless. The only concern is roof campers, though the game has been bashed around in attempts to "ba...
- by DeadlyAztec11 - at 2014.10.25 23:35:00
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383. Once again, Sniping is useless... - in Feedback/Requests [original thread]
Sniping is good right now. That head shot multiplier your noticing is because heavies have certain protection against certain types of weapon damage. Even though sniping isn't as prevalent as before it is still extremely common to see whole squad...
- by DeadlyAztec11 - at 2014.10.25 23:33:00
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384. Do you earn more for killing proto? - in Feedback/Requests [original thread]
Do you get more SP or ISK for killing proto players? If not, we should.
- by DeadlyAztec11 - at 2014.10.25 17:03:00
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385. Nanite Injector sucks! - in Feedback/Requests [original thread]
I was expecting a troll thread about how it's impossible to kill with an injector.
- by DeadlyAztec11 - at 2014.10.23 20:18:00
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386. CPM input request: Commandos - in Feedback/Requests [original thread]
hfderrtgvcd wrote: All they need is a grenade slot. Exactly.
- by DeadlyAztec11 - at 2014.10.23 11:11:00
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387. some kind of 'ground clearence' for swarms? - in Feedback/Requests [original thread]
Breakin Stuff wrote: They can escape a forge gunner more easily overall. No.
- by DeadlyAztec11 - at 2014.10.21 10:33:00
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388. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
True Adamance wrote: But how do you fix it? Give it more possible shots before over heat and/or increase the damage of the charged shot. A tighter hipfire spread and/or recoil reduction would be good for the Assault variant.
- by DeadlyAztec11 - at 2014.10.20 02:37:00
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389. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
True Adamance wrote: But how do you fix it? Damage is much more reasonable now. Heat build up isn't as bad as I thought. Range is meh...but fine. The advanced version is still beaten by the std CR, std RR and Tactical Assault Rifle in in a...
- by DeadlyAztec11 - at 2014.10.20 02:32:00
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390. Gallante Assault skill - in Feedback/Requests [original thread]
How is a tighter hip fire spread not good for CQC? It allows you to shoot more shots on target and to have a better chance of scoring head shots. What's not to like?
- by DeadlyAztec11 - at 2014.10.20 02:26:00
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391. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Miokai Zahou wrote: Role: caldari/gal assault Caldari bonus: 2% reduction to kick feed back per level for hybrid ( rail) weaponry, 5% reduction to charge up time per level for hybrid (rail) weaponry. Gal bonus: 2% ra...
- by DeadlyAztec11 - at 2014.10.20 01:10:00
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392. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
The Gallente bonus is good it just needs to be increased in how much it tightens your hipfire. The Caldari bonus is really cool, but I think it's a bit lack luster until you really max it out in combination with maxing out the reload bonus of the...
- by DeadlyAztec11 - at 2014.10.20 01:05:00
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393. Does the Ion pistol really need charged shot? - in Feedback/Requests [original thread]
They're great for killing scouts with. One burst one kill style. And when you're only one second away from getting Nova knifed that one shot vs trying to hit several shots will be the difference between life and death.
- by DeadlyAztec11 - at 2014.10.20 01:01:00
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394. How about a paint job BPO? - in Feedback/Requests [original thread]
Blueprint For Murder wrote: http://www.youtube.com/watch?v=Rxv_dkf-JFw I suggested a post with a disposable version of this earlier. Bpo versions though would destroy so much profit potential as described in my post. No because only BPO's of ...
- by DeadlyAztec11 - at 2014.10.20 00:59:00
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395. How about a paint job BPO? - in Feedback/Requests [original thread]
Jadek Menaheim wrote: An interesting toss up. CCP might be making less money in that case of selling one $10 Quafe BPO paint bucket. I personally bought 3 and many purchased all 4 suits. Then again, if there were interesting paint kits to buy e...
- by DeadlyAztec11 - at 2014.10.19 05:27:00
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396. What if we had a squadless mode? - in Feedback/Requests [original thread]
Where solo players, like me, could play with other solo players. It already works in COD with the humorously named Mercenary game mode. An unintended consequence of this mode is that people playing it tend yo get better games connection wise bec...
- by DeadlyAztec11 - at 2014.10.19 03:50:00
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397. How about a paint job BPO? - in Feedback/Requests [original thread]
Jadek Menaheim wrote: It would certainly save on de-cluttering a possible BPO marketplace. How much would you be willing to spend on an across the board suit paint kit? $10? $20? The same as a regular BPO, since often times people are paying...
- by DeadlyAztec11 - at 2014.10.19 03:31:00
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398. How about a paint job BPO? - in Feedback/Requests [original thread]
The basic idea is we can have BPO's to make our suits look different, but we only be buying the cosmetic exterior or "paint". We would still have to buy the suit separately and place the paint BPO over it and so we would continue needing to buy su...
- by DeadlyAztec11 - at 2014.10.19 02:57:00
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399. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: Didn't you already make this thread? 1. Back to school with you 2. Extra English classes needed 3. Home tutor aswell required 4. Special needs teacher also required 5. Reading exam require...
- by DeadlyAztec11 - at 2014.10.18 16:54:00
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400. Any chance CCP can code in the other racial knives? - in Feedback/Requests [original thread]
Teeee Bone wrote: DeadlyAztec11 wrote: We've seen them , now we want them. Any chance they can be coded in for 1.9 or possibly 2.0? It's a knife. Not a weapon technology. I think one is fine. Did you just call a knife not a weapon? ...
- by DeadlyAztec11 - at 2014.10.18 16:45:00
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