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981. Core Godlock pistol! - in General Discussions [original thread]
What is this dual wielding talk. I thought the Commando can carry two light weapons, he cant equip them at the same time.
- by Daxxis KANNAH - at 2013.06.19 19:01:00
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982. Scrambler Rifle - OVERPOWERED - in General Discussions [original thread]
J-Lewis wrote: The only nerf the scrambler rifle might need is increased ammo consumption for charged shots (it's a battery after all). Also, the issue that was reported about the rifle not working as it was envisioned - the faster you fire...
- by Daxxis KANNAH - at 2013.06.19 14:42:00
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983. In regards to 1.2 Dev Blog - in General Discussions [original thread]
I read it. It isnt crystal clear that more is actually coming in 1.2 - The blog doesnt explicitly state that this is only a part of the content being delivered. The reason we know more is coming is because we go searching for all info and we kno...
- by Daxxis KANNAH - at 2013.06.19 14:22:00
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984. Core Godlock pistol! - in General Discussions [original thread]
Commander Tuna wrote: GLiMPSE X wrote: I think the gun is fine really, it's frustrating getting blasted by one but it's really weak to people that use their jump key. Most of us cannot jump 3 metres in the air so no, jumping is not a good ...
- by Daxxis KANNAH - at 2013.06.18 12:18:00
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985. Core Godlock pistol! - in General Discussions [original thread]
stlcarlos989 wrote: Flaylock users serious question, where do aim with it, actual enemy or the ground under their feet? Be honest are you killing the enemy because you are skilled or because you are using weapon that requires less skill because...
- by Daxxis KANNAH - at 2013.06.17 20:46:00
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986. New racial bonus ideas - in General Discussions [original thread]
Minmatar Scout - In addition to current melee bonus: +2% Sprint Speed per level
- by Daxxis KANNAH - at 2013.06.17 20:08:00
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987. I plead for GORE. - in Feedback/Requests [original thread]
Gore isnt that important but like others said animations. Ragdoll animation from explosions or powerful weapons like Sniper and Forge. Assassination animations for Nova Knife kills Obviously all of this after the big issues are squared away.
- by Daxxis KANNAH - at 2013.06.14 20:20:00
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988. Please? Just do your job..Thanks - in General Discussions [original thread]
Cpt Merdock wrote: Daxxis KANNAH wrote: Stop being a spoilt brat, you arent an expert in this field, these things take time and this is a free game so just chill out you COD kid. On a serious note - lets give them to at least July and Aug...
- by Daxxis KANNAH - at 2013.06.14 16:29:00
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989. Called it - in General Discussions [original thread]
Cody Sietz wrote: Kitten Empress wrote: Cody Sietz wrote: You called Car merc being mad? Or that his topic would get locked? I'm Cat Merc's alt. And while yes I was mad at the time, my prediction came true. This game comes out, its bash...
- by Daxxis KANNAH - at 2013.06.14 16:26:00
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990. Please? Just do your job..Thanks - in General Discussions [original thread]
Stop being a spoilt brat, you arent an expert in this field, these things take time and this is a free game so just chill out you COD kid. On a serious note - lets give them to at least July and August on content. On the security issues - no e...
- by Daxxis KANNAH - at 2013.06.14 16:22:00
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991. Stop balancing around bad players - in General Discussions [original thread]
Cosgar wrote: lllIIIlI IIIlIl wrote: I think you're seriously overestimating the impact of COD on most people's perceptions on what an FPS should be. There's a reason COD is a successful franchise; not necessarily because it's innovative bu...
- by Daxxis KANNAH - at 2013.06.14 16:02:00
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992. Scouts are 2 slots away from perfection - in Feedback/Requests [original thread]
Why does the Caldari Logi get the extra slot though? What is OP is proposing would be great. I would still like a small speed boost or something for my Minny (on principle) but wouldnt care less if I got that extra low slot.
- by Daxxis KANNAH - at 2013.06.14 15:05:00
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993. Yo Amarr FWers get winning down there! - in General Discussions [original thread]
Stuff like this needs to filter through in game. We have a nice little room with a big vid screen - we need some news feeds or something. Not asking for the world - just a quick little write up (few sentences) with a standard pic of the race tha...
- by Daxxis KANNAH - at 2013.06.14 13:20:00
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994. Global respec with Chromosome 1.2? - in General Discussions [original thread]
Chinduko wrote: KingBabar wrote: Daxxis KANNAH wrote: I dont think 32 players is truly feasible for CCP Fixed True. If MAG was able to create 128v128 matches, other games should be able to as well, but I doubt CCP can do it. On...
- by Daxxis KANNAH - at 2013.06.14 00:33:00
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995. Global respec with Chromosome 1.2? - in General Discussions [original thread]
I dont think anything above 32 players is truly feasible on PS3 / 360
- by Daxxis KANNAH - at 2013.06.14 00:01:00
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996. When is enough enough - in General Discussions [original thread]
This wont last long Maple / Bacon doughnut at lunch - hmmmmmm
- by Daxxis KANNAH - at 2013.06.13 23:46:00
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997. No Show... - in General Discussions [original thread]
When people first mentioned CCP should move to PS4 I agreed. They should run to it. It would be like Goku taking of the weighed clothing. That being said, them not showing anything and talking up PS3 longevity doesnt look too promising.
- by Daxxis KANNAH - at 2013.06.13 23:09:00
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998. CCP about your art team and bottlenecks - in General Discussions [original thread]
Cyrius Li-Moody wrote: Daxxis KANNAH wrote: So can I ask both of you professionals how long do you think it would take to knock out 12 models. Someone already did and they said 8-9 months comfortably would be a guess. Us laypersons have a...
- by Daxxis KANNAH - at 2013.06.13 21:23:00
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999. CCP about your art team and bottlenecks - in General Discussions [original thread]
Mobius Wyvern wrote: Daxxis KANNAH wrote: Mobius Wyvern wrote: Kitten Empress wrote: You say that the art team is the biggest bottleneck for anything new. Then why not increase the staff in the art team to reduce the bottleneck? That's...
- by Daxxis KANNAH - at 2013.06.13 20:40:00
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1000. CCP about your art team and bottlenecks - in General Discussions [original thread]
So can I ask both of you professionals how long do you think it would take to knock out 12 models. Someone already did and they said 8-9 months comfortably would be a guess. Us laypersons have also played many other games using the Unreal engin...
- by Daxxis KANNAH - at 2013.06.13 20:38:00
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