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61. Scrambler HMG (Basic) - in Feedback/Requests [original thread]
What you are looking for is a Heavy Scrambler Gun -HSG You won't be getting that EVAR! Still, we all wish they had time to implement complete racial parity for weapons and vehicles. You know how much i dream of a minmatar tank with a sweet auto...
- by Chief-Shotty - at 2014.09.18 06:55:00
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62. Is MU showed somewhere in game? - in Feedback/Requests [original thread]
As much as that information sounds juicy. I think its better for it to remain a mystery number. Therefore, if you want x/xx mu you can't just do this/that to reduce your mu to a certain level in order to play specific matches. People only have a g...
- by Chief-Shotty - at 2014.09.18 01:10:00
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63. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Celus Ivara wrote: So, regarding the Flaylock PG increase, the following two things are both true: 1: It was definitely needed to enable the performance buffs required to make it usable again. 2: After the fix goes live, I will almost never b...
- by Chief-Shotty - at 2014.09.17 13:44:00
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64. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Based on quality feedback we modified our proposals PG reduced on Flaylock, CPU increased, dmg and radius reduced a little, 200% headshot dmg bonus Increased AS Scrambler Pistol ROF to differentiate better between assault an...
- by Chief-Shotty - at 2014.09.17 06:35:00
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65. Scout QQ'ing - in Feedback/Requests [original thread]
The best way to do it is to give scouts 2 role bonuses. The scout would get role bonuses to its crutch*cough* I mean cloak AND give bonuses to eWar modules. Base eWar stats will be reduced to slightly better or same as a logi or assault.. If ...
- by Chief-Shotty - at 2014.09.17 02:09:00
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66. A few little things, mostly MD - in Feedback/Requests [original thread]
I would love to get an MD turret. However, we probably won't get that. (shrugs) There is already an anti armor version of the MD----Its the Breach MD.....yes it needs a buff. Perhaps a hot-fix echo buff. I do agree on the MD reticule. I've gott...
- by Chief-Shotty - at 2014.09.17 01:54:00
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67. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
My Breach SMG is getting buffed!?........OK! Mr. Flaylock is coming out of rehab too. Look at them Flaylock numbers THO! I look forward to testing it out but, what is with that PG increase? Is this CCP's way of spam prevention? Seems alot of p...
- by Chief-Shotty - at 2014.09.17 01:30:00
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68. [Request] Assault Swarm Changes - in Feedback/Requests [original thread]
The assault swarm launcher needs to be changed with the current iteration of swarms. Swarms used to have 4-6 salvos and that was ok then, but with only 3 rounds in the swarm. This means you are only going to damage 2 targets at once then you only ...
- by Chief-Shotty - at 2014.09.16 23:47:00
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69. Vehicles and Infantry Passive Scanning - in Feedback/Requests [original thread]
You wanna know the radar scanning doesn't seem to work? Sure a vehicle and infantry WOULD be highlighted on your radar but only when within your DROPSUIT SCAN RANGE unless CCP decides to boost the average suit scan range from 10-15 meters. They l...
- by Chief-Shotty - at 2014.09.14 01:52:00
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70. Creating 'new' weapons - in Feedback/Requests [original thread]
That would look really weird. Not sure that would be right, if you are going to make a new weapon its better to start from the ground up than hack slashing ductaping very odd looking parts and calling it a gun Them again im minmatar....its what w...
- by Chief-Shotty - at 2014.09.12 15:42:00
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71. Please add the Assault Scrambler as a standard tier weapon in Delta - in Feedback/Requests [original thread]
Standard assault scrambler only if everyone else can get their assault variants early as well. A standard ACR for me.......OK!
- by Chief-Shotty - at 2014.09.12 04:54:00
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72. Dropsuits - in Feedback/Requests [original thread]
The guy fixed his heavy suit with a sniper ,thus he is a heavy sniper. Don't really see the problem here. Sure heavies with light weapons are annoying but realistically why can't a heavy use a light weapon. I would have problems with a small scout...
- by Chief-Shotty - at 2014.09.12 04:49:00
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73. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Funny i actually see the dispersion increase of the ACR to be more of a buff than a nerf. I have had trouble hitting scouts with it lately and this should make it easier to keep them within hip fire constraints. Getting head-shots with these gun...
- by Chief-Shotty - at 2014.09.11 23:04:00
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74. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I think the delay interval between salvos being increased is key. This should at least give users some time to avoid the final death blow if they survived the first burst. I think the burst should be the defacto cqc weapon akin to shotgun potentia...
- by Chief-Shotty - at 2014.09.11 22:45:00
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75. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
I think the only combat rifle being buffed is the Assault Combat Rifle and true it does very little damage, perhaps this is to compensate for the damage profile of projectiles (Dear CCP don't go to crazy i need that CR dangit) RR is too OP i thin...
- by Chief-Shotty - at 2014.09.09 17:41:00
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76. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Not a sniper but the thought of the tactical becoming a DMR would be awesome. I think the Tac sniper clip should contain 10 rounds at least if its doing short range work but enough to make 2-3 kill per clip if accurate. It may even need a bit aim ...
- by Chief-Shotty - at 2014.09.09 17:20:00
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77. Rattati Scouts are way too OP - in Feedback/Requests [original thread]
Yes scouts are WAY OP IN PUBS. I run min assault and im constantly trying to flank but a scout does it better, faster than me. Im constantly being shotgunned in the back. My motto for moving is that if you are not currently being shotgunned in th...
- by Chief-Shotty - at 2014.09.08 16:26:00
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78. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
The dark cloud wrote: This whole concept is moronic. Some scrub with a standard swarm launcher will be a ridicoulus threat considering that each volley can deal over 1000HP damage. The python will just be dead meat while the incubus maybe gets ...
- by Chief-Shotty - at 2014.09.07 13:00:00
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79. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
YOU MAD BRO! I say let it be. I run AV and most of the time most tankers will run away before you can get the killing blow. Of course that is their defense So you grab some RE's plaster them all on the front of LAV and charge into them for the b...
- by Chief-Shotty - at 2014.09.06 15:41:00
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80. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
A av oriented mass driver...................we already got that. It's called the Breach Mass Driver. Very high direct damage with moderate splash and very small splash radius. Also yes it does need a buff to rate of fire and more direct damage t...
- by Chief-Shotty - at 2014.09.06 15:28:00
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