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361. Have the logis given up yet? - in Feedback/Requests [original thread]
From the point of view of a "dedicated" Logi, meaning I have played it the longest and still have other (all types but assault) suits and fall back to it on a regular basis, Pokey is absolutely right about equipment prices. If the team shares the ...
- by DJINN Jecture - at 2015.03.14 08:32:00
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362. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: DJINN Jecture wrote: This tells me scouts need more bandwidth. We don't want Scouts stepping on the Logi's toes. We do want Scouts to actually use their class bonus and run cloak. PS: Played lots of Ambush yesterday. ...
- by DJINN Jecture - at 2015.03.14 08:09:00
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363. [Request] Make Kinetic Catalyzers increase movement speed. - in Feedback/Requests [original thread]
benandjerrys wrote: Wrong. Nanofibers that decrease armor (since no structure) Ahh the veritable speed tank combined with complex kincats and such sounds interesting but how about just increasing overall traction on all surfaces giving a slig...
- by DJINN Jecture - at 2015.03.13 13:48:00
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364. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Adipem Nothi wrote: Booby Tuesdays wrote: Scouts have hives and links for days. Bandwidth (Scout v Logi) STD - 6 v 20 ADV - 9 v 28 PRO - 12 v 36 Keyword "have". Doesn't mean they can all be deployed at the...
- by DJINN Jecture - at 2015.03.13 13:37:00
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365. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
xTheSiLLyRaBBiTx wrote: 2 Points: Bandwidth Visibilty & Nanohive WP output increase. As of right now, players have to try to puzzle together what active equipment they can and can't have on the field pending upon which suit. You can ima...
- by DJINN Jecture - at 2015.03.13 13:35:00
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366. [SUGGESTION] Single use per account forgiveness token - in Feedback/Requests [original thread]
Cypher Nil wrote: DJINN Jecture wrote: Although it may seem like you may have made a bad decision, somewhere down the road you may actually use the skill again. For instance when you have run out of there things to train (made the choice 6 m...
- by DJINN Jecture - at 2015.03.12 18:35:00
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367. [SUGGESTION] Single use per account forgiveness token - in Feedback/Requests [original thread]
Although it may seem like you may have made a bad decision, somewhere down the road you may actually use the skill again. For instance when you have run out of there things to train (made the choice 6 mo ago to train HMG) you may decide now is the...
- by DJINN Jecture - at 2015.03.12 18:30:00
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368. Flux Granades vs Cloak Field - in Feedback/Requests [original thread]
CCP Rattati wrote: One Eyed King wrote: Stormblade Green wrote: Adipem Nothi wrote: Would be awesome if Flux Grenades immediately depleted cloak reserves. Would also be awesome if cloak was less like this and more like this . At...
- by DJINN Jecture - at 2015.03.12 17:54:00
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369. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: DJINN Jecture wrote: The reduction of useful equipment is really not needed, however if you really want feedback how about asking what we think Support players need. I honestly do not know what you are saying here, please...
- by DJINN Jecture - at 2015.03.11 16:29:00
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370. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, using some future technology, one of our QA testers was able jury-rig a portal. It can be placed on the map by a level designer, not a player. It can either have a one way transport, from A to B, but not B to...
- by DJINN Jecture - at 2015.03.09 04:19:00
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371. [Request]Weapon overcharge - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Did you just take my hammerspace comment about realism seriously? I'm sorry, I hope your day improves. Anywho, the real issue here is Game Balance trumps realism. It's just a "balance" mechanic to reward skill and not s...
- by DJINN Jecture - at 2015.03.06 19:45:00
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372. [Request]Weapon overcharge - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: Nocturnal Soul wrote: Kinyuhk Goluhh wrote: Nocturnal Soul wrote: Ascr? idkwtm (I don't know what that means) Assault Scrambler Rifle Any gun that has that overcharge. Assault Scrambler Rifle, Scrambler Ri...
- by DJINN Jecture - at 2015.03.06 05:03:00
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373. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Input and feedback is being sought regarding the state of support play within Dust, and how to improve the experience and effectiveness. When responding to this thread please note your primary role / primary context for use of...
- by DJINN Jecture - at 2015.03.06 04:55:00
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374. Port to ps4 - in Feedback/Requests [original thread]
Heimdallr69 wrote: Even if you had to take dust down for like 2 months it'd still be worth it.. Dusts potential is too great to leave it on PS3.. You did what you could with this system but it's time to move on to the next gen..Less lag and fra...
- by DJINN Jecture - at 2015.03.06 04:41:00
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375. Pls consider 'passanger kick' function - in Feedback/Requests [original thread]
removed
- by DJINN Jecture - at 2015.02.19 18:24:00
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376. Pls consider 'passanger kick' function - in Feedback/Requests [original thread]
tal mrak-thanl wrote: It would be really cool if there were a function to kick everybody out of your vehicle (excluding yourself). It could be located in the module selector's top ring. Great for when you are in a turret and somebody decides to...
- by DJINN Jecture - at 2015.02.18 20:06:00
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377. Logistics slot progression(still). - in Feedback/Requests [original thread]
Pokey Dravon wrote: The thing is the Caldari suits are really not all that unique, at proto they try to justify having 3 equipment in exchange for an extra low slot, but in reality their CPU is so ****** that slot is typically filled with a Co-...
- by DJINN Jecture - at 2015.02.12 17:59:00
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378. Warbarge Components - in Feedback/Requests [original thread]
Cross Atu wrote: DJINN Jecture wrote: ........ I wass under the understanding that my stack of monthly Eve Subs were doing that, well thats good to know at least there is a use for the unnecesary PTW factor being grossly abused by CCP in thi...
- by DJINN Jecture - at 2015.02.12 16:10:00
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379. Warbarge Components - in Feedback/Requests [original thread]
Cross Atu wrote: Lady MDK wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is ...
- by DJINN Jecture - at 2015.02.11 00:36:00
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380. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes buyer will pay: X items + Z isk seller will receive: Y items + Z isk fixed, its called ...
- by DJINN Jecture - at 2015.02.10 20:09:00
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