Pages: 1 [2] 3 4 5 6 7 8 |
21. Fixing useless modules - in Feedback/Requests [original thread]
CPU Modules and PG modules are not useless. People have decided to fit items that don't require you to break the base PG and CPU of the suits, I found some use on my adv and pro min assault if i decide for example to use my highslots for all shie...
- by Chief-Shotty - at 2014.10.24 05:24:00
|
22. Heavy Aircrafts - in Feedback/Requests [original thread]
Unless you are trying to present a form of air battles for dust maybe but won't work. The maps are too small, ceiling is too short, and the need for more small turret forms for vehicles. Also, what would be the power of an air-to-ground attack rol...
- by Chief-Shotty - at 2014.10.23 23:08:00
|
23. Nanite Injector sucks! - in Feedback/Requests [original thread]
I think it's because you don't have the immediate option of refusing a revive attempt. I've seen the same thing. its gotten me a lot of kills when a red was reviving his buddy in the wide open. I promptly killed a poor sap 6-8 times before i decid...
- by Chief-Shotty - at 2014.10.23 17:30:00
|
24. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
I like this idea a lot. Especially for the commando and assault suits. As a minmatar hit and run fighter, this would mean for minmatar suits you could fit shield extenders and a kincat and still have internal reps for your armor buffer especially ...
- by Chief-Shotty - at 2014.10.22 03:18:00
|
25. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
How about improving charge shot ability by reducing heat buildup on charge shots only for the scrambler rifle? You would boost the mid-long range ability of the rifle. I don't use the scrambler much but i do remember there being a very annoying m...
- by Chief-Shotty - at 2014.10.21 14:20:00
|
26. Petition to Bring the Scrambler Rifle Back Up to Par - in Feedback/Requests [original thread]
I'm all for the amarr getting their scrambler rifles back in order. However, in no way shape or form will i allow the base scrambler a higher rate of fire. If you want full auto scrambler then the assault should be the go to gun. Otherwise we wi...
- by Chief-Shotty - at 2014.10.21 04:29:00
|
27. Fixing the Locus Grenade in 1.9 - in Feedback/Requests [original thread]
Fix contact grenades while your at it. Or just take them out the game completely.
- by Chief-Shotty - at 2014.10.20 07:05:00
|
28. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
X7 lion wrote: swarms need a system where you have to keep aim on the target or you lose lock on, as apposed to fire and forget I wouldn't do that. A swarm user already has to find the time to lock on a vehicle while being shot at by infantr...
- by Chief-Shotty - at 2014.10.20 07:02:00
|
29. Minmatar H/Lav and large/small turret. - in Feedback/Requests [original thread]
Personally i think the Minmatar large turret would be an auto-cannon that they use on the Bradley IFV. Can do both AV and Infantry with explosive rounds. It could also go the modern day route as a cannon from a battle tank. Function very similar t...
- by Chief-Shotty - at 2014.10.12 02:56:00
|
30. Why can I only inject roids into my low slot! - in Feedback/Requests [original thread]
I feel if biotic modules were in some sort of mid slot to augment the character's traits while the highs and lows were for suit upgrades. They would be more viable. I hate having to affect my tank which is crucial to survival. They should be able...
- by Chief-Shotty - at 2014.10.11 15:44:00
|
31. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
Skill point respec....HECK NO. FOTM chasers would rejoice and then after another hotfix we would get another thread saying this/that was changed..so another respec needed...........just deal with your choices. HOWEVER, I would be onboard with an ...
- by Chief-Shotty - at 2014.10.07 23:10:00
|
32. Minmatar Assault Bonus to Flaylock? - in Feedback/Requests [original thread]
As all suits get a bonus to its racial weapons. Why does the flaylock not have a bonus on the minmatar suit? I remember earlier that CCP brought a +1 clip to explosive light/sidearm weapons which was thoroughly rejected. However, It isn't as effec...
- by Chief-Shotty - at 2014.10.07 23:00:00
|
33. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Well i don't want to see this thread die so a quick bump here. Although we are amidst the sidearm challenge i feel the other pistols still easily nudge out the flaylock in ability in direct combat or just sidearms in general. The biggest gripe t...
- by Chief-Shotty - at 2014.10.06 06:08:00
|
34. Reward teams that try to take the objective - in Feedback/Requests [original thread]
Fox Gaden wrote: When I run solo I try to stay to the outskirts of the fight and avoid getting myself killed being a heroGǪ but I canGÇÖtGǪ resistGǪ the urgeGǪ someone must Hack! I know what you mean man. I enjoy flanking but at some po...
- by Chief-Shotty - at 2014.10.02 23:59:00
|
35. CPM input request: Commandos - in Feedback/Requests [original thread]
I like to think commandos as a beefier or harder hitting assault..like a heavy infantry role. Not as a point defense or guard like a sentinel suit. Just an alternate form of an assault. You can carry 2 light weapons for max flexibility and I pref...
- by Chief-Shotty - at 2014.10.02 23:47:00
|
36. [Feature Return Request] Squad Information - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I would like to ask for something that has been brought up a few times so far, again. Let us see the names of our squad mates on screen, without having to point our guns at the green chevrons. When I am flying my standard d...
- by Chief-Shotty - at 2014.10.01 06:54:00
|
37. [Echo Request] Weapon proficiency skill change - in Feedback/Requests [original thread]
Minmatar dual tanks. Quite effectively at advanced and especially at proto.
- by Chief-Shotty - at 2014.09.30 14:01:00
|
38. Suggestion: Recall Modules - in Feedback/Requests [original thread]
Uh..I think there are already codebreaker modules that increase you hacking speed(includes vehicles too) Should be in low slots. Also you need at least lv1 in hacking to gain access to them
- by Chief-Shotty - at 2014.09.30 12:45:00
|
39. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
I don't think commandos are in too bad a place. I think people are undervaluing the suits appeal, Reload Speed, Damage boost for racial weapons, 2 light weapons. There is strength in versatility. Sure you could run AV on an assault, however you ar...
- by Chief-Shotty - at 2014.09.30 12:40:00
|
40. [Idea] Periodic Buyback - in Feedback/Requests [original thread]
Im pretty sure that would require a client-update......so sorry to bust bubbles but won't happen Although, I agree, would be nice to clean up by merc quarters. Costing me tons of ISK from storage cost fees. I think the only reason it's not breaki...
- by Chief-Shotty - at 2014.09.30 11:56:00
|
Pages: 1 [2] 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |