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21. Plasma cannon crosshairs - in Feedback/Requests [original thread]
CCP Rattati wrote: Don't think I am divulging any terrible secret by saying that increasing the speed is supported by both the CPM's and CCP. really?... https://www.youtube.com/watch?v=JfUM5xHUY4M
- by Coleman Gray - at 2014.08.24 13:42:00
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22. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that depends on the person.
- by Coleman Gray - at 2014.08.23 18:36:00
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23. PLEASE FIX THIS PROBLEM!!! - in Feedback/Requests [original thread]
Meee One wrote: Coleman Gray wrote: When I jump out my LAV it runs me over, what the ****? I'm jumping out the side not the front... So you try to HMG+ LAV,and keep getting killed for it? Sounds like divine justice to me. You assume...
- by Coleman Gray - at 2014.08.22 09:50:00
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24. PLEASE FIX THIS PROBLEM!!! - in Feedback/Requests [original thread]
When I jump out my LAV it runs me over, what the ****? I'm jumping out the side not the front...
- by Coleman Gray - at 2014.08.21 12:30:00
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25. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
You openly admitted redline snipers ARE a problem. This is the greatest amount of progress you devs have made ever. Now how you plan on fixing this obvious issue?
- by Coleman Gray - at 2014.08.20 12:11:00
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26. Reimagining the Rail Rifle - in Feedback/Requests [original thread]
Not read your post yet but your wrong.
- by Coleman Gray - at 2014.08.19 14:33:00
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27. Plasma cannon - in Feedback/Requests [original thread]
AV weapon, your lucky you get to kill anyone full stop with a direct hit, never mind the AoE. But I would like an AP variant of the PLC, like a handheld mortar...but then we do have the MD
- by Coleman Gray - at 2014.08.19 13:30:00
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28. [Feater Request] Different approach to player stats - in Feedback/Requests [original thread]
K/D we shouldn't have simply because it's to easy to blag your K/D. But say something like average warpoint gain per minute? Player rankings at the end of the match is dictated by players warpoints anyway so why not build on that? Rather thank ki...
- by Coleman Gray - at 2014.08.19 11:16:00
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29. True KD - in Feedback/Requests [original thread]
TheEnd762 wrote: No penalties for leaving battles. At least not until I can see who I'm fighting, see where the battle will take place, and decide if I'm going to accept the contract FIRST, rather than being tossed into a random battle. We're s...
- by Coleman Gray - at 2014.08.18 20:35:00
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30. Delta Hotfix needs to address this! - in Feedback/Requests [original thread]
Shotguns are OP....assuming the target is no further away than arms reach.
- by Coleman Gray - at 2014.08.18 19:13:00
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31. Sniper Scope - in Feedback/Requests [original thread]
Maybe if more snipers left the redline CCP wouldn't come up with genius ways to **** you off.
- by Coleman Gray - at 2014.08.18 18:27:00
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32. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
It took 5 guys a tank out with knives, why do you think you shouldn't need at least one partner in AV to kill a tank?
- by Coleman Gray - at 2014.08.18 17:49:00
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33. militia heavys have better fitting - in Feedback/Requests [original thread]
This should be a thing....basic frames.get more pg and cpu over the specializations to make up.for lack of rank.bonus.
- by Coleman Gray - at 2014.08.15 11:30:00
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34. Delta [commandos] - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Commandos are about suppression. Suppression is done by volume of fire. Thus, commandos should have a 20% bonus to magazine and max ammo size per level. This gives them the ability to actually suppress a target, letting ...
- by Coleman Gray - at 2014.08.15 08:45:00
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35. Delta [commandos] - in Feedback/Requests [original thread]
Breakin Stuff wrote: Am I the only one finding commandos to be a good matchup against assaults? Seriously, I'm having fun. Commando's are pretty balanced, never heard anyone say anything wrong with them until now, I never felt I was at a d...
- by Coleman Gray - at 2014.08.15 08:40:00
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36. Delta [commandos] - in Feedback/Requests [original thread]
Only way assaults have more hp than us is when they brick tank, which means sacrifices elsewhere. We're not hard done all things considered, intrigued to see what CCP has planned....hope it's a respec lol...really wishing I went Gal Commando over ...
- by Coleman Gray - at 2014.08.14 22:21:00
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37. Do we still think Dust should leave out magic? - in Feedback/Requests [original thread]
What necromancy not good enough for you?
- by Coleman Gray - at 2014.08.11 14:54:00
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38. Red dot sight/normal iron sights ARR - in Feedback/Requests [original thread]
The ARR is for hip firing.
- by Coleman Gray - at 2014.08.11 06:41:00
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39. How to balance the Caldari sentinel properly - in Feedback/Requests [original thread]
Honestly I thought the Caldari heavy would have only like 100 armor, but glad to see that's not the case. Problem is.....flux grenades
- by Coleman Gray - at 2014.08.11 06:11:00
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40. limit tank numbers - in Feedback/Requests [original thread]
What stopped you or your.team using AV?
- by Coleman Gray - at 2014.08.11 00:18:00
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