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781. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Sloth9230 wrote: Daxxis KANNAH wrote: Giving them all those slots and not seeing how players would abuse them to be masters of whatever domain they choose is the real issue. Their versatility was fully intentional, watch the video showing...
- by Daxxis KANNAH - at 2013.07.18 21:56:00
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782. So, with the 1.3 Logi changes coming... - in General Discussions [original thread]
Aikuchi Tomaru wrote: I want to resp... well. No, actually I don't. I want to keep my Caldari Logi. But I need some tips regarding the new fitting. At the moment I didn't think very much about the fitting. I just put all the Shield extenders a...
- by Daxxis KANNAH - at 2013.07.18 21:41:00
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783. Need a math wiz. - in General Discussions [original thread]
How much time did the reload speed save you?
- by Daxxis KANNAH - at 2013.07.18 21:38:00
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784. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Iyllaria Dai wrote: Toyboi wrote: Iyllaria Dai wrote: Touchy McHealz wrote: Abloo bloo abloo bloo bloooo. This thread is making my day. Let me reiterate. Logistics - one who heals, revives, supplies and supports. Assault - one who ki...
- by Daxxis KANNAH - at 2013.07.18 21:33:00
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785. How would you fix Scout? - in General Discussions [original thread]
edguy 111 wrote: you guys should see my minmetar proto logi. 9.9m/S sprint, 40% natural hacking speed, 400 hp shield,160 armor. i outrun scout all the time and it more fast than the assault min. i use 3 complex kin and advance stamina boost. re...
- by Daxxis KANNAH - at 2013.07.18 20:46:00
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786. Why Dust SHOULD stay on PS3 (at least temporarily) - in General Discussions [original thread]
Delta 749 wrote: Cosgar wrote: Delta 749 wrote: And what kind of game is it trying to be because Im sure I could find a game using U3 thats an example of that type of game since it gets licensed out so often and what exactly does the Carb...
- by Daxxis KANNAH - at 2013.07.18 14:56:00
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787. Why Dust SHOULD stay on PS3 (at least temporarily) - in General Discussions [original thread]
Cosgar wrote: Daxxis KANNAH wrote: It is a widely accepted that PS3 is difficult to develop for so I dont understand why you would stay with it and continue to kill yourself when a better platform will be out in a couple months. Especially w...
- by Daxxis KANNAH - at 2013.07.18 14:50:00
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788. Why Dust SHOULD stay on PS3 (at least temporarily) - in General Discussions [original thread]
Cosgar wrote: Delta 749 wrote: Skyhound Solbrave wrote: Cosgar wrote: I'm too lazy to look it up, but there was a topic during E3 talking about Dust being on the PS4 where IWS seemed to be trying to say something without outright sayin...
- by Daxxis KANNAH - at 2013.07.18 14:23:00
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789. PLAYER OWNED SERVERS!!!!!! READ - in Feedback/Requests [original thread]
No - all that AUR being purchased plus how many ever people pay for EVE Let them sub this out to a company that host these services. They really should be ashamed of their uptime.
- by Daxxis KANNAH - at 2013.07.18 02:00:00
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790. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aero Yassavi wrote: Daxxis KANNAH wrote: Why so much more CPU/PG if you are getting less slots and featuring a reduction in droplinks? I would also go lower on the HP - 110/120 and stamina should be standardized. You could give them a sligh...
- by Daxxis KANNAH - at 2013.07.18 01:29:00
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791. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Daxxis KANNAH wrote: Aeon Amadi wrote: Actually, I mentioned why in the first post. Amarr have higher CPU/PG values to accomodate for omni tanking. The HP values answer a previous question as to what this does in betwe...
- by Daxxis KANNAH - at 2013.07.18 01:25:00
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792. Can't join battle! Emergency! - in General Discussions [original thread]
EternalRMG wrote: Kody Cole wrote: i have this love/hate thing going on with CCP right now look at the bright side CCP might give us respecs to compensate for this What did we get the last 3 times we lost access - diddly...
- by Daxxis KANNAH - at 2013.07.18 00:32:00
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793. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Actually, I mentioned why in the first post. Amarr have higher CPU/PG values to accomodate for omni tanking. The HP values answer a previous question as to what this does in between placing Drop Uplinks, being formidable and...
- by Daxxis KANNAH - at 2013.07.17 21:37:00
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794. Does Diversity Matter? - in General Discussions [original thread]
AKCP Scion Lex wrote: Daxxis KANNAH wrote: AKCP Scion Lex wrote: This is a core CCP philosophy and isn't going anywhere. Welcome to New Eden. HTFU. No its QQ like a b!tch until CCP grants your wish then run back to thinking you run th...
- by Daxxis KANNAH - at 2013.07.17 21:26:00
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795. Does Diversity Matter? - in General Discussions [original thread]
AKCP Scion Lex wrote: Yes I am fine with it. This game isn't done. There is a long way to go and as the player base develop so will the tactics and weapon choices they make. I think this is nothing more than the growing pains of a new game. Bu...
- by Daxxis KANNAH - at 2013.07.17 21:22:00
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796. Does Diversity Matter? - in General Discussions [original thread]
AKCP Scion Lex wrote: This is a core CCP philosophy and isn't going anywhere. Welcome to New Eden. HTFU. No its QQ like a b!tch until CCP grants your wish then run back to thinking you run things Lets use weapons at range and not rush in...
- by Daxxis KANNAH - at 2013.07.17 21:15:00
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797. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Aeon Amadi wrote: Daxxis KANNAH wrote: Why so much more CPU/PG if you are getting less slots and featuring a reduction in droplinks? I would also go lower on the HP - 110/120 and stamina should be standardized. You could give them a slightl...
- by Daxxis KANNAH - at 2013.07.17 20:50:00
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798. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
D legendary hero wrote: if its quadrupled it would become 4hp/sec but even that is not alot. You are losing credibility with this - throw on 4 of those plus a repper
- by Daxxis KANNAH - at 2013.07.17 19:26:00
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799. [b] Dont nerf flaylocks into oblivion. the perfect balance it here. [/b] - in General Discussions [original thread]
The dark cloud wrote: You know what? screw fair "balance" it will get nerfed so hard that it will do pitifull damage. Same thing happend to lasers so i dont see a reason why the flaylock should get a different treatment. And speaking of "missil...
- by Daxxis KANNAH - at 2013.07.17 18:57:00
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800. Nerf the Flaylock pistol - in General Discussions [original thread]
Anuliadon Gortusk wrote: Well I hope on of your design goals isnt for every player to dual wield flaylocks. They always allowed sidearms in light weapon slots; same way they give logis a million slots and dont expect them to load them up wi...
- by Daxxis KANNAH - at 2013.07.17 18:42:00
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