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901. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I suppose if you compare the two (plasma and swarm) the plasma would be something players would be more familiar with. And this would also mean that you would have to spec into av(for the swarm) in order to really be effe...
- by Cosgar - at 2013.07.22 16:56:00
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902. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cosgar wrote: BL4CKST4R wrote: Cat Merc wrote: Tallen Ellecon wrote: There is a thread about my suit and no one is crying for a nerf? Sweet glorious justice. If anyone wants to nerf the Gal suits he's either crazy...
- by Cosgar - at 2013.07.22 16:45:00
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903. Armor Mod Request: Energized Plating - in Feedback/Requests [original thread]
Meeko Fent wrote: Arx Ardashir wrote: The Cabalist wrote: Proposed armor mod to help even the field for armor tanking infantry. Energized armor plate. Basic-advanced-prototype 33 armor - 66 armor - 99 armor -10% shield - -15% shield ...
- by Cosgar - at 2013.07.22 16:32:00
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904. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: fansythat wrote: Flaylocks are fine the way they are there made to compete with heavys and caldari logis CCP should sto nerfing and start implementing and buffing wepons cause there making it super hard to use half the...
- by Cosgar - at 2013.07.22 15:37:00
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905. PG/ CPU : reducing the grind - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cosgar wrote: Having the multiplier so high on those skills prevents players from running around with something crazy like proto modules/weapons on free suits. Consider them more endgame oriented skills. In fact, you can get...
- by Cosgar - at 2013.07.22 14:33:00
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906. PG/ CPU : reducing the grind - in Feedback/Requests [original thread]
Having the multiplier so high on those skills prevents players from running around with something crazy like proto modules/weapons on free suits. Consider them more endgame oriented skills. In fact, you can get by putting levels into skills that l...
- by Cosgar - at 2013.07.22 13:19:00
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907. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cat Merc wrote: Tallen Ellecon wrote: There is a thread about my suit and no one is crying for a nerf? Sweet glorious justice. If anyone wants to nerf the Gal suits he's either crazy or trolling. CCP nerfed the Galle...
- by Cosgar - at 2013.07.22 13:15:00
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908. Buff armor suits HP by 30% - in Feedback/Requests [original thread]
I agree that armor needs a buff, but simply adding a larger buffer isn't going to be the best strategy in the long run. Shields can buffer, regen, and passive tank all at once, armor has to choose between regen and buffer tanking, sacrificing one ...
- by Cosgar - at 2013.07.22 12:22:00
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909. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Mintqueer wrote: Cosgar wrote: Mintqueer wrote: False Seriously, you're creeping into first world problems territory. Either take a CPU hit or give up a low slot. Either way, you still have more survivability than any other logi. It ...
- by Cosgar - at 2013.07.22 12:08:00
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910. Ccp please fix what's broke before you nerf, priorities are backwards! - in Feedback/Requests [original thread]
Check the Feedback/Suggestions weekly updates.
- by Cosgar - at 2013.07.22 10:55:00
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911. (idea) fix for the rep tool - in Feedback/Requests [original thread]
Soldiersaint wrote: this would force you into combat....not every one has gun game buddy...im one of those guys The CD would reset off of kill assists and guardian bonuses as well. So as long as you damage someone or repair someone that kil...
- by Cosgar - at 2013.07.22 10:50:00
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912. (idea) fix for the rep tool - in Feedback/Requests [original thread]
Link I-Shayz-I wrote: Right now, you can only earn a certain amount of WP from triage bonuses with the repair tool over a certain amount of time. Basically, once you've earned your first bonus, an invisible timer starts. You can only earn a f...
- by Cosgar - at 2013.07.22 10:45:00
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913. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Cat Merc wrote: DRDEEZE TWO POINTO wrote: Armarr need 25% efficancy towards extenders and plates 25% would be too much. Caldari logi 2.0 much? They don't NEED it, the Amarr assault suit is a fine suit, it's the whiners that confuse the A...
- by Cosgar - at 2013.07.22 10:12:00
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914. [Idea]To combat grenade spam - in Feedback/Requests [original thread]
Remember when the grenade indicator was more obvious in Chromosome? I want that back. Oh, and let's get rid of those stupid contact grenades or give me contact fluxes.
- by Cosgar - at 2013.07.22 10:07:00
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915. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: True Adamance wrote: halii oloektan wrote: Flaylock pistols should be removed. Mass drivers need to be re balanced. Meh If I can get over it then so can you.... half a week ago I was at that point too.... thes...
- by Cosgar - at 2013.07.22 09:56:00
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916. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
+1
- by Cosgar - at 2013.07.22 09:34:00
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917. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
RINON114 wrote: Cosgar wrote: RINON114 wrote: Meeko Fent wrote: The Calamari get good shield. The Gals get better armor. Give shields a penalty. Change the Armor penalty to a Stamina Usage penalty so they can strafe just as we'll...
- by Cosgar - at 2013.07.22 09:16:00
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918. Armor Mod Request: Energized Plating - in Feedback/Requests [original thread]
I like the idea, but maybe the numbers should be adjusted a bit. Militia Resistance Plating -1% EM -3% Explosive -5% Kinetic Standard -5% EM -11% Explosive -18% Kinetic Advanced -8% EM -14% Explosive -21% Kinetic Prototype -12% EM -19% Explo...
- by Cosgar - at 2013.07.22 08:26:00
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919. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
RINON114 wrote: Meeko Fent wrote: The Calamari get good shield. The Gals get better armor. Give shields a penalty. Change the Armor penalty to a Stamina Usage penalty so they can strafe just as we'll as the shields, but when traversing...
- by Cosgar - at 2013.07.22 08:14:00
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920. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Link Cosgar wrote: So after spending the entire weekend on one of my alts (Minmatar Assault) with dual flaylocks, Flaylock/AR, Flaylock/SMG, I have some thoughts to share. The idea of an alpha strike sidearm is interesting and creative, makin...
- by Cosgar - at 2013.07.22 08:02:00
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