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        601. nvm - in Feedback/Requests [original thread] 
          People wanted logis to use their equipment, now people don't want logis to use their equipment. I don't understand this community anymore... 
          - by Cosgar - at 2013.09.04 14:13:00 
          
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        602. put armor and ar back to the way it was - in Feedback/Requests [original thread] 
          If you're complaining about armor, then they finally fixed it. 
          - by Cosgar - at 2013.09.04 07:03:00 
          
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        603. My point of view on the Uprising 1.4, I give it a B- (82/100). - in Feedback/Requests [original thread] 
            Dj grammer wrote:    Cosgar wrote:  Are you guys playing the same game is me? Scanning and stealth are finally a thing, the new map so sockets are epic and... wait, I just got kicked from the game after waiting 20 minutes to be deployed...    An... 
          - by Cosgar - at 2013.09.04 01:05:00 
          
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        604. My point of view on the Uprising 1.4, I give it a B- (82/100). - in Feedback/Requests [original thread] 
          Are you guys playing the same game is me? Scanning and stealth are finally a thing, the new map so sockets are epic and... wait, I just got kicked from the game after waiting 20 minutes to be deployed... 
          - by Cosgar - at 2013.09.04 01:02:00 
          
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        605. Please loose the backpacks! - in Feedback/Requests [original thread] 
          Sometimes I wonder if the backpack on the Minmatar suits adds to the hitbox. 
          - by Cosgar - at 2013.09.03 07:30:00 
          
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        606. Looking for your Scout centered Equipment ideas - in Feedback/Requests [original thread] 
          Whenever cloaking comes out, I think all scout suits should have the ability to cloak when they stand still but with an extended cooldown when they uncloak. 
          - by Cosgar - at 2013.09.03 07:18:00 
          
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        607. PLASMA CANNONS ARE OVER POWERED! - in Feedback/Requests [original thread] 
          Still waiting for some UT or Quake pro to show up and make the thing look OP. I might get my wish when they fix M/KB aiming tomorrow. 
          - by Cosgar - at 2013.09.03 06:08:00 
          
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        608. [Request] Link stamina remaining to barrel climb - in Feedback/Requests [original thread] 
          +1 
          - by Cosgar - at 2013.09.02 20:58:00 
          
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        609. REs are OP - in Feedback/Requests [original thread] 
          REs aren't OP, player intelligence needs a buff. 
          - by Cosgar - at 2013.09.01 11:03:00 
          
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        610. Sell racial themed controllers - in Feedback/Requests [original thread] 
          I already have a Minmatar controller, it's held together with duct tape. 
          - by Cosgar - at 2013.08.31 22:32:00 
          
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        611. Grenade Spam [Feedback] - in Feedback/Requests [original thread] 
          Smaller blast radius... 
          - by Cosgar - at 2013.08.31 19:23:00 
          
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        612. Scanning Proximity Mines - in Feedback/Requests [original thread] 
          In order for this to happen, I think vehicle scanning and mines would need a rework. For example, different mine variants with different signature radius and scanners with varying ranges, precision, and number of pulses. 
          - by Cosgar - at 2013.08.31 18:57:00 
          
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        613. Grenade Spam [Feedback] - in Feedback/Requests [original thread] 
            ALPHA DECRIPTER wrote:    Cosgar wrote:  What if the fuse time scaled upwards across the tiers? +1/2/3 for std/adv/pro so people would have a chance to evade the damn things and their users would have to put more focus on cooking.   Then players... 
          - by Cosgar - at 2013.08.31 18:28:00 
          
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        614. Grenade Spam [Feedback] - in Feedback/Requests [original thread] 
          What if the fuse time scaled upwards across the tiers? +1/2/3 for std/adv/pro so people would have a chance to evade the damn things and their users would have to put more focus on cooking. 
          - by Cosgar - at 2013.08.31 07:55:00 
          
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        615. My Idea to Help Scouts - in Feedback/Requests [original thread] 
            Oswald Rehnquist wrote:    1) Second equipment slot  2) Better scanning stats in general (radius, sig, detection)  3) Cloaking    4) Uprising 1.0 speed 
          - by Cosgar - at 2013.08.30 14:55:00 
          
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        616. [Feedback] Flaylock, Mass Driver, Grenades and Forge are not the problem, splash... - in Feedback/Requests [original thread] 
          Fix aiming and hit detection before any kind of re-balancing happens. 
          - by Cosgar - at 2013.08.29 19:45:00 
          
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        617. Logisics - in Feedback/Requests [original thread] 
            ZDub 303 wrote:    Sarducar Kahn wrote:  I think they should loose their module slots. The problem is that they have tons of mods and the CPU/PG to fit them any way they like. Limit their slots to limit their options. A decent tank can be given ... 
          - by Cosgar - at 2013.08.29 19:00:00 
          
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        618. Logisics - in Feedback/Requests [original thread] 
          Are we really doing this again? If you can't kill a slower medium suit that doesn't have a sidearm in a team based game, I think the issue is on you. Except for the Amarr possibly needing another buff, the logi suits are fine. Stop looking for fre... 
          - by Cosgar - at 2013.08.29 17:19:00 
          
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        619. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread] 
            Obodiah Garro wrote:  MD needs a ROF nerf, grenade spam is just too powerful and the poor noobs just dont stand a chance in hell. The AMD has this problem on a whole new level. Meh.   Don't bring new players into this. That's what happened with ... 
          - by Cosgar - at 2013.08.29 17:14:00 
          
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        620. Your "dream weapon" share thread! - in Feedback/Requests [original thread] 
          Speaking of old school FPS, I hope we get a true mid ranged shotgun. Something similar to the shotgun in Doom II. 
          - by Cosgar - at 2013.08.28 09:25:00 
          
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