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121. [Suggestion] - Combine Precision Enhancers with Range Amplifiers - in Feedback/Requests [original thread]
Even when you use a range amplifier its marginal at best. A complex range enhancer gives you a 35% increase? Most suits except for scouts have 10m scan radius. That's a whopping 3.5 meter increase, underwhelming to say the least. I think scouts go...
- by Chief-Shotty - at 2013.12.14 09:46:00
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122. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Well i don't discount the rail rifle. Its a tough cookie. Right now unlike other weapons their is no bullet trail or tracer so when they are firing unless you happen to look in the right right place at the right time, its darn near impossible to f...
- by Chief-Shotty - at 2013.12.14 09:27:00
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123. [request] more variations for remote explosives - in Feedback/Requests [original thread]
Right now there is really no incentive to skill into remotes beyond 2 at most. The basic RE are already capable as is and proxies remotes are great for trapping avenues of approach or escape routes for vehicle.However i don't seem to think that fa...
- by Chief-Shotty - at 2013.12.13 22:43:00
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124. [Request] @CCP Remnant, Minmatar Assault and all Speed tanks - in Feedback/Requests [original thread]
Yeah we have to cover up our low eHP one way or another and fitting armor mods may help in front-line but kinda ruins the speed advantage you get. Speed tank really isn't viable as TTK is even shorter with less health and aim assist negates any ab...
- by Chief-Shotty - at 2013.12.11 13:20:00
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125. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
In not a heavy but i have tried a couple 'golem' hmgs with a couple heavy suits from a past event. It really is too accurate, right now the enemy has to be EXACTLY DEAD CENTER. For CQC it should have a huge amount of spray that anything within the...
- by Chief-Shotty - at 2013.12.11 12:00:00
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126. My review of 1.7 - so far - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: Sniper Rifles have been nerfed. Now you don't get anylonger the hit marker when you succesfully hit an enemy. Great, why don't you CCP lower the damage too??? Well i hate snipers so.........LOL
- by Chief-Shotty - at 2013.12.11 11:47:00
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127. HAVs are waayyy to fast. From an infantrymans POV - in Feedback/Requests [original thread]
Yeah i have seen twice that a driver paying attention can easily outrun the orbital drop before it can start doing damage. I was using my militia tank and saw an OB was being dropped didn't even have nitrous or anything and jetted before it could ...
- by Chief-Shotty - at 2013.12.11 08:30:00
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128. scopes assault rifle - in Feedback/Requests [original thread]
I can haz an underbarrled mass driver to my combat rifle?......GIMME GIMME GIMME!!!!!
- by Chief-Shotty - at 2013.12.11 08:17:00
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129. [Request] Raise enhanced shied extender to 44 HP - in Feedback/Requests [original thread]
I agree the shield tiers need to be extended so they make sense. The complex or basic are the only extenders you should really be using, your actually robbing yourself if using extended. The fitting cost doubles as you tier up but it only makes se...
- by Chief-Shotty - at 2013.12.11 08:13:00
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130. When the new rifles come out. - in Feedback/Requests [original thread]
Yes starter fits should have their racial weapon variant and be introduced to some of the racial combat philosophy. However you have to remember not only do militia variants have a lower clip size but they come with an increased cpu/pg cost compar...
- by Chief-Shotty - at 2013.12.10 00:10:00
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131. [Request] Assault LAV - in Feedback/Requests [original thread]
Giving the potency of the AV weapons like swarms and those damn forge gunners the only thing LAVS are good for is transportation. Heck don't even see why you even bother putting a turret on it anyway. The moment you stop to help your gunner shoot....
- by Chief-Shotty - at 2013.12.04 05:24:00
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132. [Suggestions] Grenades - in Feedback/Requests [original thread]
Heck no i don't agree with any of this.... Just like when soldiers are pinned down under extensive enemy fire,you call for a plan B and bomb them to hell with an airstrike. In dust 514 drop-ships are pointless and a waste of ISK so there is no ...
- by Chief-Shotty - at 2013.12.04 05:00:00
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133. [Reuest] Minmatar Shotgun - in Feedback/Requests [original thread]
Samael Artico wrote: ZEN 33 wrote: i think i minmatar shotgun would be a nice addition. especially if it fires Phased Plasma, EMP or Proton ammo. Why not just have an Amarr Shotgun, then? Scatter Laser, anyone? A scatter laser...... ....
- by Chief-Shotty - at 2013.12.04 04:45:00
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134. [Request] Racial Ambient music - in Feedback/Requests [original thread]
I like some of the audio tracks from eve. Why don't they just port the ambient and combat music from there and have an in-game audio player for you to play it while in quarters and combat tracks while in the field. Of course not all of them are id...
- by Chief-Shotty - at 2013.12.02 09:02:00
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135. [Request] Rifle Ranges in Weapon Information/Description - in Feedback/Requests [original thread]
I think along with the stats of the weapons such as damage, RoF, CPU, and PG usage you should include the Weapon Ranges in that panel as well. I think its a vital part of the information regarding what weapons to select and even have it displayed...
- by Chief-Shotty - at 2013.11.28 22:12:00
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136. [Request] Orbital target indicator - in Feedback/Requests [original thread]
Yes i think this would be a really nice feature. Sometimes i am fluxed when i see a good position for orbital but either i can't communicate effectively where the orbital should go or when the squad leader wants a scan but the opportunity is lost ...
- by Chief-Shotty - at 2013.11.16 07:06:00
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137. [Request] Grenade type: temporal grenade - in Feedback/Requests [original thread]
I think a good grenade for the Amarrians would be to make a grenade that can block access to certain areas temporarily such as a willie-Pete grenade or something incendiary similar to the thermobaric damage of Amarr laser technology. I say a grena...
- by Chief-Shotty - at 2013.09.17 19:14:00
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138. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
I wish i could be more specific on details on what things i like and don't by each map. However the new map designs are superb. I think any new maps should take on this new design philosophy. Plenty of angles of approach, choke-points, and the ang...
- by Chief-Shotty - at 2013.09.13 08:53:00
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139. [Request] Minmataur Proto Dropsuit buff - in Feedback/Requests [original thread]
shaman oga wrote: It makes sense, but would not it be a little OP? Proto suits are OP by design anyway but it keeps with lore and keeping a uniqueness to the racial . Any suit could be exploited I mean look how a proto caldari logistics is. ...
- by Chief-Shotty - at 2013.09.07 11:16:00
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140. [Request] Minmataur Proto Dropsuit buff - in Feedback/Requests [original thread]
Who doesn't want to defeat you self-proclaimed superior monarchs! You guys disgust me. Oh and your princess is a toaster!
- by Chief-Shotty - at 2013.09.07 11:05:00
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