Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3361. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
@Thrillhouse Van Houten, thanks for taking care of the thread while IRL concerns kept me away I'll quote the OP below to save it's text as the OP reboot is coming very soon. Cross Atu wrote: A problem currently confronting LogiBros is that t...
- by Cross Atu - at 2013.03.21 20:09:00
|
3362. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
DudE Just Die wrote: Mithridates VI wrote: If DUST 514 ever came to PC and MAC address was used as a unique identifier, I could vote hundreds of times. It's historically been possible to spoof a MAC address from a PS3, too. I can't speak as...
- by Cross Atu - at 2013.03.21 10:38:00
|
3363. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
RINON114 wrote: I think the easiest way to implement this would be to make these modules as an existing fitting slot. Whether that is the best solution is open for debate but my own view is one of two options: - Option one: Boosters fit into...
- by Cross Atu - at 2013.03.14 03:45:00
|
3364. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
RINON114 wrote: It's not your problem, just sometimes I have a hard time with so many words on my phone's screen but I thank you for clarifying nonetheless. It also seems we have found some common ground as I think militia variations of ever...
- by Cross Atu - at 2013.03.14 03:40:00
|
3365. [Feedback] Fixing Tanks Part 4: The Marauder class - in Feedback/Requests [original thread]
Django Quik wrote: Props to you Mavado; I've read all 4 posts and you've done your homework and produced the most complete set of tank feedback I've seen on the forums whilst keeping a well balanced and somewhat impartial view. It's refreshing ...
- by Cross Atu - at 2013.03.14 03:29:00
|
3366. DustBuster's Suggestion Series - #5 Microtransactions - in Feedback/Requests [original thread]
ltp n00b!!! [:p} (sorry couldn't resist) all kidding aside +1 to you sir, now on to a (hopefully) meaningful response. a. opening the social aspect of an MMO could very well lead to greater player retention and thus more overall income I think th...
- by Cross Atu - at 2013.03.14 03:25:00
|
3367. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Beren Hurin wrote: I think the solution should include all forms of logi though. We are just talking about dropsuit on dropsuit, but I think the whole matrix of repairs should have some comprehensive reward system. Repairing installations, vehi...
- by Cross Atu - at 2013.03.14 03:00:00
|
3368. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Buster Friently wrote: As I mentioned in my first post in this thread, I'm pretty sure I saw some dev comment that Certifications were coming. I think this should help with the "How should I train" kind of questions at least. I have been una...
- by Cross Atu - at 2013.03.14 02:52:00
|
3369. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
RINON114 wrote: trollsroyce wrote: Boosters could well be an active module with one use per supply. "Berserk Pill" Do you propose a new slot in fitting? That's an interesting idea and may be a very viable way to address active mod balan...
- by Cross Atu - at 2013.03.14 02:44:00
|
3370. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
RINON114 wrote: Edit: As for the link provided by Cross, thanks. Although they are doing a great job of "real" testing, not all of us have the knowledge or know how to work that kind of stuff out. I personally am an artist, not a mathematician...
- by Cross Atu - at 2013.03.14 02:37:00
|
3371. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
@Moonracer2000, glad to see you back and no worries about the time frame I pretty much agree with everything in the post you've just added. You've hit the heart of the matter, the inconsistency of reward for repairs is a problem. I believe th...
- by Cross Atu - at 2013.03.14 02:24:00
|
3372. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: So, I had commented in another thread about how months ago there was already a thread on repair tools... i had forgotten that this was it. This is still the defining area for arguments and discussion on the subject. ...
- by Cross Atu - at 2013.03.14 01:17:00
|
3373. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
Jason Pearson wrote: Eh I don't see the problem personally. Every player has a cap, to reset this "cap" they need to kill someone, so if you're babysitting a useless player who isn't getting any kills, move on. I don't need constant WP to tell...
- by Cross Atu - at 2013.03.14 01:05:00
|
3374. [FEEDBACK] Something very wrong with reward/cost with logistics & medics - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: When I do logi work I do it in a 4k isk militia suit. I'm often able to hit the top of the wp board for the match. You're not logi-ing good enough, OP. Try doing it in the expensive gear, it'll get harder to e...
- by Cross Atu - at 2013.03.14 00:45:00
|
3375. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
Coleman Gray wrote: Reason one: Unfair on players who skill into vehicles and pay through the nose to kit them out ect only to have the enemy have easy access to a free unnlimited class thats more than capable of taking out any and all vehicles...
- by Cross Atu - at 2013.03.14 00:27:00
|
3376. Request: Easy Add Squad Members - in Feedback/Requests [original thread]
CCP wrote: [REQUEST] Add to Squad from chat menu Update: We like the idea and will consider for the future updates. Already planned. There's a sticky in these forums where you can find a list of features CCP has added to the "to do list" he...
- by Cross Atu - at 2013.03.14 00:14:00
|
3377. [IDEA] KDR based match making - in Feedback/Requests [original thread]
LXicon wrote: i know that there is already some level of match making and that it's hard to implement while the player base is low. i searched the dev posts and found one reply that indicates that match making is based on player skill but no...
- by Cross Atu - at 2013.03.14 00:02:00
|
3378. Run and Reloading VOTE - in Feedback/Requests [original thread]
Django Quik wrote: Cross Atu wrote: It's already on the way CCP wrote: [REQUEST] Reloading while running - This planned for in future updates 0.02 ISK Cross Cross, that post was 6 months ago. It didn't happen and it still doesn't ...
- by Cross Atu - at 2013.03.13 23:52:00
|
3379. Run and Reloading VOTE - in Feedback/Requests [original thread]
oicu8 wrote: Playing Dust is great. some things need improvement. I noticed that when your reloading your gun and you try to run, it stops the reload. Causing a big problem in firefights. Can we get this fixed? We can Jump and reload but not Ru...
- by Cross Atu - at 2013.03.13 23:40:00
|
3380. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
trollsroyce wrote: Boosters could well be an active module with one use per supply. "Berserk Pill" +1
- by Cross Atu - at 2013.03.13 19:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |