Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
1501. it's time to get rid of the sharpshooter skills - in Feedback/Requests [original thread]
Not like it matters. AR barely kicks with 0 SP anyway.
- by Cosgar - at 2013.11.06 18:32:00
|
1502. Can we make Reactive Plates fit in both high and low slots? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Because... 1. Modules shouldn't be able to fit in both types of slots, only one type for a single module. 2. Why would you want an armor module in a high slot? To minmax? That's not how you're supposed to fit dropsuits. ...
- by Cosgar - at 2013.11.06 17:45:00
|
1503. true Dust514 players please rally behind me - in General Discussions [original thread]
Mirataf wrote: Meeko Fent wrote: So... Fix MMing Tight HMG reticle and increase range Buff scouts, someway, somehow Leave assaults alone Reduce the Logi health to a reasonable amount so they are used for logi'ing insead of being mega assaul...
- by Cosgar - at 2013.11.06 17:27:00
|
1504. Shut it about TTK - in General Discussions [original thread]
Takron Nistrom wrote: Cosgar wrote: Sorry OP, but I'd rather see extended battles of attrition instead of kill streaks. That's what made Dust 514 special. If the matchmaking would team people of similar skill, u would. Instead, you get t...
- by Cosgar - at 2013.11.06 17:26:00
|
1505. true Dust514 players please rally behind me - in General Discussions [original thread]
/signed
- by Cosgar - at 2013.11.06 17:00:00
|
1506. Shut it about TTK - in General Discussions [original thread]
Sorry OP, but I'd rather see extended battles of attrition instead of kill streaks. That's what made Dust 514 special.
- by Cosgar - at 2013.11.06 16:59:00
|
1507. Announcement:Uprising 1.6 Known Issues - in Technical Support/Bugs [original thread]
Wombat in combat wrote: Not a bug per se but I'm not liking the reduce time-to-kill. The improved hit detection is job well done but I think a 5% flat damage reduction is in order on the weapons that benefit the most of it. 10% would work. So...
- by Cosgar - at 2013.11.06 16:55:00
|
1508. CCP Statement about Time To Kill (TTK)? - in Feedback/Requests [original thread]
God Hates Lags wrote: Soraya Xel wrote: Can CCP speak up just a little bit on this issue, which has been a problem for months? With no opinions posted by any blues, we don't even know if this is your intention, to turn it into a twitch shoot...
- by Cosgar - at 2013.11.06 16:53:00
|
1509. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
>Add a 2-5 second "burning" affect to anyone in the blast radius. Increase damage and/or duration across the tiers.
- by Cosgar - at 2013.11.06 16:51:00
|
1510. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: 1.5, launch day - Devs responded to feedback/concerns left and right, day and night. 1.6, launch day - Mintchip has responded to "Are you a girl" thread? She said "yes". They're sitting around like Karl Rove, trying to fi...
- by Cosgar - at 2013.11.06 06:46:00
|
1511. The 1.6 to 1.7 community priority List/ Poll. - in General Discussions [original thread]
9. Grenades. No need for explanation, just grenades...
- by Cosgar - at 2013.11.06 05:50:00
|
1512. Ar needs serious nerf, stop catering to the ppl with no skill and falsifying it - in General Discussions [original thread]
God Hates Lags wrote: Melchiah ARANeAE wrote: Everything needs at least a 10% damage nerf really. Not HMG, Plasma Cannon, Forge Gun, or Mass Driver **** it! I say nerf it all and let god sort it out. There's way too many weapons that a...
- by Cosgar - at 2013.11.06 03:56:00
|
1513. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Vyzion Eyri wrote: Cosgar wrote: That 10% buff was implemented because nobody could hit anyone. Ambushes ended based on time and KB/M aiming was horrible. This change had no focus, there hasn't been anything in the patch notes specifying TT...
- by Cosgar - at 2013.11.06 03:54:00
|
1514. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Bethhy wrote: Cosgar wrote: Vyzion Eyri wrote: Cosgar wrote: Vyzion Eyri wrote: The way I see it, the only reason this topic of TTK got traction is because we've oversimplified the matter. There are so many factors, and you've liste...
- by Cosgar - at 2013.11.06 03:51:00
|
1515. Most useless prototype weapon?? I nominate the Viziam laser. - in General Discussions [original thread]
Meeko Fent wrote: Small Rails. /endthread 20GJ Compressed Particle Cannon especially.
- by Cosgar - at 2013.11.06 03:36:00
|
1516. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Vyzion Eyri wrote: Cosgar wrote: Vyzion Eyri wrote: The way I see it, the only reason this topic of TTK got traction is because we've oversimplified the matter. There are so many factors, and you've listed some for me. Lack of cover, gren...
- by Cosgar - at 2013.11.06 03:29:00
|
1517. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Vyzion Eyri wrote: The way I see it, the only reason this topic of TTK got traction is because we've oversimplified the matter. There are so many factors, and you've listed some for me. Lack of cover, grenades, EWAR, new weapons, new equipment,...
- by Cosgar - at 2013.11.06 03:10:00
|
1518. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Zeylon Rho wrote: Cosgar wrote: Haven't played 1.6 yet. But judging by the top threads in general discussion, I don't think I want to. Word on the street from some corp-mates in irc was TTK might be *shorter* now. Oh yeah, totally ru...
- by Cosgar - at 2013.11.06 02:26:00
|
1519. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Vyzion Eyri wrote: Cosgar wrote: Vyzion Eyri wrote: Cosgar wrote: It's only a fix to a fix to another fix. Look at grenades. Everyone wants to limit carrying capacity to 2, stop nanohives from restocking them... yadda, yadda, yadda. I...
- by Cosgar - at 2013.11.06 02:21:00
|
1520. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Vyzion Eyri wrote: Cosgar wrote: It's only a fix to a fix to another fix. Look at grenades. Everyone wants to limit carrying capacity to 2, stop nanohives from restocking them... yadda, yadda, yadda. If anyone remembers, grenades were buffe...
- by Cosgar - at 2013.11.06 02:05:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |