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2281. squad leaders map while waiting to respawn - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 19:12:00
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2282. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 19:09:00
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2283. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Boss Dirge wrote: If we can't hack them, I wouldn't mind a small WP bonus for destroying them. Even 10 points or so, after all it messes up the enemy supply lines and I have to expend valuable ammo to do it. I It w...
- by Cross Atu - at 2012.12.16 19:07:00
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2284. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
Interested in further thoughts on this from the community. Cheers, Cross
- by Cross Atu - at 2012.12.16 19:03:00
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2285. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Cross Atu wrote: https://forums.dust514.com/default.aspx?g=posts&m=381213#post381213 CCP Cmdr Wang wrote: Assault Rifles (Breach especially) - the ultimate weapons of DUST 514 Update: The recoil will be tun...
- by Cross Atu - at 2012.12.16 18:59:00
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2286. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Total WP for a kill (WP everyone gets) should depend on the total health of who you happen to kill. This way, finally stopping a prototype heavy's rampage would be rewarded more than taking down someone's starter fit;...
- by Cross Atu - at 2012.12.16 18:54:00
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2287. [Request] 30 Day Passive Skill Booster Augmentation - in Feedback/Requests [original thread]
I've discovered that you have an Extend option if you try to activate a booster before the current booster expires. I'd still buy a 30 day booster but failing that a player can with a few short steps achieve the same effect under the present sys...
- by Cross Atu - at 2012.12.16 18:47:00
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2288. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Cross Atu wrote: Mobius Wyvern wrote: Terram Nenokal wrote: I've been using the 'codewish' lately, and it feels a bit pay-to-win still. I can fit some extra damage mods on my suit because of the lower CPU cost. Alt...
- by Cross Atu - at 2012.12.16 18:44:00
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2289. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
@Fivetimes , I'll be responding in order. That solution to LAV farming has been discussed in a few other threads and the point was rightly raised that such a 'fix' doesn't equally solve the problem for all players as there is no way to determin ...
- by Cross Atu - at 2012.12.16 18:21:00
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2290. [Feedback/Request] Dev Blogs (more of them are called for) - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 17:51:00
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2291. [Feedback/Request] Dev Blogs (more of them are called for) - in Feedback/Requests [original thread]
Just read this one: http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/ More like it would be nice, and thank you for the Blog. Cheers, Cross
- by Cross Atu - at 2012.12.14 18:37:00
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2292. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Overlord Ulath wrote: I don't argue that the current system is set up right, just that forcing people out of the redzone into certain death is wrong. You would basically be replacing one problem for another. What would my solution to this issu...
- by Cross Atu - at 2012.12.14 18:05:00
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2293. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
VADOL II wrote: Go ahead Cross. I somehow think that you would be better with the wording. Thanks for asking. :-) :Looking back at my posts I am not sure if I explained my thought very well here. I think I did a better job in corp chat/forums....
- by Cross Atu - at 2012.12.14 17:55:00
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2294. Suggestion: Skill: Faster ladder climbing - in Feedback/Requests [original thread]
Even a mobility skill that would allow you to "sprint" (i.e. climb faster while expending stamina) would be an enhancement. +1 OP also regardless of the above things like suit movement speed should be taken into account when climbing.
- by Cross Atu - at 2012.12.14 17:48:00
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2295. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Garrett Blacknova wrote: If rehack points are added without something to balance the exploitability, Corporations or Alliances WILL use it to pad their members' stats with private contracts. I've sniped the above out of the post because som...
- by Cross Atu - at 2012.12.14 17:45:00
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2296. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Ghost-33 wrote: Odin Spear wrote: yup! +1 Every comment on this thread has been in full agreement. Not one negative or detracting comment. That tells you something CCP! But what of this?! I would like to get points for rehacking but...
- by Cross Atu - at 2012.12.14 17:39:00
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2297. Jump POST. (How is it Trolling?) - in Feedback/Requests [original thread]
If you're going to make a post (yes even a re-post/comment on an idea posted elsewhere) explain the reasoning not just the conclusion, also avoid multi-sentence use of CAPS.
- by Cross Atu - at 2012.12.14 17:17:00
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2298. [Feedback/Request] Dev Blogs (more of them are called for) - in Feedback/Requests [original thread]
I want to prefece this by saying that I am certain your Dev team is quite busy working on making D514 great so I can understand why it's hard to get to everything. That being said, we need more Dev Blogs regarding the mechanics of Dust. I shall ...
- by Cross Atu - at 2012.12.14 17:10:00
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2299. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
I fully realize the Devs have more than enough work however a DevBlog on how the scanning system works/is intended to work is really called for. With out a clear statement regarding the effect of each mechanic and how they interact we're going to ...
- by Cross Atu - at 2012.12.14 16:39:00
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2300. Falling damage resistance for scout suits. - in Feedback/Requests [original thread]
I'd support this kind of change.
- by Cross Atu - at 2012.12.14 00:34:00
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