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3281. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I already +1ed this, but have another bump... Because this is still something that needs to be kept in mind. If not in the next update, then at least SOONGäó. What he said.
- by Cross Atu - at 2013.03.30 21:16:00
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3282. [Submission] MCC Orbita/Clone Disabler: The solution to redlining in Skirmish - in Feedback/Requests [original thread]
It's an interesting idea, and the least broken of the "we need to end Skirmish faster because of pub stomps" idea I've seen. I few things; Better matchmaking for Instant Battles is already on CCPs "to do" list and honestly I'd rather see where t...
- by Cross Atu - at 2013.03.30 21:12:00
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3283. SUGGESTION: Containers etc on map to be randomized - in Feedback/Requests [original thread]
If the tech supports it it would be a great addition to the game, +1
- by Cross Atu - at 2013.03.30 20:47:00
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3284. Supply depots should replenish nano hives etc. - in Feedback/Requests [original thread]
ugg reset wrote: they do. swap suits back and fourth. ^This is accurate.
- by Cross Atu - at 2013.03.30 20:45:00
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3285. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
THE GREY CARDINAL wrote: Captain-Awesome wrote: I think it'll be up to the War Council to make it as interesting a position as possible :) great position for meta game :) Perhaps one could say...it's ideal position for creative and slight...
- by Cross Atu - at 2013.03.30 20:33:00
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3286. [Request] Allow Dust mercs in alliance chat - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Still want What he said.
- by Cross Atu - at 2013.03.30 10:57:00
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3287. Need more variety with the BluePrint Originals (The forever blueprint) - in General Discussions [original thread]
Garrett Blacknova wrote: I want to see more Merc Packs. Including ones with the Caldari and other racial variant Small Frame suits when they come out. Logically, we should (hopefully) see at least 12 suit bundles. One for each race's primary ...
- by Cross Atu - at 2013.03.30 10:55:00
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3288. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Salt Dog 76 wrote: We need 1 more high and 1 or 2 more Low slots to be competitive for the Sp/Isk price of our gear. I haven't and most likely wont Speck into proto Heavy Dropsuits. Theres no reason to for 1 slot. I still maintain that it...
- by Cross Atu - at 2013.03.30 10:53:00
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3289. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
From a related thread Cross Atu wrote: KAGEHOSHI Horned Wolf wrote: To prevent MCC spawn camping, THE MCCs SHOULD ROTATE AROUND THE MAP. This means the drop zone will always be different, and make the battle more dynamic s a result. Ba...
- by Cross Atu - at 2013.03.30 10:35:00
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3290. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
Rasatsu wrote: Yes, when there's no CRU, the spawns should always be from orbit... The current state where people just appear is as immersion-breaking as fedo farm with pink elephants. This should be true provided the following spawn points ...
- by Cross Atu - at 2013.03.30 10:30:00
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3291. Flux Nades - in Feedback/Requests [original thread]
Infantry Scout:: 45 dB Assault: 50 dB Logistics: 50 dB Heavy: 65 dB Vehicles All unlisted (unless I missed one when I checked) Proposal, since the values for vehicles are unlisted set all vehicles to take 100% damage. Scaling for in...
- by Cross Atu - at 2013.03.28 21:37:00
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3292. Question: Armor Repair Rate? - in General Discussions [original thread]
Bionicon N'Rah wrote: its unreal that GM's will move these posts and threads, which means they recognize them, but do not comment, offer insight or steer new players in the right direction. -1 CCP Many of the GMs and mods don't actually have...
- by Cross Atu - at 2013.03.28 21:05:00
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3293. Making the most of your orbital strikes - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Chances Ghost wrote: im reasonably sure that the squad leader gets commission off of the assists as well. yah, I thought I put that in @.@ I guess I didn't. The guys get extra points (from the defend mark) for the as...
- by Cross Atu - at 2013.03.28 20:59:00
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3294. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
A lot of items need better descriptions within the market to clearly establish their intended function. I've lost count of the number of posts I've read where people debate the mechanics of a piece of gear based on something in it's flavor text ...
- by Cross Atu - at 2013.03.28 20:54:00
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3295. On Flux Grenades - in Rookie Training Grounds [original thread]
Free Healing wrote: Well, off of what I've heard from the fluxxers in my Corp: The flux grenades have a slightly larger blast radius than a normal grenade. They go through Walls (Sometimes?) or thin barriers. The fuse time on Flux Grenades...
- by Cross Atu - at 2013.03.28 20:43:00
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3296. Friendly fire should have a different indicator - in General Discussions [original thread]
As an addendum to my above TKs already lose WP (down to zero) for taking out their own team (at least in pubs, haven't seen it in a Corp battle yet) so clearly TACNET, and more importantly the in game mechanics, already track this kind of thing. H...
- by Cross Atu - at 2013.03.28 19:32:00
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3297. [Suggestion] - Dropsuit skills - in Feedback/Requests [original thread]
Agreed both vehicle and dropsuit skills should provide a per level benefit of some kind beyond unlocking new gear. This effect should be bound to both suit type (heavy, assault, etc) and racial type (Amarr, Minmatar, et al). Keep the bonuses gi...
- by Cross Atu - at 2013.03.28 19:25:00
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3298. Request: Scoreboard Modifications - in Feedback/Requests [original thread]
More scoreboard data would indeed be useful for a number of reasons, not the least of which is the ability for Corps to organize better when they have more information. I'd love to see better versions of the vague and awful "KDR" added in, ones t...
- by Cross Atu - at 2013.03.28 19:20:00
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3299. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: I think CCP is afraid of how easily it can be abused. Normal uplinks have limited number of spawns. Even when placed in your red zone or inside of MCC(?) they give you limited number of WP for spawns. ANd there is ...
- by Cross Atu - at 2013.03.28 18:59:00
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3300. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
I don't fly a dropship, as I Logi I do deploy uplinks. I see no reason why mCRUs on dropships shouldn't be earning some WP for their pilots. +1 OP 0.02 ISK Cross
- by Cross Atu - at 2013.03.28 07:37:00
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