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161. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Aeon Amadi wrote: So, how on earth do you propose we balance anything at all..? How about giving Logis another tool specifically for shield repair? This has been brought up in a number of threads and with borrowing from Eve to fix an issue ...
- by DJINN Jecture - at 2015.05.02 20:31:00
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162. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Aeon Amadi wrote: You must have forgotten that I was around during Closed Beta too and there was a hell of a lot more to it than damage threshold (which I don't remember ever being a thing) what with hit detection issues and lack of aim assist...
- by DJINN Jecture - at 2015.05.02 20:21:00
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163. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
DeathwindRising wrote: DJINN Jecture wrote: Aeon Amadi wrote: And please provide legitimate arguments other than 'you used an AR in your example' and 'we shouldn't balance for 1v1'. If the reason is to make it "like eve" and you want...
- by DJINN Jecture - at 2015.05.02 16:16:00
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164. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Aeon Amadi wrote: And please provide legitimate arguments other than 'you used an AR in your example' and 'we shouldn't balance for 1v1'. If the reason is to make it "like eve" and you want the regen to continue while being pinged then yea...
- by DJINN Jecture - at 2015.05.01 16:01:00
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165. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
DeathwindRising wrote: DJINN Jecture wrote: DeathwindRising wrote: DJINN Jecture wrote: Ok so shield damage threshold gets implemented, we putting an armor damage threshold on too? It only seems fair. The shield damage threshold com...
- by DJINN Jecture - at 2015.05.01 03:29:00
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166. Sticky:ISK rewards - in Feedback/Requests [original thread]
Breakin Stuff wrote: Make reimbursement for a logistics fit a higher percentage. Lower percentage of kills. Make assault/commando higher percentage for kills. Lower percentage of reimbursement. Make support classes more even.call it 50/50 for...
- by DJINN Jecture - at 2015.04.30 17:05:00
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167. Sticky:ISK rewards - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, we have been thinking long and hard about a way to make winning battles lucrative, and maybe throwing caution to the wind to do so. What do you think of two (or both) ways of increasing your reward. This bonu...
- by DJINN Jecture - at 2015.04.30 17:03:00
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168. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Aeon Amadi wrote: DJINN Jecture wrote: Aeon Amadi wrote: Bearing in mind that there is a problem with this logic in that shield extenders increase shield recharge delay, which means that unless you fit a hefty amount of shield regulator...
- by DJINN Jecture - at 2015.04.30 16:45:00
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169. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Aeon Amadi wrote: Bearing in mind that there is a problem with this logic in that shield extenders increase shield recharge delay, which means that unless you fit a hefty amount of shield regulators the time you'll need to be in cover isn't p...
- by DJINN Jecture - at 2015.04.30 14:30:00
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170. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
My favorite shield tanking fit is slightly different: Dragonfly Assault Krins Damage Application Stick x3 Toxin AR Toxin SMG Militia Locus Grenade [BPO] Militia Uplink [BPO] Militia Armor Repairer [BPO] This suit actually has survived longer on s...
- by DJINN Jecture - at 2015.04.30 13:02:00
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171. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Imp Smash wrote: DJINN Jecture wrote: Pokey Dravon wrote: DJINN Jecture wrote: Ok so shield damage threshold gets implemented, we putting an armor damage threshold on too? It only seems fair. Armor already has a damage threshold ...
- by DJINN Jecture - at 2015.04.30 12:45:00
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172. The trust system - in Feedback/Requests [original thread]
Anaheim Darko wrote: Trading officer weapons is WAY less scary than trading BPOs. I'm more hesitant to lose those, and I don't see 3rd party exchanges being the best solution. The current trading system is broken anyways, it charges player A ...
- by DJINN Jecture - at 2015.04.30 12:37:00
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173. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Pokey Dravon wrote: DJINN Jecture wrote: Ok so shield damage threshold gets implemented, we putting an armor damage threshold on too? It only seems fair. Armor already has a damage threshold of infinity, since it repairs while taking dama...
- by DJINN Jecture - at 2015.04.30 05:19:00
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174. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
DeathwindRising wrote: DJINN Jecture wrote: Ok so shield damage threshold gets implemented, we putting an armor damage threshold on too? It only seems fair. The shield damage threshold come from following eve. Armor doesn't have one Ple...
- by DJINN Jecture - at 2015.04.30 05:11:00
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175. The trust system - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Jonny D Buelle wrote: Bradric Banewolf wrote: Also contracts in EVE can either be real or a scam so you can't trust them. I've seen contracts where the insurance was higher than what was being delivered and pe...
- by DJINN Jecture - at 2015.04.30 05:00:00
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176. The trust system - in Feedback/Requests [original thread]
Well I won't bore you with a well thought out response, instead I will link to my alt's old posts because well, I've said this all before, the Open Market is needed in this game. [Request]One Universe::One Market One Universe::One Market E.V...
- by DJINN Jecture - at 2015.04.30 02:23:00
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177. The trust system - in Feedback/Requests [original thread]
Bradric Banewolf wrote: As much as I want dust to be connected to eve, we can leave alot of the sleezy behavior out please. hahahahahahahahahahahahahahahahahahahahah Online Game... uhm really? Scammers are all over the world man...you wan...
- by DJINN Jecture - at 2015.04.29 20:52:00
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178. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
Ok so shield damage threshold gets implemented, we putting an armor damage threshold on too? It only seems fair.
- by DJINN Jecture - at 2015.04.29 20:44:00
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179. Dust 514 Event Suggestion: Drifter Information Encryptions - in Feedback/Requests [original thread]
Terry Webber wrote: Great concept. But to avoid complaints from EVE players, they shouldn't be forced to work with DUST players to get these encryptions. They should be able to get them in space. I was also thinking that the encryptions could i...
- by DJINN Jecture - at 2015.04.29 14:18:00
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180. CCP Please Read - in Feedback/Requests [original thread]
I can really sympathize with you there Gh0st Blade, its hard for the devs to keep on top of everything and make sure bugs get worked out before they happen, thats why they have us beta testers working the kinks out. Uhm...well I guess we are not i...
- by DJINN Jecture - at 2015.04.29 06:14:00
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