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441. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: Adipem Nothi wrote: ... Armor/Shield Regen: 3 pts Assault > 2 pts Logi > 1pt Scout Stamina Pool: 3pts Scout > 2pts Assault > 1pt Logi Stamina Regen: 3pts Scout > 2pts Assault > 1pt ...
- by Cross Atu - at 2015.05.29 18:20:00
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442. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Haerr wrote: Cross Atu wrote: Stuff You left out HP Pool and Movement Speed, and you are overvaluing Stamina Pool and Stamina Regen. (No module will give you +0.45 movement speed but 1 module will give +100% Stamina AND +100% Stamina Regen....
- by Cross Atu - at 2015.05.29 17:32:00
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443. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Adipem Nothi wrote: Aeon Amadi wrote: I dunno Added "Not Aeon's Idea": > Google Doc < * Decrease Assault base HP by 25% * Decrease MN Assault base movement from 5.3 to 5.2 * Set Logi base movement / sprin...
- by Cross Atu - at 2015.05.29 06:31:00
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444. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: And you guys wonder why I'm argumentative and confrontational. So it's our fault that you throw fits and get yourself ignored. Got it....
- by Cross Atu - at 2015.05.29 06:14:00
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445. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Breakin Stuff wrote: "I'm going to switch to logi because it will be a better slayer." -random tryhard and Aeon Amadi wrote: -I don't want to live with lower strafe speed-. That's the entire premise here. I'll tak...
- by Cross Atu - at 2015.05.28 22:58:00
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446. Triage Ward - in The Locker Room [original thread]
I-Shayz-I wrote: Something that I just remembered Logistics still get a 25% fitting reduction to cloaks Opinions on this? I personally like the option to run a cloak on a logi in order to run away by sacrificing your tank and equipment tier. ...
- by Cross Atu - at 2015.05.28 22:20:00
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447. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: CCP Rattati wrote: The designs need to make sense, intuitively. In order of priority, imagine a pyramid Slot progression needs to make sense, within roles and between roles PG/CPU capacity as they relate to slots and...
- by Cross Atu - at 2015.05.28 22:19:00
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448. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: But balance in what way? CCP Rattati wrote: The designs need to make sense, intuitively. In order of priority, imagine a pyramid Slot progression needs to make sense, within roles and between roles PG/CPU capacity...
- by Cross Atu - at 2015.05.28 21:21:00
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449. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: Adipem Nothi wrote: Baal Omniscient wrote: Buff the other stuff .... If Assaults were held constant and all else balanced around them, then we'd have to buff Scout HP potential or Speed. This isn't a popular idea,...
- by Cross Atu - at 2015.05.28 19:40:00
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450. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Baal Omniscient wrote: The third option is obvious. Buff the other stuff and take the balance changes slow. Make your buffs, gather data and move on from there. It's hardly a massive operation to tweak a couple numbers later after gathering da...
- by Cross Atu - at 2015.05.28 19:36:00
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451. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cross Atu wrote: In short, frustrated or not, having a cohesive game design that allows for fundamental balance to finally replace the back and forth we've dealt with for years trumps any particular current effects those ...
- by Cross Atu - at 2015.05.28 18:54:00
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452. Frustrated - in General Discussions [original thread]
Count- -Crotchula wrote: CCP Rattati wrote: I tried a whole match to kill AndyAndio from 0.h in FW last night, just once would have been great. Alas, it was not to be, even if I pulled out every protosuit, and weapon combination I could thin...
- by Cross Atu - at 2015.05.28 18:45:00
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453. Frustrated - in General Discussions [original thread]
Echo 1991 wrote: Bit harsh. Welcome to New Eden
- by Cross Atu - at 2015.05.28 18:39:00
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454. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: {Forum says I have too many quotes, content cut to allow posting} Yep, as I sated prior there's an issue when it comes to the overlap between Commandos and Assault as far as their base precept and role. Frankly in an FPS...
- by Cross Atu - at 2015.05.28 17:59:00
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455. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cyrus Grevare wrote: Hi Folks, On the process of adding temporary items to protofits.com, basically the base dropsuits going through CCP Rattati's rebalancing efforts starting with logistics. Doing them one at a time for those interested and a...
- by Cross Atu - at 2015.05.28 17:33:00
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456. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cross Atu wrote: It's outside the scope of this proposal but the assault should also have meaningful racial bonuses to assaulting (i.e. to it's dps levels). What you mean like Commandos? Depends on what you mean by ...
- by Cross Atu - at 2015.05.28 17:27:00
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457. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Varoth Drac wrote: Aeon Amadi wrote: Assault vs slayer logi You will have to replace that ferroscale plate on the logi for a cardiac regulator for a fair comparison. With the proposed changes you could fit a complex plate on the logi ins...
- by Cross Atu - at 2015.05.28 17:14:00
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458. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: So what's the bridge going to be between the Scout and the Assault after this? What if I want a suit that has mobility without as much of an EHP hit of a Scout and EHP without the mobility hit of the Assault? What am I suppo...
- by Cross Atu - at 2015.05.28 16:40:00
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459. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
So in light of these two aspect from the other thread. CCP Rattati wrote: The designs need to make sense, intuitively. In order of priority, imagine a pyramid Slot progression needs to make sense, within roles and between roles PG/CPU capacity...
- by Cross Atu - at 2015.05.28 16:13:00
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460. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: Adipem Nothi wrote: Logi ck.0 HS: Cmp Shield (x4), Basic PG LS: Cmp Ferro (x4) PW: Pro Rail GR: Basic Flux EQ: Pro Hive, Empty, Empty 958 HP (515/443), 0 free CPU, 7 free PG Assault ck.0 HS: Cm...
- by Cross Atu - at 2015.05.28 03:41:00
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