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1601. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Mike Poole wrote: ShwerShwerShwer wrote: The thing is, proto gear was never intended to be ran 24/7 This isn't just about proto gear. That's just the worst example. If I wanted to equip my logi in all advanced gear that's something like ...
- by Cross Atu - at 2013.06.01 22:11:00
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1602. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Arx Ardashir wrote: Well I don't know what the hell people are talking about with earning 150-200k in a match by AFKing. I just tried it and my team had some squad of 4 that stomped, with KDRs in the 20s, and I got a measly 28k ISK for sitt...
- by Cross Atu - at 2013.06.01 22:06:00
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1603. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Cross Atu wrote: I'm not saying this would resolve everything but it seems like PC would be more accessible with more districts open and all these awox exploits closed. I don't agree. It would just mean the best corps...
- by Cross Atu - at 2013.06.01 21:49:00
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1604. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
Draco Cerberus wrote: @ Cross Yeah, I think we can expect some pretty cool stuff in the next 3-6 months from CCP. Dev blogs are always appreciated as they let us know what they have decided is most important on the agenda. It would be nice to ...
- by Cross Atu - at 2013.06.01 20:48:00
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1605. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
I'm not saying this would resolve everything but it seems like PC would be more accessible with more districts open and all these awox exploits closed.
- by Cross Atu - at 2013.06.01 20:46:00
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1606. Double WP's if you win the match..and - in Feedback/Requests [original thread]
Points for destruction of deploy-able items confirmed as coming. Winners already get 2/3 while losers get 1/3 when it comes to earnings (ISK payouts specifically, WP are an in match ] measurement of your activities not a reward and they need to ...
- by Cross Atu - at 2013.06.01 20:40:00
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1607. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
TheEnd762 wrote: I don't think heavies need a nerf, per se, but I do think their turning speed needs to be decreased a bit. I request clarification. How is reducing the stats of an object/fit/suit not nerfing it? Or were those two separate st...
- by Cross Atu - at 2013.06.01 20:27:00
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1608. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Zethnos wrote: So before the heavy police try to lock me up. Think about what i am going to say. I have seen this 1st hand. A full prototype sniper is on a mountain or high building. All the sudden a heavy walks up or lands an unheard/seen dro...
- by Cross Atu - at 2013.06.01 20:21:00
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1609. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar's Alt wrote: More classic MD footage... I'm still puzzled by this bit, even assuming that the hit detection issues et al more or less balance out the stat nerfs and give us a on balance Chrome level MD (which certainly wasn't overpo...
- by Cross Atu - at 2013.06.01 20:01:00
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1610. One Universe, One War, Two Economies - in Feedback/Requests [original thread]
CCP Nothin wrote: Bling Blaine wrote: CCP Nothin wrote: The presentation we gave with Dr. EyjoG at Fanfest this year has 48 minutes worth of informational goodness regarding this very topic. Check it out if you're interested in a deep-div...
- by Cross Atu - at 2013.06.01 19:49:00
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1611. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I'm about to start. 14-5, #2 on the board. Took out a squad of protos with an orbital. Received a payout of 212,000 ISK. I could AFK in the the MCC and get 180,000. A loss of about 400,000 ISK. The alternative is to ...
- by Cross Atu - at 2013.06.01 19:38:00
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1612. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar's Alt wrote: xSir Campsalotx wrote: I've seen the proto type mass drivers being used with caldari logi to good effect (not great) but I've seen these guys do some mean damage. Albeit it's most likely to them stacking damage mods and i...
- by Cross Atu - at 2013.06.01 05:15:00
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1613. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar's Alt wrote: Cross Atu wrote: I realize this is not a comment which will be exclusive to the Mass Driver but it is relevant to the Mass Driver situation. Hold for triple layered font effects of emphasis. All "ninja" nerfs/buffs m...
- by Cross Atu - at 2013.06.01 03:15:00
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1614. [request/feedback] So, this might be a critical thing to have in FW matches... - in Feedback/Requests [original thread]
Seams reasonable +1
- by Cross Atu - at 2013.06.01 02:57:00
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1615. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I realize this is not a comment which will be exclusive to the Mass Driver but it is relevant to the Mass Driver situation. Hold for triple layered font effects of emphasis. All "ninja" nerfs/buffs most unequivocally cease! Listed in the ...
- by Cross Atu - at 2013.06.01 02:55:00
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1616. Just add purchasable respecs already - in Feedback/Requests [original thread]
@Chinduko I reiterate my invitation to you, respond to the points raised in my post #19, I'll further make this prospect easier in that you've already focused a great deal of time on the semi-sidebar of defining P2W. You need not address any aspe...
- by Cross Atu - at 2013.06.01 02:24:00
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1617. [Suggestion] Allow players to very very slowly accumulate Aurum - in Feedback/Requests [original thread]
@Kitten Empress An interesting notion, as you say the numbers would be up to CCP but it's something worth considering since the amounts et al would remain diminishing and finite. Here are a few ideas/questions I want to throw out here for your ...
- by Cross Atu - at 2013.05.31 20:45:00
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1618. AUR Only Skill Books - in Feedback/Requests [original thread]
Noc Tempre wrote: I believe this can be done in a way that appeals to both free players and paying players. In Eve pirate factions require two racial skills trained to fly them. In Dust, it would make sense for this to hold true, but I would a...
- by Cross Atu - at 2013.05.31 20:25:00
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1619. Just add purchasable respecs already - in Feedback/Requests [original thread]
@Chinduko Your post #49 begins with, and seems largely predicated upon the presumption that all declarations and promises from CCP regarding meaningful continuing development are irrelevant. Playing through closed beta to present I can attest tha...
- by Cross Atu - at 2013.05.31 20:07:00
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1620. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
Geirskoegul wrote: Cross Atu wrote: KDR really is just a bad stat in Dust, it's bad because is too general to be meaningful. Did that kill actually cost a clone? Did that kill cost a fit, and did that fit cost more or less than what was los...
- by Cross Atu - at 2013.05.31 18:21:00
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