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101. [Request] - in Feedback/Requests [original thread]
calisk galern wrote: I'd rather have an indicator of how much isk we lose in suits and vehicles after a match =( They would tell us, but the suicide buttons would look more appealing
- by Coleman Gray - at 2013.03.25 14:06:00
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102. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
It's a good idea..but problem is theres good players with low K/D's and theres also baaad players who have high K/D's
- by Coleman Gray - at 2013.03.25 13:47:00
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103. Please do osmething about the Bolas's - in Feedback/Requests [original thread]
ladwar wrote: please do SOMETHING about the title or stop letting drunk people make threads. yeah also help with spell check!! D: lols fixing now
- by Coleman Gray - at 2013.03.25 10:47:00
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104. Please do osmething about the Bolas's - in Feedback/Requests [original thread]
I thought the AI was next to useless before but this morning I called in a tank and rather than landing it in the open next to me, it literally lands and drps off my tank where the enemies are a distance from me, if it was shot down fair enough bu...
- by Coleman Gray - at 2013.03.25 10:29:00
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105. Nerf AR's - in Feedback/Requests [original thread]
Oh wow lol, people still replying to this topic? I am suprised @_@
- by Coleman Gray - at 2013.03.22 16:48:00
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106. Protoproblem - in Feedback/Requests [original thread]
In theory when planetary conquest comes out the proto users will have their own playground.
- by Coleman Gray - at 2013.03.21 13:38:00
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107. Request for plantable explosives - in Feedback/Requests [original thread]
I don't use them myself, but the idea of being able to plant explosives gives people the oppotunity to get really devious with traps ect. you may check the floor, but did you check the top of the door to avoid a headshot explosion? Also could ma...
- by Coleman Gray - at 2013.03.21 13:06:00
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108. [FEEDBACK] Please do something to balance the game regarding snipers - in Feedback/Requests [original thread]
Technically anti sniper falls under a snipers job description I feel, you can't be prepared for everything, you have to rely on others...which I know as a gamer myself I know how hard that is, I feel like I have to do everything myself and it norm...
- by Coleman Gray - at 2013.03.21 12:57:00
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109. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
This, a thousand times this! Assists and kill rewards should be awarded according to damage, like the person who did the MOST damage gets the kill and the rest get assists. In the case of vehicles with multiple people on board perhaps people who ...
- by Coleman Gray - at 2013.03.21 11:46:00
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110. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Vermaak Doe wrote: Only because hmgs by default do more armor damage than shield, fluxing or softening them with a scrambler is highly recommended Alot of people are saying that to me, but it's pointless because it takes so long to throw a ...
- by Coleman Gray - at 2013.03.21 00:08:00
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111. Feedback Ambush spawning - in Feedback/Requests [original thread]
Instead of us spawning near our allies, how about spawning us out of the enemy LOS
- by Coleman Gray - at 2013.03.21 00:04:00
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112. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Seriously tho it's been said again and again, but CCP clearly has no intention of the fixing the heavy suit so they may as well delete the whole clasee
- by Coleman Gray - at 2013.03.21 00:01:00
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113. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
BobThe843CakeMan wrote: Forge guns are not. Heavy's can carry more than just a HMG. And forge guns hurt me a lot. which makes them useful. :D Forge guns are a marmite weapon, you either love it or hate it, but even then may as well go assaul...
- by Coleman Gray - at 2013.03.20 23:22:00
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114. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Vermaak Doe wrote: The hmg is definitely not a joke, however the upper tier suits are in comparison to the assault and logi suit HMG is great against everything that either heavy or upto advance level, after that it just seems to do nothing,...
- by Coleman Gray - at 2013.03.20 23:21:00
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115. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Mithridates VI wrote: See also: ZOMG HEAVIES ARE OP NERF HEAVIES. I'm a heavy and on paper it sounds AMAZING it really does, in practice all those hitpoints go to zero in less than what? 1 second from an AR with I'm assuming lots of damage...
- by Coleman Gray - at 2013.03.20 23:17:00
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116. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Because their pointless really, HMG is a joke compared to AR's, Assaults move faster and are smaller so they get hit much less in addition they can buff shields to actually tank better than a heavy ever can. Seriously it's beyond pathetic, the Se...
- by Coleman Gray - at 2013.03.20 23:07:00
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117. Nerf AR's - in Feedback/Requests [original thread]
gbghg wrote: Coleman Gray wrote: gbghg wrote: *yawn* waiting for credible well thought out argument with numbers as hard evidence post to nerf AR's if I was filimg it I would show, but I have a heavy dropsuit fitting with 100 shield 95...
- by Coleman Gray - at 2013.03.20 02:49:00
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118. Nerf AR's - in Feedback/Requests [original thread]
gbghg wrote: *yawn* waiting for credible well thought out argument with numbers as hard evidence post to nerf AR's if I was filimg it I would show, but I have a heavy dropsuit fitting with 100 shield 953 armour and a guy in proto with a kill...
- by Coleman Gray - at 2013.03.20 02:37:00
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119. Nerf AR's - in Feedback/Requests [original thread]
Seriously when a guy with a gek does 1000dmg in 1 secon, weapons OP
- by Coleman Gray - at 2013.03.20 02:25:00
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120. Request an urgent fix for tanks - in Feedback/Requests [original thread]
Really getting tired of trying to reverse and the tank doing everything but, it turns as if trying, sometimes it literally just flips suddenly,. I'm losing tanks due to poor reverse controls please CCP do something about the steering system.
- by Coleman Gray - at 2013.03.20 01:53:00
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