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561. Tighten RR hip-fire spread to make it more like the laser rifle in CQC - in Feedback/Requests [original thread]
It's completely fine brah. Look, get some shot offs on 'em and the combined recoil and shake will leave 'em defenseless.
- by DeadlyAztec11 - at 2013.12.29 14:58:00
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562. [Request] Give the Forge gun an ads mode like the plasma cannon has - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I'm conflicted about this. On one hand, it's perfectly reasonable for a long-range weapon to have precise aim. On the other, if this change occurs Forge Gun snipers will become a thing again. Oh how I hated those dreaded F...
- by DeadlyAztec11 - at 2013.12.29 12:24:00
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563. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
*Facepalm for eternity* Man... I give up. You guys don't seem to get that we will have racial shotguns, just like we will have racial snipers and racial knives(which are already concept). My idea was ahead of its time ;_;
- by DeadlyAztec11 - at 2013.12.29 04:31:00
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564. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
Denn Maell wrote: Sorry, dude but CCP is only talking about 4-5 weapons per damage class: Laser, Rail, Plasma, Projectile, Explosive. The Shotgun is Hybrid(Plasma) so it fits into Gallente. A weapon that causes extra damage to shields is the ...
- by DeadlyAztec11 - at 2013.12.29 04:17:00
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565. [Request] Give the Forge gun an ads mode like the plasma cannon has - in Feedback/Requests [original thread]
Yes, also give the Swarm Launchers back the binoculars they used to have for ADS, because now we have nothing for the ADS button to do.
- by DeadlyAztec11 - at 2013.12.29 03:24:00
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566. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
General12912 wrote: what? NO! the shotgun is and should strictly stay a Gallente-only gun. Gallente ideals is close range, high damage. or is this already a confirmed gun? Of course we will have a Minmatar Shotgun, we will.have shotguns for a...
- by DeadlyAztec11 - at 2013.12.29 03:22:00
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567. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
Vermaak Doe wrote: * cough* EM IS AMARR *Cough cough cough* I was thinking of a Plasma cord, which would be maintained through EM. EM does include Plasma weaponry that is electrified instead of just heated by a hot surface.
- by DeadlyAztec11 - at 2013.12.29 00:25:00
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568. Breach Remote Explosives - in Feedback/Requests [original thread]
But you only get 1 :P And it takes 3 seconds to blow up from when you press the detonation button.
- by DeadlyAztec11 - at 2013.12.28 20:49:00
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569. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Even tho I don't agree on the reason (for more realistic) of the suggestion, I do agree on the improvement suggestion. Swarms should have way more speed, but lesser homing capability. Faster hitting missiles, ha...
- by DeadlyAztec11 - at 2013.12.28 20:31:00
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570. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Asha Starwind wrote: So much fail in this thread, this is basic high schools physics. F= ma , for the sake of the argument presented as a =F/ m F = Force provided by the fuel/propellant m = mass of the warhead being propelled a =acceler...
- by DeadlyAztec11 - at 2013.12.28 20:30:00
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571. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
True Adamance wrote: DeadlyAztec11 wrote: Bolo(two balls with a cord in the middle, spins through air when shot). The Minmatar Shotgun should shoot these but electrified The round should get larger the father away it goes. Leave mak...
- by DeadlyAztec11 - at 2013.12.28 15:32:00
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572. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Uh... what? Am I the only one who thinks this sounds ridiculous? If you just want a Minmatar weapon that does extra damage against shields, EMP rounds already exist. And why "bolo" rounds? Cannot comprehend. Why not bolo...
- by DeadlyAztec11 - at 2013.12.28 15:30:00
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573. The Minmatar Shotgun should shoot EM bolo rounds - in Feedback/Requests [original thread]
Bolo(two balls with a cord in the middle, spins through air when shot). The Minmatar Shotgun should shoot these but electrified The round should get larger the father away it goes.
- by DeadlyAztec11 - at 2013.12.28 07:15:00
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574. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
ladwar wrote: they do travel at a realistic speed... slower speed bigger warhead. They go slower than a bottle rocket. Also, bigger war heads generally travel faster because they use more propellant.
- by DeadlyAztec11 - at 2013.12.27 18:52:00
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575. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
The concept art shows the Amarr Knives as Roman.short swords, the Gallante have Bowie Knives and the Minmatar knife looks like a ballistic knife.
- by DeadlyAztec11 - at 2013.12.27 06:04:00
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576. Request: Radar jamming grenades - in Feedback/Requests [original thread]
I like it.
- by DeadlyAztec11 - at 2013.12.27 01:47:00
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577. [Request] Graduated Reticle for Plasma Cannon - in Feedback/Requests [original thread]
Yep yep yep.
- by DeadlyAztec11 - at 2013.12.27 01:46:00
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578. Measured Assault Scrambler Pistol RPM Is Lower Than 422.5 RPM - in Feedback/Requests [original thread]
If you try to shoot semi-automatic weapons too fast, then they tend to over sample and you reduce your fire rate. Common issue among semi-auto weapons in videogames.
- by DeadlyAztec11 - at 2013.12.26 21:48:00
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579. manual reload. - in Feedback/Requests [original thread]
Sole Fenychs wrote: How about causing reload to drop your remaining clip, if it's weapon with clips? I don't care about auto-reloading, but that would really fit the nature of an EVE-derived game. Magazine not clip.
- by DeadlyAztec11 - at 2013.12.26 15:32:00
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580. [Request] Buff the Breach now please - in Feedback/Requests [original thread]
Increase damage by about 15-20% for the first 35m.
- by DeadlyAztec11 - at 2013.12.26 14:21:00
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