Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
1521. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
The fact of the matter is this isn't what Dust was advertised as. Whether you agree or not, this game was released on 5/14. You can't just change core mechanics from one thing to the next each patch.
- by Cosgar - at 2013.11.06 01:50:00
|
1522. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Alpha 443-6732 wrote: Cosgar wrote: Alpha 443-6732 wrote: What's wrong with DUST being a hybrid tracking/tactical instead of either? Wouldn't that be best? An increase to HP so that people can survive multiple bullets but the range to mak...
- by Cosgar - at 2013.11.06 01:46:00
|
1523. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
The suit was never the problem. You can have the EHP of a HAV, but it won't matter because your effective range is the radius of a nanohive and it can't hit the broad side of a barn.
- by Cosgar - at 2013.11.06 01:43:00
|
1524. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Alpha 443-6732 wrote: What's wrong with DUST being a hybrid tracking/tactical instead of either? Wouldn't that be best? An increase to HP so that people can survive multiple bullets but the range to make cover and battlefield tactics worth the ...
- by Cosgar - at 2013.11.06 01:38:00
|
1525. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Alpha 443-6732 wrote: Cosgar wrote: Alpha 443-6732 wrote: Honestly, if CCP is going in the low TTK direction, they should increase weapon ranges so that tactical and situational awareness is focused upon more than who can move randomly th...
- by Cosgar - at 2013.11.06 01:29:00
|
1526. [Request] Warpoints based on suit disparity in pubs - in Feedback/Requests [original thread]
I could get behind this. But instead of suit tier, base it on average meta level of your fitting.
- by Cosgar - at 2013.11.06 01:02:00
|
1527. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
I'd rather not have a CPM. I have no qualms with the work CPM0 has done, in fact, I commend them. But I've seen first hand what eventually happens when you have a select few represent a community. They either sit atop the proverbial pyramid, greas...
- by Cosgar - at 2013.11.06 00:57:00
|
1528. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Soldner VonKuechle wrote: Cosgar wrote: Alpha 443-6732 wrote: Honestly, if CCP is going in the low TTK direction, they should increase weapon ranges so that tactical and situational awareness is focused upon more than who can move randoml...
- by Cosgar - at 2013.11.06 00:51:00
|
1529. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Alpha 443-6732 wrote: Honestly, if CCP is going in the low TTK direction, they should increase weapon ranges so that tactical and situational awareness is focused upon more than who can move randomly the longest while spraying at their enemies....
- by Cosgar - at 2013.11.06 00:45:00
|
1530. The US is Developing its first Dropsuit - in General Discussions [original thread]
Damn, even the US Army is trying to find help for commandos.
- by Cosgar - at 2013.11.05 22:55:00
|
1531. who actually knew this about ISK? - in General Discussions [original thread]
Needless Sacermendor wrote: CCP Nullarbor wrote: Did you know when you buy from the AURUM store it comes from here? http://bit.ly/1ehkiOo Cool ... do they sell monocles ? :-P Tssss
- by Cosgar - at 2013.11.05 22:45:00
|
1532. A Question For CCP Mintchip - in General Discussions [original thread]
Crash Monster wrote: She's taken enough **** from the retreads around here... just because you are new to the party doesn't mean you have to throw in your handful as well. There's always one...
- by Cosgar - at 2013.11.05 22:40:00
|
1533. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
/signed
- by Cosgar - at 2013.11.05 21:51:00
|
1534. Be careful what you wish for. (Pro logi thread) - in General Discussions [original thread]
When FW stops giving ISK payouts and the cryhards meander across the battlefield, in need of reps, aimlessly looking for a nanohive, or bleeding out in their expensive proto suit, expecting some aid from a mellow fellow in yellow- they'll learn.
- by Cosgar - at 2013.11.05 21:50:00
|
1535. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Haven't played 1.6 yet. But judging by the top threads in general discussion, I don't think I want to.
- by Cosgar - at 2013.11.05 20:51:00
|
1536. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cosgar wrote: Lance 2ballzStrong wrote: Cosgar wrote: Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening HMG. Well acco...
- by Cosgar - at 2013.11.05 20:42:00
|
1537. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cosgar wrote: Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening HMG. Well according to some, a heavy HMG is suppose to need ...
- by Cosgar - at 2013.11.05 20:32:00
|
1538. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Meeko Fent wrote: Dexter307 wrote: Thor McStrut wrote: steadyhand amarr wrote: Last night my iscr went from good to godly so HP across the board might need boosting back up That or the 10% damage boost removed. A 10% health boost ...
- by Cosgar - at 2013.11.05 20:26:00
|
1539. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening HMG.
- by Cosgar - at 2013.11.05 19:05:00
|
1540. Discussion: Respecs for Aurum... - in General Discussions [original thread]
N7 Operative Anthony wrote: Cosgar wrote: If this is a full respec, you should have to give up 25% of your lifetime SP. Hell no You have to give something up to get something. It's the way the world works. Or you could just use that in...
- by Cosgar - at 2013.11.05 18:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |