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341. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Necalli XIBALBA wrote: Now tell us what you plan todo about those damned shotguns?!!! The range on those things is ridiculous! The 'range' on shotguns in DUST is ridiculous? Either I have taken this the wrong way or you are crazy. The range ...
- by CommanderBolt - at 2014.09.18 05:30:00
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342. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Well it looks obvious to me as a sidearm layman. You are reducing the magsec SMG`s main problem, the kick especially while ADS. Calling it now - Magsec SMG will be the new favourite.
- by CommanderBolt - at 2014.09.17 02:34:00
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343. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
There is a VERY very good reason to train LEVEL 5 assault. The Scrambler Rifle combined with the Amarr Assault. If you fancy yourself as a bit of a ranged marksman you will absolutely LOVE the combo. Remember you get that bonus even to your low e...
- by CommanderBolt - at 2014.09.15 22:08:00
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344. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Shley Ashes wrote: Iron Wolf Saber wrote: Shley Ashes wrote: Giving the Sniper rifle any form of damage buff without resolving the "Redline Sniper" is just a terrible idea, I know this is some form of sordid sub...
- by CommanderBolt - at 2014.09.15 16:57:00
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345. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Trust me, as a forge gun user, we do not need any more range at all. ( Don't get me wrong more range would be sweet but its not needed ) If the DS wants to attack, he has to be in FG range. That's fine as it is.
- by CommanderBolt - at 2014.09.15 16:54:00
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346. [FEEDBACK]Forge Gun Splash Changes - in Feedback/Requests [original thread]
Dust User wrote: CommanderBolt wrote: I for one much prefer the ability to hold a charge to more damage and a faster firing sequence. lolforgenoobs Get outta here man, I may not be the best but I feel I'm pretty reasonable with the f...
- by CommanderBolt - at 2014.09.14 01:54:00
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347. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
xAckie wrote: Just realised. Meant same price of suits v suits. So standard cost same as proto And tank v tank Not tank and suits the same But then for new players the game would be even harder as they would be the only ones NOT in pr...
- by CommanderBolt - at 2014.09.11 13:24:00
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348. [FEEDBACK]Forge Gun Splash Changes - in Feedback/Requests [original thread]
God damn I feel as if half the people talking about forges have never even used them! I might be by myself here but for infantry sniping the militia forge does just fine. I for one much prefer the ability to hold a charge to more damage and a fas...
- by CommanderBolt - at 2014.09.11 13:20:00
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349. Need Ammo symbol - in Feedback/Requests [original thread]
Ripley Riley wrote: CommanderBolt wrote: What suit did you use for this? I think I only have the Gallente scout these days, I should go see about making a fit. The Caldari PRO logistics is what I used . It maximizes the nanohive potentia...
- by CommanderBolt - at 2014.09.11 12:58:00
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350. Myo stim idea: Reduce jump stamina usage? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Right, because enabling more bunny-hopping dumbassery is a great idea. To be fair apart from escaping or 'dropping in' with a shotgun on a mercs face..... jumping in a fire fight is generally a bad idea in DUST.
- by CommanderBolt - at 2014.09.11 11:03:00
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351. Need Ammo symbol - in Feedback/Requests [original thread]
Ripley Riley wrote: CommanderBolt wrote: Remember this coming up somewhere else in another thread. Love the idea for sure +1 I made my NanoNinja fit last night... going to test it out this afternoon. LOL Supply Ninja! What suit did ...
- by CommanderBolt - at 2014.09.11 11:01:00
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352. Need Ammo symbol - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Soraya Xel wrote: I'd love to see this, if not in DUST, then for sure in Legion. How about put it in DUST, and worry about Legion when that's actually a thing? I want Legion more than most, but its getting tiresom...
- by CommanderBolt - at 2014.09.11 10:59:00
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353. Need Ammo symbol - in Feedback/Requests [original thread]
Remember this coming up somewhere else in another thread. Love the idea for sure +1
- by CommanderBolt - at 2014.09.11 10:58:00
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354. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: CCP Logibro wrote: Arkena Wyrnspire wrote: CCP Logibro wrote: I'm slightly worried that the increase in fire rate will mean that some people that previously managed to dodge part of a burst will now be complete...
- by CommanderBolt - at 2014.09.11 10:57:00
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355. Disarming RE - in Feedback/Requests [original thread]
Wait, unless CCP changed something, Flux grenades already DO destroy RE`s without them exploding and causing damage to friendlies. Did this change?
- by CommanderBolt - at 2014.09.10 23:43:00
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356. Request for Rattati - in Feedback/Requests [original thread]
Right-wing Extremist wrote: David Spd wrote: Anything that injures turbo controllers is good in my eyes. Isn't it possible to actually detect this sort of thing? Unless Ocelot was lying... MGS 1 said he would know if you used a turbo contr...
- by CommanderBolt - at 2014.09.10 23:39:00
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357. [Suggestion] Rifle Tuning & More - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: I get where you are, we went through this at the time. I think that Gallente short range needs to overrule the tech, for now. I know there were EVE reasons in the past designs, but we needed to bring...
- by CommanderBolt - at 2014.09.10 23:35:00
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358. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
While I am by no means an avid user of the HMG I do feel your approach is along the right sort of track here. Honestly happy that we can actually look at balance objectively now and things are changing for the better :)
- by CommanderBolt - at 2014.09.10 23:31:00
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359. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
Look at that package though, if this were real it would be able to be thrown a LOT further than just 10 meters. Yes I know we balance things in the game not based around real life proposals. Didn't CCP already add in a delay for the remotes? I f...
- by CommanderBolt - at 2014.09.09 15:30:00
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360. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Night 5talker 514 wrote: Could I suggest a somewhat out there concept for the missile turrets? Can the missile go where you aim (specifically on passenger missiles). I've noticed when shooting missile turrets the missile seems to have a mind of...
- by CommanderBolt - at 2014.09.08 20:08:00
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