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121. Heavy Railgin Sniper Rifle - in Feedback/Requests [original thread]
Pokey Dravon wrote: I would expect nothing along the lines of 400m for a weapon of this type, it would have to be much shorter range. Something more along 150-200m most likely I disagree, with a heavy weapon and limited mobility of a Heavy su...
- by DJINN Jecture - at 2015.06.02 18:00:00
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122. Heavy Railgin Sniper Rifle - in Feedback/Requests [original thread]
MINA Longstrike wrote: Yes I'm inclined to be reactionary towards things that have typically been a problem for vehicles. I'm trying very hard not to be reactionary towards ideas anymore until CCP finally says yeah we're doing this with these...
- by DJINN Jecture - at 2015.06.02 17:51:00
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123. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Ideal sub model from my point of view: Pay a plex for a month of game time, Port Dust to PC, no more tears from Eve pilots, screw the play for free garbage as it seems to hinder integration within New Eden's universe and makes us look like freelo...
- by DJINN Jecture - at 2015.06.02 03:57:00
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124. New variety of repair tool - in Feedback/Requests [original thread]
Bright Cloud wrote: Yeah great lets give armor even more benefits. Thats what the game truly needs, giving crutch suits aswell crutch wings and crutch jetpacks. Shields already come back without doing anything.
- by DJINN Jecture - at 2015.05.31 15:57:00
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125. [Request] Personal Drone - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Killzone 3 did a great job of multiplayer drones. CCP should take a very close look at this game for inspiration. Interesting application of the drones in the orbit the beacon and kill people form. Not really recallab...
- by DJINN Jecture - at 2015.05.26 13:05:00
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126. [Request] Personal Drone - in Feedback/Requests [original thread]
Forever ETC wrote: Something like this? Wow, I haven't seen that game before but yes similar, my thought was one drone for each ability, not the multiple ability drone, but yes.
- by DJINN Jecture - at 2015.05.23 07:07:00
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127. [Request] Personal Drone - in Feedback/Requests [original thread]
Apocalyptic Destroyerr wrote: No, this would destroy the Logi Role. I don't believe it would destroy the logi role, rather you would be able to have a better logi, able to do more with equipment (multiple drone types) while still keeping you ...
- by DJINN Jecture - at 2015.05.23 04:08:00
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128. [Request] Personal Drone - in Feedback/Requests [original thread]
Oh definitely great ideas towards uses for the drones. See my thoughts were more along the lines of the drone we have on the PSHome (sorry no screen cap) the buddy robot from the thread not really what I was thinking but I'm open to rolling ball...
- by DJINN Jecture - at 2015.05.23 04:05:00
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129. [Request] Personal Drone - in Feedback/Requests [original thread]
So after all this time having my own personal Drone on PSHome and seeing it hover over top of my merc suited home toon, I was hoping that maybe we could bring in some personal Drones of our own to the battlefield. Something to Repair my armor or s...
- by DJINN Jecture - at 2015.05.22 15:51:00
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130. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Lahut K'mar wrote: DJINN Jecture wrote: there would be more ability to use terrain as a mobility assistance rather than just stuff to bump into such as going over a rail on a catwalk (without myofibs on a fatsuit) to drop onto an enemy. ye...
- by DJINN Jecture - at 2015.05.20 15:43:00
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131. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Cenvast Teg wrote: Seems to me the sway when initially bringing up the scope is needed to avoid 'run - scope - headshot' style quickscoping. The sway when you are already crouched and scoped and trying to move to avoid return fire as you pick ...
- by DJINN Jecture - at 2015.05.19 19:43:00
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132. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Lahut K'mar wrote: DJINN Jecture wrote: Scopes Tactical vs vanilla. DJINN Jecture wrote: Bipods Cool idea actually. DJINN Jecture wrote: Silencers and Muzzle brakes It's a railgun, dude. DJINN Jecture wrote: Prone, Vault, ...
- by DJINN Jecture - at 2015.05.19 10:37:00
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133. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Operative 1174 Uuali wrote: NINEinch WEAPON wrote: Yes if they remove the sway, my guess is you will be able to hip fire better in cqc. .. it will be op You can already do this by putting a dot in the middle of your screen with a marker....
- by DJINN Jecture - at 2015.05.19 05:46:00
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134. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Remove sway and you get quick-scopers. I'd rather have sway. As opposed to quick shot gunners?
- by DJINN Jecture - at 2015.05.19 05:42:00
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135. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
The history of sniper sway in Dust is really colorful and is a result of much QQ from non snipers and snipers alike. I realized we may have an issue so I went out and did some sniping tests. First test was to get up to high position and snipe d...
- by DJINN Jecture - at 2015.05.18 16:37:00
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136. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
Added links above will add more here soon TM
- by DJINN Jecture - at 2015.05.17 05:44:00
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137. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
I'll consider digging through a backlog of old threads for the multiple ideas that have been submitted
- by DJINN Jecture - at 2015.05.16 20:57:00
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138. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
I think you missed a bit or I missed when explaining. The APEX suit have unbalanced the game. The addition of a warbarge system to manufacture the suits from the outside seems OK but it has issues. No material input = no manufacture of suits ...
- by DJINN Jecture - at 2015.05.16 19:34:00
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139. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
My opinion on the matter is that anything put in to the game should be able to be earned through blood sweat and tears or cash. As someone who has played since the beginning, I have seen people abuse everything they can to make others fail. This s...
- by DJINN Jecture - at 2015.05.16 17:49:00
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140. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
CHICAGOCUBS noticed the same thing back in mid-late open beta. His solution was to snipe with a Forge gun.
- by DJINN Jecture - at 2015.05.16 17:29:00
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