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181. [Request] Mantle - in Feedback/Requests [original thread]
For those who may not know what I mean by Mantle It's essentially climbing over Fences ect that are like waist or so high, I aint a gamer programmer or any kind and I have no idea how difficult it would be to put Mantlinh into the game but I feel...
- by Coleman Gray - at 2013.02.12 21:47:00
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182. [Feedback] Shield tanks are like glass - in Feedback/Requests [original thread]
I do agree the collision damage is too high but not the the degree you describe...
- by Coleman Gray - at 2013.02.12 21:31:00
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183. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Not very OP when you can barely move or turn and people with Assault rifles or lighter can literally run circles around you, Heavies move so slow that if the situation should turn bad, you sure as hell aint gonna run far away any time soon. You ca...
- by Coleman Gray - at 2013.02.12 20:52:00
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184. sniper insta killed me in a turret, is this intended? - in Feedback/Requests [original thread]
It's a common mistake people make, I explained to my friend already that when your using a turret your not literally inside it, your only using your (what I assume is the Neocom) to remote control the turret, your still vunerable if not more vuner...
- by Coleman Gray - at 2013.02.12 12:35:00
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185. [Request] Using meta levels to filter games. - in Feedback/Requests [original thread]
Well Hagi thats the point I'm trying to make, since the differnce in gear levels is so small really it's off putting to put the SP and ISK into skills to get the higher end items since you can do nearly just as well with the militia gear. If a Me...
- by Coleman Gray - at 2013.02.12 12:32:00
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186. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
Generally how a ambush goes, either the attackers catch the defenders off guard and dominate, or they find out they bit off more than they can chew XD
- by Coleman Gray - at 2013.02.12 12:18:00
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187. Report: Hate Speach - in Feedback/Requests [original thread]
Theres only one way to teach a Homophobe a lesson in Dust....shove a sniper barrle up his ass all the way to the trigger before "BANG!" aaaaand I'm spent
- by Coleman Gray - at 2013.02.12 12:16:00
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188. I'm probably playing the wrong game, but - in Feedback/Requests [original thread]
The only time your in the wrong game is when your not enjoying it. Are you enjoying the game so far?
- by Coleman Gray - at 2013.02.12 12:05:00
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189. [Request] Using meta levels to filter games. - in Feedback/Requests [original thread]
Alot of people have been moaning that with so many people using all militia items when your paying through the nose for your custom loadout (I'm DEFINATLEY one of said people XD) So my idea is to let players choose games based on Meta levels, We...
- by Coleman Gray - at 2013.02.12 11:56:00
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190. I never say (X) is overpowered... - in Feedback/Requests [original thread]
I ***** and moan and rage more than ANYONE on this game about Gek assault rifles, I feel they deal far too much damage sometimes but EVERY single weapon on this game can be deemed OP, SHotguns kill at close range in one or two shots, HMG can eat 2...
- by Coleman Gray - at 2013.02.12 11:40:00
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191. WHY - in Feedback/Requests [original thread]
Anti Vehicle grenades that home onto targets, they do what they say on the box, they blow vehicles up
- by Coleman Gray - at 2013.02.12 11:34:00
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192. Possible "fix" to heavies - in Feedback/Requests [original thread]
I play a heavy, I'm slow, can't jump for shi- and HMG range aint fantastic, yeah in close combat Heavies have an advantage in close combat as they should but if I get surrounded or ambushed I'm normally a dead man, sure I'll kill one or two player...
- by Coleman Gray - at 2013.02.12 09:19:00
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193. Forge Guns are OP - in Feedback/Requests [original thread]
Forge Guns take time to charge up and need to get a direct hit to do any real damage, they do at least 2500 dmg for a direct hit, did you think it would tickle being hit by one? XD Their not OP Forge guns are anti vehicle and anti structure if the...
- by Coleman Gray - at 2013.02.12 09:10:00
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194. Request] Company Armoury? - in Feedback/Requests [original thread]
Somehwhere we can put all the stuff we don't currently need but other people in your Corp may have a use for, obviously only a CEO or Director and award a company memebr with stuff from the armoury but from salavaging after games, I find myself wi...
- by Coleman Gray - at 2013.02.06 23:42:00
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195. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
I understand your frustration, I mean when I pay money for a game I expect perect soun- oh wait...Dust is a free game, that despite it's faults (it is BETA not finished) It still probably one of the best games out there and it isn't even finished....
- by Coleman Gray - at 2013.02.06 22:50:00
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196. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
I agree, I feel I rob people of points and vice versa at times, and we've all hammered vehicles to near death on our own only to get an assist because someone ran along and shot it once, Just because you breathed on a tank I've crippled doesn''t m...
- by Coleman Gray - at 2013.02.06 01:00:00
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197. [request] about who gets awarded the kill - in Feedback/Requests [original thread]
Can it be made so the player who did majority damage to a player or vehicle gets the kill? how many people have nearly nailed a player or tank and only got an assist for one reason for another?
- by Coleman Gray - at 2013.02.06 00:04:00
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198. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Well I beleive they already said their working on ammo types...
- by Coleman Gray - at 2013.02.05 15:08:00
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199. Top 6 features that made MAG great, that also will fit in well in Dust. - in Feedback/Requests [original thread]
Well where flag capturing wouldn't win a war, a political leader is differn't right? what if one side serves as mercs hired to guard a POW while the other team of mercs are hired to either evacuate or kidnap said POW?
- by Coleman Gray - at 2013.02.05 14:36:00
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200. Vehicles vs swarm laughers - in Feedback/Requests [original thread]
It would make swarm launchers pretty useless tho, they can't hit infantry, if you hit a tank you may remove it's shields if your lucky. Drop ships tho I agree with since they are a troop transport thats made to go into combat zones, why would it n...
- by Coleman Gray - at 2013.02.04 22:28:00
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