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341. To all those who say armor tanking is OP. - in General Discussions [original thread]
Flix Keptick wrote: Scr does 40% more damage to shields Ar does 20% more damage to shields These are the only weapons I ever see, must I go on? Please remove this misinformation 20 and 10
- by Daxxis KANNAH - at 2013.11.26 16:16:00
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342. To all those who say armor tanking is OP. - in General Discussions [original thread]
Kasote Denzara wrote: Scrambler Rifle don't give a ****. Ah yes - thank you. My heart thanks you and my doctor thanks you. - The little joys of this world.
- by Daxxis KANNAH - at 2013.11.26 16:09:00
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343. If Logi's are being nerfed then address this issue .. - in General Discussions [original thread]
@Cpt Merdock - Class post. Only point I would issue with - slight quibble - the Mass Driver isnt "OP" anymore because Aim Assist and allowed the other weapons to mow down those users
- by Daxxis KANNAH - at 2013.11.26 16:02:00
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344. If Logi's are being nerfed then address this issue .. - in General Discussions [original thread]
TechMechMeds wrote: Morathi III wrote: TechMechMeds wrote: Morathi III wrote: TechMechMeds wrote: I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically w...
- by Daxxis KANNAH - at 2013.11.26 16:00:00
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345. If Logi's are being nerfed then address this issue .. - in General Discussions [original thread]
TechMechMeds wrote: I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically will do better than an assault but player skill will always be a factor. And Heavies ???...
- by Daxxis KANNAH - at 2013.11.26 15:33:00
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346. Are we getting more weapons in 1.7 than CCP have announced? - in General Discussions [original thread]
Tech De Ra wrote: Daxxis KANNAH wrote: Tech De Ra wrote: As it stands atm the Ion pistol has more damage than the scrambler pistol The scrambler pistol's damage and modifiers give it a range beyond that of most rifles, the ion pistol wou...
- by Daxxis KANNAH - at 2013.11.26 15:27:00
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347. Impact of Sidearm Only Logi on Battlefield and Player Retention - in General Discussions [original thread]
Leave light weapon - take slots. A logi should use cover (protection from his squad) to act. If that is not the dynamic CCP wants then they should just drop all classes and make super logi suits for everyone to fit as they please.
- by Daxxis KANNAH - at 2013.11.26 15:21:00
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348. Will we get respecs for YOUR mistakes CCP - in General Discussions [original thread]
PADDEHATPIGEN wrote: And all you Caldari, Gallante and Minmatar that trained LR and SCR you also remember to say no when the weapon that fits your race comes out ok ? Have already mapped out how much I need to go to Combat Rifle Pro 3 wi...
- by Daxxis KANNAH - at 2013.11.26 15:13:00
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349. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: I"m just throwing my Christmas List Scout Hotfix that I am hoping to see from CCP, and I am not just listing topics, we all mostly agree on the items that need boosted but I was curious on what you guys thought on the ac...
- by Daxxis KANNAH - at 2013.11.26 15:01:00
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350. Are we getting more weapons in 1.7 than CCP have announced? - in General Discussions [original thread]
Tech De Ra wrote: As it stands atm the Ion pistol has more damage than the scrambler pistol The scrambler pistol's damage and modifiers give it a range beyond that of most rifles, the ion pistol would have an ever longer range than that I've ...
- by Daxxis KANNAH - at 2013.11.26 14:46:00
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351. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: LeGoose wrote: OK so I'm kinda getting addicted to knives and was wondering if anyone had advice on fittings/tactics. Currently running the advanced minmatar scout. High slots: 1 complex and 1 enhanced shield extender. Low slots...
- by Daxxis KANNAH - at 2013.11.25 19:56:00
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352. Those who held off skilling into weapons are screwed by this event - in General Discussions [original thread]
If you dont like any of the weapons it doesnt matter to you anyway. If you like one but are waiting for others then just spend 136k so you can get free proto of that weapon. 136k is a couple days of play for even the most average of player. Ther...
- by Daxxis KANNAH - at 2013.11.24 20:14:00
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353. Are PG reduction skills being looked at? - in General Discussions [original thread]
Cody Sietz wrote: Joel II X wrote: I mostly have to worry about CPU not PG so meh. Weird, I alway got tons of CPU to spare. Once my Combat Rifle arrives I will have an abundance of PG - even more when I use my Flaylock. Really wish I c...
- by Daxxis KANNAH - at 2013.11.24 17:09:00
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354. Scout Registry / Killboard - in General Discussions [original thread]
The charge time is 0.8 1 on ZN-28 And your skill makes that shorter.
- by Daxxis KANNAH - at 2013.11.24 13:23:00
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355. Scout Registry / Killboard - in General Discussions [original thread]
My 2c - Laurent is the best of the bunch. He is very fair and puts forward ideas that seem very possible to implement, understands how the game should be and how we can make changes to get there. The stuff I have read (not that much) from Hans als...
- by Daxxis KANNAH - at 2013.11.24 03:56:00
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356. The Perfect Scout - in General Discussions [original thread]
Scan Range Sprint speed - it can go higher - If a buff to base speed wont break the game, that can go a bit higher too. Fall Damage should be eliminated - a scout should only die if they fail to initiate inertia dampeners Stamina - increase of ...
- by Daxxis KANNAH - at 2013.11.24 00:32:00
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357. If you could respec one skill - in General Discussions [original thread]
Precision Enhancement - not sure if it works and if it does is it useful vs players dampening - better off just skilling scanners I think.
- by Daxxis KANNAH - at 2013.11.23 22:04:00
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358. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
I may be wrong but at 102m you are doing 30% of the RR DMG - At 78m you do 100% DMG So if you have an AR and fight an RR at this distance, dont QQ that the Rail is owning you. Another notion I am seeing thrown around is that the increased optim...
- by Daxxis KANNAH - at 2013.11.22 19:15:00
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359. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
Korvin Lomont wrote: The AR should get a DPS advantage as tradeoff for the shorter range. This could be archieved by buffing the AR (rof or damage), or deucing the DPS potential of the other rifles. Agree in principle but as I have stated ...
- by Daxxis KANNAH - at 2013.11.22 16:39:00
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360. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
Cat Merc wrote: Damage: https://forums.dust514.com/default.aspx?g=posts&m=1499039#post1499039 I actually "liked" that post previously. Personally I would give the AR more damage or reduce the damage on all other rifles if the effec...
- by Daxxis KANNAH - at 2013.11.22 15:41:00
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