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Thor Odinson42
Molon Labe. RISE of LEGION
2010
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Posted - 2013.11.26 15:11:00 -
[1] - Quote
Two things here....
1) Engagements are going to be pushed out even further with the new range weapons that are coming. This kills every suit but the assault suit if the logi can't carry a light weapon. If you disagree please try to explain what the role of the scout, heavy, and logi will be if everyone is standing 75m away from one another poking their heads from behind cover.
Do people remember the end of beta when laser rifles were beast mode with the sharpshooter skill providing range increase?
2) I don't want to play a logi that is sitting 75-100m away from the action. I already yearn for the game to become CQC again. I'm fairly certain you haven't seen QQ yet if you take away the light weapon from logis. Add up all the QQ from the tankers and the BPO crackheads you still won't approach the rage from the logis. I firmly believe that logi suit players make up a vast majority of Dust 514.
Any change that has been made to the game will not even remotely be as dramatic as taking the light weapon from the logi suit. I don't think it's possible to anticipate how drastic it will be. Be careful what you wish for.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Rei Shepard
The Rainbow Effect
1131
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Posted - 2013.11.26 15:14:00 -
[2] - Quote
Quote:I firmly believe that logi suit players make up a vast majority of Dust 514.
So true, because every Assault is using one....
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
449
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Posted - 2013.11.26 15:15:00 -
[3] - Quote
I'll just keep leaving this all over the place, I guess:
John Demonsbane wrote:My head hurts. OK, many years ago in The Simpsons, the school strikes oil and poll their employees as to how to spend the money. The lunch lady comes in and says: lunch lady Doris wrote: "The staff are complaining about the mice in the kitchen...."
"I want to hire a new staff!"
Logi bro said it himself, the problem is logis not using equipment. So, here's what we get: Logi bro wrote: "The logistics players aren't using their equipment....."
"Let's take away their weapons!"
How does taking away a light weapon fix the problem of people not filling equipment slots? Oh, right, it doesn't!You are solving one problem by causing an entirely new and worse one? Brilliant! CCP hire this man immediately! Here's a novel idea, if we identify a problem, perhaps we could solve that actual problem. It's just crazy enough to work. If you think that logistics suits are problems because people don't use equipment, maybe we should get them to use equipment! Make the suits such that the fitting is not valid unless the equipment slots are full. My god, this isn't freaking rocket surgery.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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DUST Fiend
OSG Planetary Operations Covert Intervention
7993
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Posted - 2013.11.26 15:17:00 -
[4] - Quote
Rei Shepard wrote:Quote:I firmly believe that logi suit players make up a vast majority of Dust 514. So true, because every Assault is using one....
Zing!
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Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
856
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Posted - 2013.11.26 15:18:00 -
[5] - Quote
this game is dieing rapidly if ccp continues to make changes based of poor feedback from scrubs im done..im sick of trying to be reasonable and give logical arguments clearly the only things ccp takes with any grain of salt are qq's from players that havnt been in the game for more than a month |
dust badger
SOUND Mercs Of Sound Mind
326
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Posted - 2013.11.26 15:18:00 -
[6] - Quote
Rei Shepard wrote:Quote:I firmly believe that logi suit players make up a vast majority of Dust 514. So true, because every Assault is using one....
This
People who genuinely want to heal people and revive don't care about about this, the people that want a massive tank, high DPS and lots of equipment slots will.
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Thor Odinson42
Molon Labe. RISE of LEGION
2012
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Posted - 2013.11.26 15:19:00 -
[7] - Quote
Rei Shepard wrote:Quote:I firmly believe that logi suit players make up a vast majority of Dust 514. So true, because every Assault is using one....
I agree, there are a LOT. But changing this has big implications.
I think they can change this up without taking the light weapon. For example changing bonuses
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Daxxis KANNAH
Distinct Covert Initiative
464
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Posted - 2013.11.26 15:21:00 -
[8] - Quote
Leave light weapon - take slots.
A logi should use cover (protection from his squad) to act.
If that is not the dynamic CCP wants then they should just drop all classes and make super logi suits for everyone to fit as they please. |
DEZKA DIABLO
Commando Perkone Caldari State
81
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Posted - 2013.11.26 15:21:00 -
[9] - Quote
It ll kill the game, that's how drastic it'll be. Stupidest idea ever, like remove damage mods from logistic , give hmg more range, give scouts more speed, better scan percision an maybe a extra equipment slot or low for minhighfor gallente , give assaults a flux nade slot better CPU .
Like a logi can't use a 7 m shotgun give me a break, mine will rock 3 complex damage mods, ishikone smg, nano hives , core nades, an 3 types of remotes, bring on the qq |
Thor Odinson42
Molon Labe. RISE of LEGION
2012
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Posted - 2013.11.26 15:23:00 -
[10] - Quote
Mortedeamor wrote:this game is dieing rapidly if ccp continues to make changes based of poor feedback from scrubs im done..im sick of trying to be reasonable and give logical arguments clearly the only things ccp takes with any grain of salt are qq's from players that havnt been in the game for more than a month
I find it hard to believe that it's coming up now with the "time to kill" being as low as it is.
I can be in a 1000HP suit and gets sliced down by a militia AR in a heartbeat.
And I've never run a proto suit without at least ADV equipment. Usually all proto with an ADV scanner.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2012
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Posted - 2013.11.26 15:24:00 -
[11] - Quote
DEZKA DIABLO wrote:It ll kill the game, that's how drastic it'll be. Stupidest idea ever, like remove damage mods from logistic , give hmg more range, give scouts more speed, better scan percision an maybe a extra equipment slot or low for minhighfor gallente , give assaults a flux nade slot better CPU .
Like a logi can't use a 7 m shotgun give me a break, mine will rock 3 complex damage mods, ishikone smg, nano hives , core nades, an 3 types of remotes, bring on the qq
And you'll be dead before you get within 50 meters of anybody to bring on tears.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1168
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Posted - 2013.11.26 15:30:00 -
[12] - Quote
If the Assport Logi want to run home to mama and cry cause their do-it-all suit gets tweaked into better fulfilling its intended support role and can't be used for full frontal assault then let them....
My Wiyrkomi Injectors run on tears, thank you for helping me do my job.
For the record, I wouldn't mind a Sidearm-Only restriction, though I am more in favor of adding the Logi Weapon category (which would amount to every Light Weapon except the AR and its variants) between Light Weapons and Sidearm. I am confidant that would suffice to solve the Assport Logi problem rather quickly.
Signed, A Sidearm-Only Logi
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Thor Odinson42
Molon Labe. RISE of LEGION
2012
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Posted - 2013.11.26 15:31:00 -
[13] - Quote
Rei Shepard wrote:Quote:I firmly believe that logi suit players make up a vast majority of Dust 514. So true, because every Assault is using one....
I want to touch on this some more.
People chose the logi suits because they were clearly the best suits (the Amarr logi wasn't very good upon release and required a buff to get where the others are). This seems to be a problem that CCP is going to have to live with and work around. Anything as drastic as removing a light weapon will not have a positive outcome. We are almost 7 months out of Beta in a game that is on shaky ground, I hope they tread carefully here.
First thing they need to do is change the name. I think the Eve players are the ones that started the crying because of the Logi ships in Eve being the way they are.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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DUST Fiend
OSG Planetary Operations Covert Intervention
7994
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Posted - 2013.11.26 15:31:00 -
[14] - Quote
Thor Odinson42 wrote:DEZKA DIABLO wrote:It ll kill the game, that's how drastic it'll be. Stupidest idea ever, like remove damage mods from logistic , give hmg more range, give scouts more speed, better scan percision an maybe a extra equipment slot or low for minhighfor gallente , give assaults a flux nade slot better CPU .
Like a logi can't use a 7 m shotgun give me a break, mine will rock 3 complex damage mods, ishikone smg, nano hives , core nades, an 3 types of remotes, bring on the qq And you'll be dead before you get within 50 meters of anybody to bring on tears. To be fair, you're a support unit, so you should only be pushing the enemy with your allies. Part of it is that we don't have a whole lot of equipment yet, which makes logi's a bit more focused on what they can actually do to support.
To be 100% honest, I would trade every point from my HMG for SMG's instead, since they're basically just stronger HMG's that you can fit two of, on any suit. Seriously, they're insanely good. A logistics character should be focusing on supporting his allies through healing, buffing, and debuffing, not through killing. If killing is how you want to support, the Assault suits were made just for you.
Logi's should be about manipulating the battlefield to their teams advantage, providing intel, healing shields and armor, distributing ammo and giving out damage buffs or temporary resistances to allies. Stuff like that. Logibro said these changes are still a long ways out, this simply shows that they don't want the support class being the slayer class, that's all.
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Thor Odinson42
Molon Labe. RISE of LEGION
2014
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Posted - 2013.11.26 15:39:00 -
[15] - Quote
Alaika Arbosa wrote:If the Assport Logi want to run home to mama and cry cause their do-it-all suit gets tweaked into better fulfilling its intended support role and can't be used for full frontal assault then let them....
My Wiyrkomi Injectors run on tears, thank you for helping me do my job.
For the record, I wouldn't mind a Sidearm-Only restriction, though I am more in favor of adding the Logi Weapon category (which would amount to every Light Weapon except the AR and its variants) between Light Weapons and Sidearm. I am confidant that would suffice to solve the Assport Logi problem rather quickly.
I honestly don't know any logis that don't carry equipment. Why wouldn't you? For 30-100 more HP you'd sacrifice the awesomeness of equipment?
I think there is a fine line between assault logi and logi that is just really good at the game. I see guys all the time go 20-2 with 4000 WP. I'm no mathematician but I think that is 1/4 of the WP from killing and 3/4 from support. Should he/she commit suicide 8 times a game so that the scrubs are happy?
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Spectral Clone
Dust2Dust. Top Men.
624
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Posted - 2013.11.26 15:41:00 -
[16] - Quote
Logis should have their light weapon. Just make them have less high/low slots (tradeoff for having equipment) than the corresponding basic medium frames.
KDR > ALL
ME > KDR
ME > ALL
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DUST Fiend
OSG Planetary Operations Covert Intervention
7995
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Posted - 2013.11.26 15:43:00 -
[17] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:If the Assport Logi want to run home to mama and cry cause their do-it-all suit gets tweaked into better fulfilling its intended support role and can't be used for full frontal assault then let them....
My Wiyrkomi Injectors run on tears, thank you for helping me do my job.
For the record, I wouldn't mind a Sidearm-Only restriction, though I am more in favor of adding the Logi Weapon category (which would amount to every Light Weapon except the AR and its variants) between Light Weapons and Sidearm. I am confidant that would suffice to solve the Assport Logi problem rather quickly. I honestly don't know any logis that don't carry equipment. Why wouldn't you? For 30-100 more HP you'd sacrifice the awesomeness of equipment? I think there is a fine line between assault logi and logi that is just really good at the game. I see guys all the time go 20-2 with 4000 WP. I'm no mathematician but I think that is 1/4 of the WP from killing and 3/4 from support. Should he/she commit suicide 8 times a game so that the scrubs are happy? Well that in itself is part of the problem, considering you can go far above your maximum equipment at any given time by just laying out different versions of each thing (uplinks and nanohives come to mind).
You should only be able to have as many of one kind of equipment active equal to the highest maximum allowed (god I can never phrase that easily) Basically, if you have 3 different uplinks, two that allow for 2 to be placed, and one that allows for 3, you could never place more than 3 uplinks at any given time.
Painting the field with equipment is obnoxious, and leads to players earning insane amounts of WP for virtually no effort on their part. Also, bring back the armor rep WP cap, it's just obnoxious right now >_<
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Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 15:50:00 -
[18] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:DEZKA DIABLO wrote:It ll kill the game, that's how drastic it'll be. Stupidest idea ever, like remove damage mods from logistic , give hmg more range, give scouts more speed, better scan percision an maybe a extra equipment slot or low for minhighfor gallente , give assaults a flux nade slot better CPU .
Like a logi can't use a 7 m shotgun give me a break, mine will rock 3 complex damage mods, ishikone smg, nano hives , core nades, an 3 types of remotes, bring on the qq And you'll be dead before you get within 50 meters of anybody to bring on tears. To be fair, you're a support unit, so you should only be pushing the enemy with your allies. Part of it is that we don't have a whole lot of equipment yet, which makes logi's a bit more focused on what they can actually do to support. To be 100% honest, I would trade every point from my HMG for SMG's instead, since they're basically just stronger HMG's that you can fit two of, on any suit. Seriously, they're insanely good. A logistics character should be focusing on supporting his allies through healing, buffing, and debuffing, not through killing. If killing is how you want to support, the Assault suits were made just for you. Logi's should be about manipulating the battlefield to their teams advantage, providing intel, healing shields and armor, distributing ammo and giving out damage buffs or temporary resistances to allies. Stuff like that. Logibro said these changes are still a long ways out, this simply shows that they don't want the support class being the slayer class, that's all.
I'm well aware of the greatness of the SMG. Range is the issue. The low time to kill and the extreme ranges of weapons create boring game play and a lot of camping. I could have a Six Kin SMG with prof 5 and a couple damage mods, but it might as well be a shovel at range.
I think all of these support things are happening from logis in PC. Pubs are terrible, we cannot balance based off of solo playing scrubs going 0-17 in pub matches. If you try to set up a tactical squad and play within roles it goes to **** in 5 minutes in a pub. That logi killing you (not you, the QQer) 15 times is probably doing it because that's still the same suit he spawned in with thinking he might actually get a decent fight.
I've found that since the armor and rep tool buff that I contribute much better as a support logi. In a good fight I have fun doing it. But in a pub where its a red line hunt, I'll hunt red dots just like everyone else. How do you balance a class when so many people are playing the game so badly? Honestly I can't remember a time when pubs were this bad, but that's another issue.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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HYENAKILLER X
TEAM SHINOBI
347
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Posted - 2013.11.26 15:51:00 -
[19] - Quote
Answer me this: in the army during deployments in hot zones are medics only equipped with side arms. If its in the U.S army operating proceedure ill accept it. If not why do it?
You are welcome for my leadership
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1168
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Posted - 2013.11.26 15:52:00 -
[20] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:If the Assport Logi want to run home to mama and cry cause their do-it-all suit gets tweaked into better fulfilling its intended support role and can't be used for full frontal assault then let them....
My Wiyrkomi Injectors run on tears, thank you for helping me do my job.
For the record, I wouldn't mind a Sidearm-Only restriction, though I am more in favor of adding the Logi Weapon category (which would amount to every Light Weapon except the AR and its variants) between Light Weapons and Sidearm. I am confidant that would suffice to solve the Assport Logi problem rather quickly. I honestly don't know any logis that don't carry equipment. Why wouldn't you? For 30-100 more HP you'd sacrifice the awesomeness of equipment? I think there is a fine line between assault logi and logi that is just really good at the game. I see guys all the time go 20-2 with 4000 WP. I'm no mathematician but I think that is 1/4 of the WP from killing and 3/4 from support. Should he/she commit suicide 8 times a game so that the scrubs are happy? Compact Nanos don't count. Also, what make you think they are actually tanking and not ganktanking with damage mods?
TBH, I think a fundamental component of the problem is the lack of incentive to defend. Which leads to people running around trading objectives and killwhoring.
You end up with a blob of AR Assport Logi and Heavies in LLAVs roaming from objective to objective.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 15:52:00 -
[21] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:If the Assport Logi want to run home to mama and cry cause their do-it-all suit gets tweaked into better fulfilling its intended support role and can't be used for full frontal assault then let them....
My Wiyrkomi Injectors run on tears, thank you for helping me do my job.
For the record, I wouldn't mind a Sidearm-Only restriction, though I am more in favor of adding the Logi Weapon category (which would amount to every Light Weapon except the AR and its variants) between Light Weapons and Sidearm. I am confidant that would suffice to solve the Assport Logi problem rather quickly. I honestly don't know any logis that don't carry equipment. Why wouldn't you? For 30-100 more HP you'd sacrifice the awesomeness of equipment? I think there is a fine line between assault logi and logi that is just really good at the game. I see guys all the time go 20-2 with 4000 WP. I'm no mathematician but I think that is 1/4 of the WP from killing and 3/4 from support. Should he/she commit suicide 8 times a game so that the scrubs are happy? Well that in itself is part of the problem, considering you can go far above your maximum equipment at any given time by just laying out different versions of each thing (uplinks and nanohives come to mind). You should only be able to have as many of one kind of equipment active equal to the highest maximum allowed (god I can never phrase that easily) Basically, if you have 3 different uplinks, two that allow for 2 to be placed, and one that allows for 3, you could never place more than 3 uplinks at any given time. Painting the field with equipment is obnoxious, and leads to players earning insane amounts of WP for virtually no effort on their part. Also, bring back the armor rep WP cap, it's just obnoxious right now >_<
I don't even carry uplinks and nanohives anymore because of this. On my Gal logi I carry the Ishokone Gauged because of the 4th slot.
I normally carry a scanner, rep tool, and needle.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Sev Alcatraz
Commando Perkone Caldari State
321
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Posted - 2013.11.26 15:54:00 -
[22] - Quote
Remove the Logi"s Tank? remove all high/ low power slots bam you now have a field medic That is incapable of pushing objectives, and relies on others to run assault/heavy to push Intern the Heavy/assault need the logi to rep/supply ammo |
Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 16:03:00 -
[23] - Quote
Sev Alcatraz wrote:Remove the Logi"s Tank? remove all high/ low power slots bam you now have a field medic That is incapable of pushing objectives, and relies on others to run assault/heavy to push Intern the Heavy/assault need the logi to rep/supply ammo
You'll have to massively increase the ISK payouts according to WP gain if you do this. Of course the support player will have to push along with the players assaulting the point. But if you remove their tank the 70-100K of equipment they are using to support you will get expensive.
This is the part of the argument I don't understand. Is there going to be some area of the battlefield where the logis will hang out? Are we going to be able to throw nanohives great distances? Will rep tools have 50m ranges?
Maybe logis should be deployable equipment. We'll just take away supply depots and logis will be .5 meter a second slow moving supply depots.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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DUST Fiend
OSG Planetary Operations Covert Intervention
7998
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Posted - 2013.11.26 16:07:00 -
[24] - Quote
Thor Odinson42 wrote:The beauty of the logi suit are the flexiblity and that's why I can run 3 different proto logi suits. I love to logi. I have all equipment proto and I can do EVERYTHING except speed hack (I'm working on that).
As a matter of fact I love Dust 514 because of all of the things I can do in a logi suit. There are MANY, MANY players just like me. Trust me when I say that they should tread VERY carefully here.
And you don't see the problem with one suit doing everything, or that most people use said suit because it does everything?
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Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 16:13:00 -
[25] - Quote
HYENAKILLER X wrote:Answer me this: in the army during deployments in hot zones are medics only equipped with side arms. If its in the U.S army operating proceedure ill accept it. If not why do it?
Medics in the Army carry an M4 and they are on the front lines.
But logis aren't medics.
Perhaps that's why I don't see the problem with it. I was an infantryman and was deployed in combat for 28 1/2 months. One the higher end teams everyone knows how to do the others job. You don't have concrete roles. Someone would have grabbed the "logis" gear (not necessary because we respawn) and they would have rolled on.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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DUST Fiend
OSG Planetary Operations Covert Intervention
7998
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Posted - 2013.11.26 16:14:00 -
[26] - Quote
Thor Odinson42 wrote:HYENAKILLER X wrote:Answer me this: in the army during deployments in hot zones are medics only equipped with side arms. If its in the U.S army operating proceedure ill accept it. If not why do it? Medics in the Army carry an M4 and they are on the front lines. But logis aren't medics. Perhaps that's why I don't see the problem with it. I was an infantryman and was deployed in combat for 28 1/2 months. One the higher end teams everyone knows how to do the others job. You don't have concrete roles. Someone would have grabbed the "logis" gear (not necessary because we respawn) and they would have rolled on. Except DUST isn't real life, surprisingly.
I can't remember the last time I watched a healer equip a greatsword and just go ham on a dungeon
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Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 16:16:00 -
[27] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:The beauty of the logi suit are the flexiblity and that's why I can run 3 different proto logi suits. I love to logi. I have all equipment proto and I can do EVERYTHING except speed hack (I'm working on that).
As a matter of fact I love Dust 514 because of all of the things I can do in a logi suit. There are MANY, MANY players just like me. Trust me when I say that they should tread VERY carefully here. And you don't see the problem with one suit doing everything, or that most people use said suit because it does everything?
I think the assault suits should be faster (the movement speeds between the logi and the assualt should be greater) and they should be able to hit harder.
I have no idea what to do with the scout suits.
The heavy is close, but need better maps for CQC.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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DUST Fiend
OSG Planetary Operations Covert Intervention
7998
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Posted - 2013.11.26 16:18:00 -
[28] - Quote
Thor Odinson42 wrote:DUST Fiend wrote:Thor Odinson42 wrote:The beauty of the logi suit are the flexiblity and that's why I can run 3 different proto logi suits. I love to logi. I have all equipment proto and I can do EVERYTHING except speed hack (I'm working on that).
As a matter of fact I love Dust 514 because of all of the things I can do in a logi suit. There are MANY, MANY players just like me. Trust me when I say that they should tread VERY carefully here. And you don't see the problem with one suit doing everything, or that most people use said suit because it does everything? I think the assault suits should be faster (the movement speeds between the logi and the assualt should be greater) and they should be able to hit harder. I have no idea what to do with the scout suits. The heavy is close, but need better maps for CQC. Everything already hits too hard as it is, making things hit harder just makes things worse. What it boils down to is that support unit should never be doing more damage than the front line fighters, which we see ALL the time right now. You should have to choose, do all the cool support stuff, or kill all the doodz.
You shouldn't get both unless you're just a really talented player.
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Thor Odinson42
Molon Labe. RISE of LEGION
2015
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Posted - 2013.11.26 16:18:00 -
[29] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:HYENAKILLER X wrote:Answer me this: in the army during deployments in hot zones are medics only equipped with side arms. If its in the U.S army operating proceedure ill accept it. If not why do it? Medics in the Army carry an M4 and they are on the front lines. But logis aren't medics. Perhaps that's why I don't see the problem with it. I was an infantryman and was deployed in combat for 28 1/2 months. One the higher end teams everyone knows how to do the others job. You don't have concrete roles. Someone would have grabbed the "logis" gear (not necessary because we respawn) and they would have rolled on. Except DUST isn't real life, surprisingly. I can't remember the last time I watched a healer equip a greatsword and just go ham on a dungeon
lol, I have no idea what you are talking about
I guess my point is that I don't see why everyone wants the logi to be a medic that can't kill. It doesn't appear that it was ever supposed to be that based on the suits that have been available in the year .
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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HYENAKILLER X
TEAM SHINOBI
347
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Posted - 2013.11.26 16:20:00 -
[30] - Quote
Nvm smgs are pretty good weapons. Full prof with damage mods makes them deadly. Increase range on them atleast.
You are welcome for my leadership
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