Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
921. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
DRDEEZE TWO POINTO wrote: MY hat is why gallente should be the inverse of mimmatar and armarr should take place of gallente I chose gallente cause I thought I could do hit and run and repair fast and be a god in cqc but I'm really an armarr in ...
- by Cosgar - at 2013.07.22 06:20:00
|
922. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
LADY MYATO wrote: At the rate those whinner make everything get nerf ........... I'm starting to wonder if someday instead of bullet we are gonna get flower and rainbow getting out of our Weapon so we can all dance together in this Carebear ...
- by Cosgar - at 2013.07.22 01:10:00
|
923. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Mintqueer wrote: False Seriously, you're creeping into first world problems territory. Either take a CPU hit or give up a low slot. Either way, you still have more survivability than any other logi.
- by Cosgar - at 2013.07.21 18:25:00
|
924. [Suggestion] Buff the Breach AR - in Feedback/Requests [original thread]
Damage or ROF would be the best choice since it's the only AR that acts like a Gallente weapon.
- by Cosgar - at 2013.07.21 18:18:00
|
925. [NERF] Logistics Suit - in Feedback/Requests [original thread]
BL4CKST4R wrote: You have the most slots of all the suits, so if a removal of 20 CPU is necessary for "balance" then give all Logistic suits 1 extra high slot ;) In that case, give Minmatar logi an extra low. That way I can upgrade to a compl...
- by Cosgar - at 2013.07.21 16:26:00
|
926. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
11. Make passive shield tanking viable for shield tanks.
- by Cosgar - at 2013.07.21 16:18:00
|
927. [NERF] Logistics Suit - in Feedback/Requests [original thread]
You got 5 highs and 4 lows, the highest slot allocation out of all the suits in the game. Just use one of those lows for a CPU enhancer and HTFU.
- by Cosgar - at 2013.07.21 16:12:00
|
928. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
I don't know how CCP would manage to make it work, but Gallente should get drones like they do in EVE.
- by Cosgar - at 2013.07.21 09:07:00
|
929. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Gideon McAllistar wrote: Like I said before, I don't have proficiency in any other weapons. It is just my opinion. Proficiently or not, you're citing that you use the weapon in its proper situation, with flux grenades, and claim that it's OP....
- by Cosgar - at 2013.07.21 06:41:00
|
930. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Gideon McAllistar wrote: Mass Driver user here. Mass Drivers are OP in my opinion, but to be fair, I don't exactly have Proficiency levels in other weapons. Feels like base damage is enough to make even shield tankers cringe and don't get me st...
- by Cosgar - at 2013.07.21 06:28:00
|
931. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Zeylon Rho wrote: Aero Yassavi wrote: People who are saying use flux or stand far away 1. Grenades have crazy bounce patterns especially within the hacking terminals, it's more trouble than it's worth. 2. These thi...
- by Cosgar - at 2013.07.20 15:40:00
|
932. [Request] Resistance Plating - in Feedback/Requests [original thread]
Needs to happen for the sake of more viable tanking options and narrowing the gap between shields vs armor.
- by Cosgar - at 2013.07.20 15:15:00
|
933. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
Use flux grenades or don't stand so close. They are explosives after all.
- by Cosgar - at 2013.07.20 15:12:00
|
934. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
+1 It'd be great for Scouts.
- by Cosgar - at 2013.07.20 07:27:00
|
935. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: What is this "hammering" you are talking about? ^
- by Cosgar - at 2013.07.19 12:08:00
|
936. Logi Nerf - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Cal logi got nerfed. It needed to because it was OP compared to the assault counterpart and the other logis, has 2 more mod slots than its assault counterpart, and had a crazy shield bonus. Amarr logi got buffed. It...
- by Cosgar - at 2013.07.19 11:48:00
|
937. FluxNade+ Mass Driver=GodMODE CCP MUST READ! - in Feedback/Requests [original thread]
Shae Daix wrote: This is a cycle I've seen in a lot of games. The new car, plane, sword, tank, weapon, armor, come out and people start calling for it's removal, or for it to be nerfed immediately. But in a week everyone will have figured it ou...
- by Cosgar - at 2013.07.19 05:51:00
|
938. Suggestion - Armour vs Shield: A simple fix - in Feedback/Requests [original thread]
Making the plates high slots takes away a massive advantage armor tankers have over shield- damage mods. The biggest issue with armor vs shields is that shields benefit from plates more than armor tankers because it adds to their buffer. Armor tan...
- by Cosgar - at 2013.07.19 05:18:00
|
939. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
You made the Feedback/Suggestions section for this week.
- by Cosgar - at 2013.07.19 04:16:00
|
940. FluxNade+ Mass Driver=GodMODE CCP MUST READ! - in Feedback/Requests [original thread]
Xero The Mishima wrote: POINT is Core has low ammo and is considered OP so your argument about MD having low ammo is irrelevant and flawed logic. Shotgun to some people is considered a noob weapon but also doesn't have boatloads of ammo still e...
- by Cosgar - at 2013.07.19 01:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |