Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
621. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Cosgar wrote: major faux-pas wrote: Spawn, bang, bounce. These high splash radii, cannot breed the longevity CCP crave. Its just annoying for longer term players, perhaps because splash puts more down to chance... ...
- by Cosgar - at 2013.08.27 19:05:00
|
622. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Spawn, bang, bounce. These high splash radii, cannot breed the longevity CCP crave. Its just annoying for longer term players, perhaps because splash puts more down to chance... Reign it in ccp? Im fed up with bouncing ...
- by Cosgar - at 2013.08.27 18:27:00
|
623. Militia Gear - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Thurak1 wrote: I am somewhat surprised by this because i consider militia gear a great way to test and feel how you like a weapon or dropsuit. But there are still some things that are not militia. Please make the follow...
- by Cosgar - at 2013.08.26 03:15:00
|
624. Huge nanite injector - in Feedback/Requests [original thread]
So much innuendo in a simple topic. I don't even know where to start...
- by Cosgar - at 2013.08.25 07:09:00
|
625. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cosgar wrote: Lazy Scumbag wrote: The best indicator that there is a problem is that I cannot envision the playstyle that makes armor tanking optimal. Try and think of a situation where someone who runs Caldari fits would...
- by Cosgar - at 2013.08.24 23:13:00
|
626. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Lazy Scumbag wrote: The best indicator that there is a problem is that I cannot envision the playstyle that makes armor tanking optimal. Try and think of a situation where someone who runs Caldari fits would say "When I get some sp built up int...
- by Cosgar - at 2013.08.24 11:12:00
|
627. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
I'm actually fine with my MD and Minmatar logi suit.
- by Cosgar - at 2013.08.24 09:50:00
|
628. CPU / PG moduals - in Feedback/Requests [original thread]
How about we just buff the engineering skill back to 5% per level?
- by Cosgar - at 2013.08.24 07:19:00
|
629. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Cosgar wrote: MD already took a nerf in Uprising. Look at the chromosome stats . Your forgetting that they fixed its hit detection at the start of Uprising too, which is why they shrunk its blast radius. It wasn't...
- by Cosgar - at 2013.08.24 06:40:00
|
630. Portable mini installation (small turret) [request] - in Feedback/Requests [original thread]
Let's take it a step further with sentry turrets.
- by Cosgar - at 2013.08.24 03:13:00
|
631. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
CLONE117 wrote: well the higher tiered md r a bit to powerful.. it pretty takes a full std md clip to kill some players... ive been getting into the assault fg and it works real good i know longer get caught with out good anti infantry or av...
- by Cosgar - at 2013.08.24 03:05:00
|
632. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
Not outside of 30m.
- by Cosgar - at 2013.08.24 02:29:00
|
633. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
CCPotato wrote: bump Your name made me think a dev finally replied to this.
- by Cosgar - at 2013.08.23 18:14:00
|
634. Increase WP for 50% / 80% Revives - in Feedback/Requests [original thread]
I support this product and or service.
- by Cosgar - at 2013.08.22 21:51:00
|
635. New Logi Bonuses - in Feedback/Requests [original thread]
Meeko Fent wrote: Cross Atu wrote: Jebediah Mayhew wrote: SponkSponkSponk wrote: The idea is to give bonuses to the equipment rather than restrict them. I suspect the manufacturer of the equipment is an indicator of which racial suit ...
- by Cosgar - at 2013.08.22 16:13:00
|
636. Make the Mass Driver a heavy weapon. - in Feedback/Requests [original thread]
Thurak1 wrote: Garth Mandra wrote: Damage falloff for all explosives! ie. Non uniform splash - higher splash damage in the centre, less at the edges. With appropriate tweaks to damage and radius of course. But that would make FAR too much...
- by Cosgar - at 2013.08.22 16:04:00
|
637. what does 5% reduction to weapon feedback damage per level mean? - in Feedback/Requests [original thread]
It's a bonus set up for something still on the drawing boards...
- by Cosgar - at 2013.08.21 21:40:00
|
638. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: I think most people are going to swarm to plates now, so there is a high chance shields won't even need a penalty I think deoending on how 1.4 goes the next thread I make is to add a low slot shield HP module, or some fitting r...
- by Cosgar - at 2013.08.21 21:18:00
|
639. Make the Mass Driver a heavy weapon. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Increase speed of projectile to give it more range. Increase splash radius significantly, to about 9-12m. Increase direct and splash damage slightly. 1 shot per magazine. 5 sec reload. An effective area denial weapon tha...
- by Cosgar - at 2013.08.21 19:04:00
|
640. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Change the bonus system altogether because the tagging system is too flawed and blanket bonuses suck for suits that can't take advantage of it: Basic Racial bonus - Stacks with class suits (X bonus per level in basic suit) Class Suit Bonus - Bett...
- by Cosgar - at 2013.08.21 19:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |