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Morathi III
Holdfast Syndicate Amarr Empire
8
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Posted - 2013.11.26 15:48:00 -
[61] - Quote
TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically will do better than an assault but player skill will always be a factor. Such a bad idea.... And the scout? And the Heavy, your post doesnt make any sens at alll, you got a garbage logic on this one Not at all, buffing scouts and heavies is a separate topic, read the thread title. One instead of 3 , if you reduce high low of logi you can less EHP tank and focus on your role |
Cat Merc
Ahrendee Mercenaries EoN.
4049
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Posted - 2013.11.26 15:50:00 -
[62] - Quote
Evicer wrote:logistics (Concise Encyclopedia)
In military science, all the activities of armed-force units in support of combat units, including transport, supply, communications, and medical aid. The term, first used by Henri Jomini, Alfred Thayer Mahan, and others, was adopted by the U.S. military in World War I and gained currency in other nations in World War II. Its importance grew in the 20th century with the increasing complexity of modern warfare. The ability to mobilize large populations has escalated military demands for supplies and provisions, and sophisticated technology has added to the cost and intricacy of weapons, communications systems, and medical care, creating the need for a vast network of support systems. In World War II, for instance, only about three in 10 U.S. soldiers served in a combat role.
lo-+gis-+tics noun plural but singular or plural in construction \l+ì--êjis-tiks, l+Ö-\
: the things that must be done to plan and organize a complicated activity or event that involves many people Full Definition of LOGISTICS 1 : the aspect of military science dealing with the procurement, maintenance, and transportation of military mat+¬riel, facilities, and personnel 2 : the handling of the details of an operation
corps-+man noun \-êko¦çr(z)-m+Ön\ Definition of CORPSMAN 1 : an enlisted man trained to give first aid and minor medical treatment 2 : a member of a government-sponsored service corps
CCP this is stupid all these people want to do is get back to assault fights and they dont want any other class being combat effective never mind that I have 32 million sp 17 million just in dropsuit upgrades. Like Ive said before it takes way more sp to achieve these results and I help my team. If you mess with the Amarr Logi Then I would request that you fix the Amarr assault and give it another low slot at proto level....I also think its funny in a reverse psycological way these people want the 2nd equipment slot back on the assault or more grenade slots when the commando has none.
As far as Logi slayers (Galente Logi) that setup cost 280K ISK people arent rocking that fit as often as the QQ's or the braggers that say they have alot of cash are putting on. If you change the Logistics dropsuit to say only carry side arm you can forget about this game going anywhere no one will play logi there will be no more nano hives no more rep tools no more uplinks no more proto scanners. I am not going to waste sp into Drop suit upgrades as Ill now be playing assault and I dont need all that equipment.You can forget about this game even resembling EVE at all.....
Im not going to do any support so squad leads can glory ***** off my SP with OB's while I get killed 10 times in a pub match losing ISK on fits and a loss to my KDR...LOL Fuckin get real.
Logi's are out killing assaults because these players are the oldest players with that much SP to make the suit combat effective with LVL5 PROFICIENCIES to WEAPONS.......WORKING AS INTENDED HTFU Get like us an get you a logi suit and cross class...oh wait you dont want to support the team at all. You're only concerned about your own kill count and your own personal stats you 1 dimensional scrubs.
CCP with Veteren players playing Logi you also help out the newbs which helps to continue healthy player population....I dont know where in that definition up there it says that a Logistics Specialist is just a medic bullet sponge.... So basically... Logis cost more hence they should be straight up better
Also, Amarr Assault would be OP with an extra low slot. It has the highest CPU/PG. Highest base HP. Scout level Stamina. Is an omni tank with no real weakness.
It's an awesome suit, the removal of the low slot and speed reduction is more than made up by these.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cpt Merdock
The Exemplars Top Men.
129
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Posted - 2013.11.26 15:51:00 -
[63] - Quote
Most people I know that used to be assault players back in Chrome, that now use Logi suits all said the same thing when asked why they chose it. Logi's have more slots, and that 5 second passive repair rate once you are level 5. This allows logis to dual tank better because they dont need to use repair mods, also if you dont use side arms you have no need to use an assault suit if you can tank better on logi.
In the logi's defence, minmitar logi's are significantly less effective as "slayers" than the other logi's. Amarr is suppose to be a combat medic, Gallente and Caldari logi's however tend to be the more popular dual tank choices. At least 85% of my deaths are by users of those suits. Hell I know people that claim to be assault guys but wear Gal logi. Gal logi gets the equipment bonus so it allows you to dual tank with armour and damage mods, then throw on decent equipment as well. Using an assault suit has only two advantages: you are slightly faster, and you have a side-arm with each race variant. That is simply not enough for most people to want to use the assault suit. There needs to be an incentive to use assault suits, the shield recharge bonus is only good for caldari. Give the people a reason to use assault suits and they will be used, making logi suits used less frequently, making them seem less OP. Just like mass drivers, people say they are OP, but its because they were used a lot. Now they arent used as much and no one cries for a nerf, yet the gun wasnt altered.
Furthermore, I agree with Cat, I am a logi suit user and I think assault suits need to be given some sort of reason to want to use it. Now it would be less work to just nerf logi's but less work doesnt mean the right decision. In my opinion the heavy and the scout need a buff as well.
On a side note, I would like for the minmitar logi to become more balanced with the rest of the logi's, ever since Gal logi was given the extra slot totalling them at 4 slots the Minmitar logi lost its most appealing feature. Hacking bonus is nice, but who needs that when you can stack 3 damage mods and have 700 armour, AND good equipment. Minmitars are faster so armour tanking defeats their purpose and the base shield is 90 so tanking in shields wouldnt be smart, so I guess you can say the only "true" logi's are Minmitar :P since they cant have cake and ice cream at the same time where as the other suits can. |
Chewie Parker
Black Phoenix Mercenaries
63
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Posted - 2013.11.26 15:52:00 -
[64] - Quote
Cat Merc wrote:Chewie Parker wrote:Cat Merc wrote:Chewie Parker wrote:Kasote Denzara wrote:No.
The logistic suit is an open minded suit. Its problem is that it preforms better than the other specialized suits. It's "too good". Why run scout when you can run logistic and have better stats? Why run assault when the logistic does everything better?
The equipment slot on the Assault makes since BECAUSE it is Assault. Anybody going to the front lines will either have a hive or a scanner. Both are combat oriented. you assault guy's have to play fair now , if we lose a weapon , then its only fair to take away your equiptment slot and then you'll need logistic support ,, cant have everything your way now can we That's like nerfing the TAC AR and then nerfing every single weapon, because can't nerf the TAC AR without nerfing all other weapons. please explain that comment , its nothing like that . you guys want the logi to be a logi , then ok lets take this "adjustment" not nerf . and turn the logi into a support player , but then you have assaults carrying equipement , i think not , you want support , we'll bring it . so in that case you guys don't need an epuipement slot , because now you have the logi you all want . you become (like the heavy) assault only , and we bring the support , i have no problem with that It depends on how much of a nerf. It seems logis still want to be sort of competitive (not as good but still capable). In that case I say no to equipment removal. But the logi ends up with stuff like sidearm only then yes, remove the equipment.
i thought that this was about the removal of the light weapon for a sidearm , sorry if we got confused . my thinking is based on that 1 issue . |
Karl Marx II
Holdfast Syndicate Amarr Empire
164
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Posted - 2013.11.26 15:52:00 -
[65] - Quote
Cat Merc wrote:Chewie Parker wrote:Cat Merc wrote:Chewie Parker wrote:Kasote Denzara wrote:No.
The logistic suit is an open minded suit. Its problem is that it preforms better than the other specialized suits. It's "too good". Why run scout when you can run logistic and have better stats? Why run assault when the logistic does everything better?
The equipment slot on the Assault makes since BECAUSE it is Assault. Anybody going to the front lines will either have a hive or a scanner. Both are combat oriented. you assault guy's have to play fair now , if we lose a weapon , then its only fair to take away your equiptment slot and then you'll need logistic support ,, cant have everything your way now can we That's like nerfing the TAC AR and then nerfing every single weapon, because can't nerf the TAC AR without nerfing all other weapons. please explain that comment , its nothing like that . you guys want the logi to be a logi , then ok lets take this "adjustment" not nerf . and turn the logi into a support player , but then you have assaults carrying equipement , i think not , you want support , we'll bring it . so in that case you guys don't need an epuipement slot , because now you have the logi you all want . you become (like the heavy) assault only , and we bring the support , i have no problem with that It depends on how much of a nerf. It seems logis still want to be sort of competitive (not as good but still capable). In that case I say no to equipment removal. But the logi ends up with stuff like sidearm only then yes, remove the equipment.
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
My Theme
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TechMechMeds
Swamp Marines Kleenex Inc.
1507
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Posted - 2013.11.26 15:53:00 -
[66] - Quote
Morathi III wrote:TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically will do better than an assault but player skill will always be a factor. Such a bad idea.... And the scout? And the Heavy, your post doesnt make any sens at alll, you got a garbage logic on this one Not at all, buffing scouts and heavies is a separate topic, read the thread title. One instead of 3 , if you reduce high low of logi you can less EHP tank and focus on your role
Sorry but you say I have garbage logic, then you propose this? How can I focus on my role when I'd be getting killed ridiculously easy? I need that hp as a medic logi.
I use ADV weapons at most but usually std weapons so I can fit ADV equipment with a decent tank to shrug off bullets as I heal or when I shield people when I revive them which by the way gets me killed every time because of the current ttk so I can't even do that anymore.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4049
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Posted - 2013.11.26 15:58:00 -
[67] - Quote
Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Cat Merc
Ahrendee Mercenaries EoN.
4052
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Posted - 2013.11.26 15:59:00 -
[68] - Quote
Chewie Parker wrote:i thought that this was about the removal of the light weapon for a sidearm , sorry if we got confused . my thinking is based on that 1 issue . That's fine, I've had the feeling that's what you meant and I should have brought it up sooner
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Daxxis KANNAH
Distinct Covert Initiative
464
|
Posted - 2013.11.26 16:00:00 -
[69] - Quote
TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically will do better than an assault but player skill will always be a factor. Such a bad idea.... And the scout? And the Heavy, your post doesnt make any sens at alll, you got a garbage logic on this one Not at all, buffing scouts and heavies is a separate topic, read the thread title. One instead of 3 , if you reduce high low of logi you can less EHP tank and focus on your role Sorry but you say I have garbage logic, then you propose this? How can I focus on my role when I'd be getting killed ridiculously easy? I need that hp as a medic logi. I use ADV weapons at most but usually std weapons so I can fit ADV equipment with a decent tank to shrug off bullets as I heal or when I shield people when I revive them which by the way gets me killed every time because of the current ttk so I can't even do that anymore.
rely on your team and have awareness.
The same way your squad relies on you for equipments / healing / intel etc you should rely on them for protection. |
Karl Marx II
Holdfast Syndicate Amarr Empire
165
|
Posted - 2013.11.26 16:00:00 -
[70] - Quote
Cat Merc wrote:Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check.
And if you nerf logi's and make assaults better at killing then surely they fall in the same category as heavies and will need the equipment slot removed to keep them in check too
My Theme
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Morathi III
Holdfast Syndicate Amarr Empire
8
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Posted - 2013.11.26 16:01:00 -
[71] - Quote
TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:I think the fix is to buff assaults, that way us logis stay happy, assaults get happy and if done right no slayer logi statistically will do better than an assault but player skill will always be a factor. Such a bad idea.... And the scout? And the Heavy, your post doesnt make any sens at alll, you got a garbage logic on this one Not at all, buffing scouts and heavies is a separate topic, read the thread title. One instead of 3 , if you reduce high low of logi you can less EHP tank and focus on your role Sorry but you say I have garbage logic, then you propose this? How can I focus on my role when I'd be getting killed ridiculously easy? I need that hp as a medic logi. I use ADV weapons at most but usually std weapons so I can fit ADV equipment with a decent tank to shrug off bullets as I heal or when I shield people when I revive them which by the way gets me killed every time because of the current ttk so I can't even do that anymore. TTK kill the game actually, you have scanner , so use it, you know when its time to go to heal with a scanner, i have seen your Amarr logi in a pub in the previous build, its a tank!!! Not a logi |
Daxxis KANNAH
Distinct Covert Initiative
464
|
Posted - 2013.11.26 16:02:00 -
[72] - Quote
@Cpt Merdock - Class post.
Only point I would issue with - slight quibble - the Mass Driver isnt "OP" anymore because Aim Assist and allowed the other weapons to mow down those users |
Cat Merc
Ahrendee Mercenaries EoN.
4052
|
Posted - 2013.11.26 16:03:00 -
[73] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check. And if you nerf logi's and make assaults better at killing then surely they fall in the same category as heavies and will need the equipment slot removed to keep them in check too As I said, it hugely depends on how much of a nerf logis get.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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TechMechMeds
Swamp Marines Kleenex Inc.
1507
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Posted - 2013.11.26 16:07:00 -
[74] - Quote
I use ADV weapons at most but usually std weapons so I can fit ADV equipment with a decent tank to shrug off bullets as I heal or when I shield people when I revive them which by the way gets me killed every time because of the current ttk so I can't even do that anymore. [/quote]
TTK kill the game actually, you have scanner , so use it, you know when its time to go to heal with a scanner, i have seen your Amarr logi in a pub in the previous build, its a tank!!! Not a logi[/quote]
I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4053
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Posted - 2013.11.26 16:10:00 -
[75] - Quote
TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Did I say you should be easy to kill? I never specifically said nerf eHP.
If they remove your light weapon, but keep you with high eHP (and buff speed too), don't you think that's a fair trade?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Karl Marx II
Holdfast Syndicate Amarr Empire
166
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Posted - 2013.11.26 16:12:00 -
[76] - Quote
Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check. And if you nerf logi's and make assaults better at killing then surely they fall in the same category as heavies and will need the equipment slot removed to keep them in check too As I said, it hugely depends on how much of a nerf logis get.
so if the logi suit doesn;t get nerfed yet the assault suit gets a huge buff eg 10 extra high and low slots and 1k cpu and PG then you;d keep the equipment slot because the logi suit wasn;t nerfed ? Lol
I've just realised that this is a total waste of time
You simply refuse to compromise so .. you know what .. No .. Logi suits shouldn't get nerfed and assault suits shouldn't get buffed they are fine as they are .. HTFU and get good scrub
I can be unreasonable and immature as well
I offered to ditch all my weapon slots and grenade slots on the logi suits in exchange for the equipment slot being removed on the assault suit and you still rejected that because you want to keep that equipment slot ... I don;t want a sidearm as my only weapon I'd rather have no weapon and have assault suits lose their equipment slot than run around with a useless weapon .. how can I kill an AR/RR/CR/ScR user with a flipping submachine gun/scrambler pistol/flaylock pistol or nova knives ??
Everything you're arguing for is what you want not what is actually fair .. and I'm not wasting my time with you
My Theme
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TechMechMeds
Swamp Marines Kleenex Inc.
1507
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Posted - 2013.11.26 16:13:00 -
[77] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check. And if you nerf logi's and make assaults better at killing then surely they fall in the same category as heavies and will need the equipment slot removed to keep them in check too As I said, it hugely depends on how much of a nerf logis get. so if the logi suit doesn;t get nerfed yet the assault suit gets a huge buff eg 10 extra high and low slots and 1k cpu and PG then you;d keep the equipment slot because the logi suit wasn;t nerfed ? Lol I've just realised that this is a total waste of time You simply refuse to compromise so .. you know what .. No .. Logi suits shouldn't get nerfed and assault suits shouldn't get buffed they are fine as they are .. HTFU and get good scrub I can be unreasonable and immature as well I offered to ditch all my weapon slots and grenade slots on the logi suits in exchange for the equipment slot being removed on the assault suit and you still rejected that because you want to keep that equipment slot ... I don;t want a sidearm as my only weapon I'd rather have no weapon and have assault suits lose their equipment slot than run around with a useless weapon .. how can I kill an AR/RR/CR/ScR user with a flipping submachine gun/scrambler pistol/flaylock pistol or nova knives ?? Everything you're arguing for is what you want not what is actually fair .. and I'm not wasting my time with you
Just click hide posts on his name, its better.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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DiGreatDestroyer
Grupo de Asalto Chacal RISE of LEGION
31
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Posted - 2013.11.26 16:14:00 -
[78] - Quote
As an assault i aprove that the assaults lose their equipment slot, as long as the logis can only carry secondary weapons.
Seems fair to me ;) |
Evicer
THE HECATONCHIRES
83
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Posted - 2013.11.26 16:15:00 -
[79] - Quote
You may take the option out of the suit but you cant get rid of the SP if you change the suit you issue respecs.If I get one 17 million sp is now available to me to put into something else.....LVL 5 Wep. proficiencies....You cant take the slayer out of the suit but you cant take the slayer out of the player.
This change say to removal og light weapons from the suit means less options, and starts to make this game look narrower and narrower until it doesnt look like EVE at all.
Closed Beta Tester since Crater Lake
My motto regarding haters
http://www.youtube.com/watch?v=J8gAb3uc6fk
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Morathi III
Holdfast Syndicate Amarr Empire
8
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Posted - 2013.11.26 16:18:00 -
[80] - Quote
TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Suppose to be intended in hidding or stay in the backfield witha logi, so yes you have to hide not like a svout but in a different way, the goal s not to give you the HP of the scout lol, but a bit less than assault, if exemple we remove 1 high/ 1 low appear that can make sense to me , logi arent suppose to be able top quality frontliner, they are support, with the quality of equipment CCP give all the freaking WP you get....i play scout, wow yes i can have a side arm.... STD not more |
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Cat Merc
Ahrendee Mercenaries EoN.
4053
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Posted - 2013.11.26 16:18:00 -
[81] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:
Remove the equipment slot full stop regardless what happens to the logi suit .. heavies don't get an equipment slot so why should assault suits ??
That's one of the main balancing ponits of the heavy. The fact that the HMG is underwhelming doesn't mean that heavy suits aren't incredibly powerful if they fit something like a light weapon. No equipment keeps them in check. And if you nerf logi's and make assaults better at killing then surely they fall in the same category as heavies and will need the equipment slot removed to keep them in check too As I said, it hugely depends on how much of a nerf logis get. so if the logi suit doesn;t get nerfed yet the assault suit gets a huge buff eg 10 extra high and low slots and 1k cpu and PG then you;d keep the equipment slot because the logi suit wasn;t nerfed ? Lol I've just realised that this is a total waste of time You simply refuse to compromise so .. you know what .. No .. Logi suits shouldn't get nerfed and assault suits shouldn't get buffed they are fine as they are .. HTFU and get good scrub I can be unreasonable and immature as well I offered to ditch all my weapon slots and grenade slots on the logi suits in exchange for the equipment slot being removed on the assault suit and you still rejected that because you want to keep that equipment slot ... I don;t want a sidearm as my only weapon I'd rather have no weapon and have assault suits lose their equipment slot than run around with a useless weapon .. how can I kill an AR/RR/CR/ScR user with a flipping submachine gun/scrambler pistol/flaylock pistol or nova knives ?? Everything you're arguing for is what you want not what is actually fair .. and I'm not wasting my time with you 1. You never said anything about assault buff. If they did what you said then of course I would say remove equipment.
2. I can compromise. If you scroll up you will see that if logis get sidearms only then I approve of assaults having their equipment slot removed. Heck I even approve of a speed buff in that case.
Keep your posts organized, I probably missed the part where you said remove weapon slots.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Thorgen Ra'Koldor
Condotta Rouvenor Gallente Federation
24
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Posted - 2013.11.26 16:19:00 -
[82] - Quote
DiGreatDestroyer wrote:As an assault i aprove that the assaults lose their equipment slot, as long as the logis can only carry secondary weapons.
Seems fair to me ;)
Cat Merc Alt .... |
Cat Merc
Ahrendee Mercenaries EoN.
4053
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Posted - 2013.11.26 16:20:00 -
[83] - Quote
TechMechMeds wrote: Just click hide posts on his name, its better.
How mature of you
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Evicer
THE HECATONCHIRES
83
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Posted - 2013.11.26 16:20:00 -
[84] - Quote
Morathi III wrote:TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Suppose to be intended in hidding or stay in the backfield witha logi, so yes you have to hide not like a svout but in a different way, the goal s not to give you the HP of the scout lol, but a bit less than assault, if exemple we remove 1 high/ 1 low appear that can make sense to me , logi arent suppose to be able top quality frontliner, they are support, with the quality of equipment CCP give all the freaking WP you get....i play scout, wow yes i can have a side arm.... STD not more lol wait what suppossed to hide in the back with a Nanite injector and a rep tool.... what?
Closed Beta Tester since Crater Lake
My motto regarding haters
http://www.youtube.com/watch?v=J8gAb3uc6fk
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Cat Merc
Ahrendee Mercenaries EoN.
4053
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Posted - 2013.11.26 16:21:00 -
[85] - Quote
Thorgen Ra'Koldor wrote:DiGreatDestroyer wrote:As an assault i aprove that the assaults lose their equipment slot, as long as the logis can only carry secondary weapons.
Seems fair to me ;) Cat Merc Alt .... He isn't my alt. Why would I make an alt to post that?
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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TechMechMeds
Swamp Marines Kleenex Inc.
1508
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Posted - 2013.11.26 16:21:00 -
[86] - Quote
Morathi III wrote:TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Suppose to be intended in hidding or stay in the backfield witha logi, so yes you have to hide not like a svout but in a different way, the goal s not to give you the HP of the scout lol, but a bit less than assault, if exemple we remove 1 high/ 1 low appear that can make sense to me , logi arent suppose to be able top quality frontliner, they are support, with the quality of equipment CCP give all the freaking WP you get....i play scout, wow yes i can have a side arm.... STD not more
Yes I know but how can I support on the front lines with a lame amount of hp? Do you even know how much you get shot at being a medic?
Don't you think it would be better to just buff assaults (along with scouts and heavies) so that Logis are happy, assaults become happy and any slayer logi fit would still statistically be sub par to assault?
We don't need to nerf anything.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cat Merc
Ahrendee Mercenaries EoN.
4053
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Posted - 2013.11.26 16:21:00 -
[87] - Quote
Morathi III wrote:TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Suppose to be intended in hidding or stay in the backfield witha logi, so yes you have to hide not like a svout but in a different way, the goal s not to give you the HP of the scout lol, but a bit less than assault, if exemple we remove 1 high/ 1 low appear that can make sense to me , logi arent suppose to be able top quality frontliner, they are support, with the quality of equipment CCP give all the freaking WP you get....i play scout, wow yes i can have a side arm.... STD not more Not at all. Logis are supposed to be frontline units.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Evicer
THE HECATONCHIRES
83
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Posted - 2013.11.26 16:29:00 -
[88] - Quote
Cat Merc wrote:Evicer wrote:logistics (Concise Encyclopedia)
In military science, all the activities of armed-force units in support of combat units, including transport, supply, communications, and medical aid. The term, first used by Henri Jomini, Alfred Thayer Mahan, and others, was adopted by the U.S. military in World War I and gained currency in other nations in World War II. Its importance grew in the 20th century with the increasing complexity of modern warfare. The ability to mobilize large populations has escalated military demands for supplies and provisions, and sophisticated technology has added to the cost and intricacy of weapons, communications systems, and medical care, creating the need for a vast network of support systems. In World War II, for instance, only about three in 10 U.S. soldiers served in a combat role.
lo-+gis-+tics noun plural but singular or plural in construction \l+ì--êjis-tiks, l+Ö-\
: the things that must be done to plan and organize a complicated activity or event that involves many people Full Definition of LOGISTICS 1 : the aspect of military science dealing with the procurement, maintenance, and transportation of military mat+¬riel, facilities, and personnel 2 : the handling of the details of an operation
corps-+man noun \-êko¦çr(z)-m+Ön\ Definition of CORPSMAN 1 : an enlisted man trained to give first aid and minor medical treatment 2 : a member of a government-sponsored service corps
CCP this is stupid all these people want to do is get back to assault fights and they dont want any other class being combat effective never mind that I have 32 million sp 17 million just in dropsuit upgrades. Like Ive said before it takes way more sp to achieve these results and I help my team. If you mess with the Amarr Logi Then I would request that you fix the Amarr assault and give it another low slot at proto level....I also think its funny in a reverse psycological way these people want the 2nd equipment slot back on the assault or more grenade slots when the commando has none.
As far as Logi slayers (Galente Logi) that setup cost 280K ISK people arent rocking that fit as often as the QQ's or the braggers that say they have alot of cash are putting on. If you change the Logistics dropsuit to say only carry side arm you can forget about this game going anywhere no one will play logi there will be no more nano hives no more rep tools no more uplinks no more proto scanners. I am not going to waste sp into Drop suit upgrades as Ill now be playing assault and I dont need all that equipment.You can forget about this game even resembling EVE at all.....
Im not going to do any support so squad leads can glory ***** off my SP with OB's while I get killed 10 times in a pub match losing ISK on fits and a loss to my KDR...LOL Fuckin get real.
Logi's are out killing assaults because these players are the oldest players with that much SP to make the suit combat effective with LVL5 PROFICIENCIES to WEAPONS.......WORKING AS INTENDED HTFU Get like us an get you a logi suit and cross class...oh wait you dont want to support the team at all. You're only concerned about your own kill count and your own personal stats you 1 dimensional scrubs.
CCP with Veteren players playing Logi you also help out the newbs which helps to continue healthy player population....I dont know where in that definition up there it says that a Logistics Specialist is just a medic bullet sponge.... So basically... Logis cost more hence they should be straight up better Also, Amarr Assault would be OP with an extra low slot. It has the highest CPU/PG. Highest base HP. Scout level Stamina. Is an omni tank with no real weakness. It's an awesome suit, the removal of the low slot and speed reduction is more than made up by these. yes that exactly what im saying the balance comes from the mathematical mechanic of PG/cpu if you are runniing support you cant tank as much.If your tanking your not running support....all balanced out by PG/cpu req's ......as far as a logi filling roles better than any other suit ....absolutely because it cost waaaay more sp than any other class.
Closed Beta Tester since Crater Lake
My motto regarding haters
http://www.youtube.com/watch?v=J8gAb3uc6fk
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Thorgen Ra'Koldor
Condotta Rouvenor Gallente Federation
24
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Posted - 2013.11.26 16:29:00 -
[89] - Quote
@ Cat Merc after readign all your posts on your various threads .... ive coem to this conclusion.. sidearms only for Logi's is no different to taking away weapons entirely ... there aren;t enough sidearms in the game to make that valid .. Nova Knives .. Flaylock Pistol .. Scrambler Pistol .. SMG .. all of them are CQC weapons .. seeing as everyman and his dog are using AR/ScR that are just as effective at close range and mid range then you are basically making logi's completely an utterly defenceless
Reverting Logi's to a sidearm only is totally the wrong way to go about nerfing logi's .. Assault suits need to get more relevant assault type passives and Logi suits need to have equipment forcibly on every dropsuit loadout for them to be valid .. eg if you could only put adv and higher equipment on a proto logi suit that would reduce the cpu/pg available to equip proto assault mods .. the Gal Logi suit is broken right now due to the PG/CPU reduction of equipment however if that was removed the aforementioned solution would fix the problem
The issue I have with you isn't necessarily the nerf logi point but the actual way you plan on nerfing logi's
You haven't come up with a single viable solution that wouldn't basically run the logi suit into the ground .. taking away the light weapon slot is NOT A VIABLE SOLUTION .. the SMG would become the only weapon a Logi can actually use and forcing an entire class to have 1 weapon is wrong and bad for the game .. where is the diversity ? Where is the choice to skill into what you want ? What If the SMG becomes nerfed so badly it becomes useless like the Laser rifle will be in 1.7 ? |
Morathi III
Holdfast Syndicate Amarr Empire
8
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Posted - 2013.11.26 16:33:00 -
[90] - Quote
TechMechMeds wrote:Morathi III wrote:TechMechMeds wrote:I carry an injector, hives and rep tool, I use the scanner setup when I'm on my own or theres only 1 or two other people in my corp online.
You still haven't answered my question, how can I logi if I am easy to kill, if you have seen me you should know I go above and beyond to keep people alive, even random blues, I'd have to hide a lot if I had a tiny amount of hp. Suppose to be intended in hidding or stay in the backfield witha logi, so yes you have to hide not like a svout but in a different way, the goal s not to give you the HP of the scout lol, but a bit less than assault, if exemple we remove 1 high/ 1 low appear that can make sense to me , logi arent suppose to be able top quality frontliner, they are support, with the quality of equipment CCP give all the freaking WP you get....i play scout, wow yes i can have a side arm.... STD not more Yes I know but how can I support on the front lines with a lame amount of hp? Do you even know how much you get shot at being a medic? Don't you think it would be better to just buff assaults (along with scouts and heavies) so that Logis are happy, assaults become happy and any slayer logi fit would still statistically be sub par to assault? We don't neeld to nerf anything. -If we buff the 3 other class in same time, yes its a good idea Tech, but like me you are there since the close beta right? In same time forget it for CCP lol, in my opinion
Lame amount of HP? Only 1 high/ 1 low less doesnt bring you to lame honestly, just losing in 1 vs 1 has intended in my opinion, good logi will stay good with that, false logi will return assault suit.... |
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