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61. Mercenary Career. - in Feedback/Requests [original thread]
Bottom line basic mechanics like Merc movement through space via some method needs to come into game. Choice of location needs to be an option, as does an open market, contracting, and a real attempt at merging Dust interactions with New Eden Pilo...
- by DJINN Jecture - at 2015.06.23 08:12:00
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62. Mercenary Career. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: DJINN Jecture wrote: I have actually made no less than 3 threads about making Dust Open World since Open Beta was launched, garnering marginal attention and much argument mostly from ex-COD players who don't understand...
- by DJINN Jecture - at 2015.06.23 07:52:00
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63. Entertain My Proposal - Dash - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: What if when we double tapped the circle button and pointed our left analog stick in any direction we would dash a few meters in that direction. It should be around four meters and a half of displacement, at two and a half ...
- by DJINN Jecture - at 2015.06.22 19:58:00
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64. Mercenary Career. - in Feedback/Requests [original thread]
I have actually made no less than 3 threads about making Dust Open World since Open Beta was launched, garnering marginal attention and much argument mostly for ex-COD players who don't understand what an Open World is. Nothing against COD or BF o...
- by DJINN Jecture - at 2015.06.22 19:26:00
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65. Mercenary Career. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: DJINN Jecture wrote: As much as you claim this is a way to make the game more of an Open World type game your understanding of what an Open World is has some flaws. Thanks for the comment. I have to point out tho...
- by DJINN Jecture - at 2015.06.22 19:09:00
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66. rep tool evolution - in Feedback/Requests [original thread]
Bright Cloud wrote: DJINN Jecture wrote: ALPHA CLASS elite wrote: people keep talking about rep tools and how they should add a shield repair tool. the idea is good but could be abused as CCP would say. why not just alter the current rep ...
- by DJINN Jecture - at 2015.06.22 19:05:00
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67. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I see an issue with the trading system where you are paying to give something to someone, and there is no guarantee it will actually be paid for, please implement a contract system of x item(s)/isk for y item(s)/isk. Steal Eve Online's contract sy...
- by DJINN Jecture - at 2015.06.21 16:45:00
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68. Mercenary Career. - in Feedback/Requests [original thread]
Personally I would love to see Dust move from lobby based shooter (COD) to an Open World (EVE) where anything is possible. I have many posts about this and my alts have post about this too, as it was discussed during closed beta what CCP should fo...
- by DJINN Jecture - at 2015.06.21 16:30:00
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69. Mercenary Career. - in Feedback/Requests [original thread]
As much as you claim this is a way to make the game more of an Open World type game your understanding of what an Open World is has some flaws. Wikipedia wrote: Open world is a term for video games where a player can move freely through a virt...
- by DJINN Jecture - at 2015.06.21 16:10:00
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70. rep tool evolution - in Feedback/Requests [original thread]
ALPHA CLASS elite wrote: people keep talking about rep tools and how they should add a shield repair tool. the idea is good but could be abused as CCP would say. why not just alter the current rep tool. divide the recovery rate half-and-half. 5...
- by DJINN Jecture - at 2015.06.21 15:37:00
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71. 10 WP for saving a clone - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: ...I'd also want to provide an incentive to an enemy team to terminate the clones...so maybe +5-10 for terminating a hostile clone as well as a +10 for saving your clone (By asking to be picked up) There already shoul...
- by DJINN Jecture - at 2015.06.12 12:59:00
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72. Uplink backpack - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Just like the title says, what if, in addition to Drop uplinks to be placed, it was possible to have an uplink backpack? Think of it as a Mini Mobile CRU. Here are my ideas on how it would work. It would take up an equip...
- by DJINN Jecture - at 2015.06.12 12:56:00
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73. 10 WP for saving a clone - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: DJINN Jecture wrote: Alena Ventrallis wrote: What we need to do is have deaths not count if you are revived. There we go great idea! That rewards the team and the individual, both in saving a clone and benefiting a pe...
- by DJINN Jecture - at 2015.06.11 05:10:00
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74. 10 WP for saving a clone - in Feedback/Requests [original thread]
Alena Ventrallis wrote: What we need to do is have deaths not count if you are revived. There we go great idea! That rewards the team and the individual, both in saving a clone and benefiting a person's kdr while giving 60 wp for the medic ri...
- by DJINN Jecture - at 2015.06.10 05:24:00
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75. 10 WP for saving a clone - in Feedback/Requests [original thread]
deezy dabest wrote: DJINN Jecture wrote: deezy dabest wrote: DJINN Jecture wrote: I would say this is completely abusable. Ok Tim, its your turn to go die and get picked up, Bob fire away, here I come to pick you up Tim, my turn next, ...
- by DJINN Jecture - at 2015.06.09 16:59:00
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76. When is BPO trading? - in Feedback/Requests [original thread]
CCP Rattati wrote: let me see a list of the BPO's you are thinking of Everything BPO please. Setting up a contract system first though would be preferable, hell, ask Hilmar if you can use the EVE contract system in Dust then actually make ...
- by DJINN Jecture - at 2015.06.09 08:29:00
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77. 10 WP for saving a clone - in Feedback/Requests [original thread]
deezy dabest wrote: DJINN Jecture wrote: I would say this is completely abusable. Ok Tim, its your turn to go die and get picked up, Bob fire away, here I come to pick you up Tim, my turn next, Bob you have your backup ready to pick you up? ...
- by DJINN Jecture - at 2015.06.09 08:25:00
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78. 10 WP for saving a clone - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: DJINN Jecture wrote: I would say this is completely abusable. Ok Tim, its your turn to go die and get picked up, Bob fire away, here I come to pick you up Tim, my turn next, Bob you have your backup ready to pick you up? ...
- by DJINN Jecture - at 2015.06.09 08:14:00
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79. 10 WP for saving a clone - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: For the abuse - you can build in a timer, as Kallas said, or make a finite number of revives, say 3, so the maximum revives 3 or 30 WP. At any time the other team could just shot the body a few more times or grenade the bod...
- by DJINN Jecture - at 2015.06.08 00:25:00
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80. Game Mode/EVE and Dust Interaction Idea - in Feedback/Requests [original thread]
Perhaps something could be built around a module common to both Eve and Dust such as the Entosis Link . Ideas for this (in my mind) include taking control of all sec level stations (NPC/Player Owned in all security levels of space) and changing s...
- by DJINN Jecture - at 2015.06.08 00:03:00
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