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3301. Friendly fire should have a different indicator - in General Discussions [original thread]
Agreed OP, not only is this a good idea it becomes a very important one when in matches where friendly fire damage is enabled. Even if this never makes its way into Pub matches, there's no reason why TACNET wouldn't be able to track Mercs who kill...
- by Cross Atu - at 2013.03.28 06:40:00
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3302. We are in Commercial Release - in General Discussions [original thread]
Sloth9230 wrote: Cross Atu wrote: So for those into the whole "commercial release" debate, is Playstation Home in commercial release? /rolls in asbestos and exits stage left EDIT: Sloth9230 wrote: There should be two options as far as...
- by Cross Atu - at 2013.03.28 03:24:00
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3303. We are in Commercial Release - in General Discussions [original thread]
Sentient Archon wrote: Buster Friently wrote: The game is already live. Do you mean launched? Or out of beta? Maybe I've missed something, but I don't think they've said that May 6th/14th is the end of beta, have they? Its when no on...
- by Cross Atu - at 2013.03.28 03:21:00
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3304. We are in Commercial Release - in General Discussions [original thread]
So for those into the whole "commercial release" debate, is Playstation Home in commercial release? /rolls in asbestos and exits stage left EDIT: Sloth9230 wrote: There should be two options as far as the refund 1. Give up a portion of you...
- by Cross Atu - at 2013.03.28 03:15:00
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3305. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The Robot Devil wrote: I like the idea of -10 points for every revive after the first, on the same merc in a set time, till zero. OK here I go again. The repair tool is starting to stick out to me as a problem more than any other piece of gea...
- by Cross Atu - at 2013.03.27 18:37:00
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3306. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
Chris F2112 wrote: Easy solution- rather than KD use WP per minute. That should account for logis, and will end up with much more balanced battles. This is a much better idea. KDR is frankly a bad stat (way to vague to be valid within the co...
- by Cross Atu - at 2013.03.27 17:36:00
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3307. [Solution] for stopping useless inactive players sleeping in the mcc - in Feedback/Requests [original thread]
I would recommend against use of this method, tho every Merc can make their own choices. I would recommend against it because CCP has stated that it is not working as intended and will be removed. Granted it's a beta so the likelihood of censure...
- by Cross Atu - at 2013.03.27 17:27:00
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3308. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Baal Omniscient wrote: gbghg wrote: Baal Omniscient wrote: It's been RIGHT IN FRONT OF OUR FACE THE WHOLE TIME!!! Damn CCP.... you're just TOO good. see the post about CCP being trolls... You need to squad with me more, you can't t...
- by Cross Atu - at 2013.03.27 17:11:00
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3309. We are in Commercial Release - in General Discussions [original thread]
Commercially Released wrote: tribal wyvern wrote: Well if a$$holes keep pushing for aur refund and we get it, that means sp wipe too, and reset of assets. Which means everyone (including myself) who purchased all bpo items before the price i...
- by Cross Atu - at 2013.03.27 17:07:00
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3310. Marketplace 2.0: Blueprints vs. Copies - in General Discussions [original thread]
I'm pretty tired so maybe I'm missing something but I don't see how any of the CCP info is actually a change or pointing to one. There have been both BPOs and BPCs in Dust for longer than I've been playing, the terms are just applied to items whic...
- by Cross Atu - at 2013.03.27 16:58:00
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3311. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: I'm still waiting for the logi is OP thread. There may have been one, but I missed it if so. There have been some posts in my thread about equipment WP scaling that come pretty close, and at least one post in the tra...
- by Cross Atu - at 2013.03.27 05:14:00
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3312. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
Baal, KAGEHOSHI, I'm baffled. Usually I heartily support what I hear from both of you and even when we disagree I feel you make solid well reasoned points, on the first part of this thread however I've been pretty much shaking my head wondering if...
- by Cross Atu - at 2013.03.27 05:06:00
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3313. please answer this really quick yes or no question... - in General Discussions [original thread]
Race has no effect on in game mechanics (aside from how your MQ looks if you care about that, and which local chat you're in). Cheers, Cross
- by Cross Atu - at 2013.03.27 03:43:00
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3314. New Blog: Keep Gaming & Reality Separate - in General Discussions [original thread]
This blog makes a very good point, thank you for publishing it. There are a lot of real world consequences to this type of behavior that could extend beyond EVE/Dust, beyond the personal lives of those involved and beyond gaming. The use of "the d...
- by Cross Atu - at 2013.03.27 03:31:00
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3315. [Information]Squad Orders - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Added a link to this thread in the Link index on the DUST University Forum so our members can find answers to their squad command questions. Glad to be of service
- by Cross Atu - at 2013.03.27 02:46:00
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3316. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
I have tested and all types/versions of uplinks allow for team spawns. For an uplink to show on the map for team members they must die within X meters of it, this range is in a bubble not a circle (i.e. high matters).
*unconfirmed* This...
- by Cross Atu - at 2013.03.27 02:39:00
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3317. Nanohives and Droplinks - in General Discussions [original thread]
This has been discussed before in a few threads, summation is as follows Enable hacking of gear, but require a codebreaker of equal or greater meta level than the gear being hacked. Award WP for the destruction of enemy equipment but not for ...
- by Cross Atu - at 2013.03.27 02:18:00
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3318. [request] Active Skill Point Requirement Reducer - in Feedback/Requests [original thread]
Discounts focused on a specialized battlefield role would be a less exploitable method to attain the same goal (CCP could pre set the effect of such boosters rather than having players set them up in more broken ways ) My 0.02 ISK is to do this...
- by Cross Atu - at 2013.03.27 02:10:00
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3319. [Request] Vehicle drivers should be able to call in orbital strikes - in Feedback/Requests [original thread]
I"m not opposed to the concept, tho I will point out that even with this change it would still be most efficient to have the squad leader outside the tank. However if there are players who wish to run a less efficient squad module because it fit...
- by Cross Atu - at 2013.03.27 02:05:00
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3320. ISK efficiency tracking in Dust - in Feedback/Requests [original thread]
NextDark Knight wrote: I think in the leaderboards we need a ISK efficiency tracking. At the end of each mach you should see how much isk you killed and how much isk you lost. It should be a running stat in the Leaderboards and be viewable at t...
- by Cross Atu - at 2013.03.27 01:54:00
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