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261. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I think the generalist tanks should have more slots, while the specialized tanks get fewer. The generalists will build their tank exactly how they like it, while the specialists will have the tank pre-built, with just a limited amount of modifica...
- by Cat Merc - at 2014.12.15 16:18:00
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262. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cat Merc wrote: CCP Rattati wrote: A necessary reminder, those who are not going to read the proposal and have nothing constructive to say, should not comment in this thread. Thanks. I don't see a role. All I see ar...
- by Cat Merc - at 2014.12.15 15:17:00
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263. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
CCP Rattati wrote: A necessary reminder, those who are not going to read the proposal and have nothing constructive to say, should not comment in this thread. Thanks. I don't see a role. All I see are more tank variants that will either make ...
- by Cat Merc - at 2014.12.15 15:04:00
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264. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Again, what role should HAV's fill on the battlefield? If it's just slaughtering infantry, we will never reach a point where both vehicle pilots and infantry are satisfied.
- by Cat Merc - at 2014.12.15 13:11:00
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265. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: One parameter that we can look at is making shields passive but slightly faster than armor repair, and making armor repair slightly but higher in bigger cycles, for example an armor rep would do 8 hp in 3 seconds while a shield...
- by Cat Merc - at 2014.12.14 13:19:00
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266. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Cavani1EE7 wrote: Quote: After reading this thread, and going back and forth on the numbers, I am not so sure any more that armor is overall more viable than shield tanking. It is, hence why there are close to ...
- by Cat Merc - at 2014.12.14 12:28:00
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267. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cavani1EE7 wrote: CCP Rattati wrote: I do know that high speed high tanked roles suffer from hit detection issues/high strafe speeds. I may tackle that. Are you saying that you are considering a native strafe nerf on armor suits? CCP R...
- by Cat Merc - at 2014.12.14 12:15:00
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268. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP Rattati wrote: ASCR needs love and the Burst, any users that want to get their weapons buffed? The biggest problem with the CR is it's inability to get through shields added in with the fact that a lot of shot's do no...
- by Cat Merc - at 2014.12.13 21:18:00
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269. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Sir Dukey wrote: Cat Merc wrote: So here's an idea. Increase CR ROF to like 1600, reduce damage so that DPS will end up the same. Add a shot to the burst, and increase clip size so that damage per clip ends up the same. Then basically copy...
- by Cat Merc - at 2014.12.13 21:17:00
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270. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
May I suggest reducing the rate at which HMG's lose heat? Not the heat per shot (Though that needs to be increased), but rather how quickly the HMG losses the heat it gained?
- by Cat Merc - at 2014.12.13 21:15:00
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271. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Wait... WAAAAAAAAAAAAAAAAAAAAIT. I never bothered to check the math, I always assumed the DPS includes the burst delay! This is quite the large oversight considering the Burst AR has a higher delay with only a marginal increase for DPS (That is ...
- by Cat Merc - at 2014.12.13 10:40:00
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272. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cat Merc wrote: We could tone down racial profiles. Hybrid weapons would sit at +-5/+-5, Projectile at -7.5/+10, EM at +10/-10, Explosive at -10/+10. Did you mean for projectile to get a net 2.5%? No, that was a mistake.
- by Cat Merc - at 2014.12.12 23:35:00
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273. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
We could tone down racial profiles. Hybrid weapons would sit at +-5/+-5, Projectile at -7.5/+10, EM at +10/-10, Explosive at -10/+10.
- by Cat Merc - at 2014.12.12 23:27:00
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274. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
So here's an idea. Increase CR ROF to like 1600, reduce damage so that DPS will end up the same. Add a shot to the burst, and increase clip size so that damage per clip ends up the same. Then basically copy the CR's current stats (minus the rang...
- by Cat Merc - at 2014.12.12 20:53:00
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275. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cat Merc wrote: Iron Wolf Saber wrote: Hybrid plasma typically ranges from the green tones to blue tones in eve. hybrid rails typically are always magnetic blue. Lasers depend on the lense but everyone likes either mu...
- by Cat Merc - at 2014.12.12 14:18:00
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276. [Feedback] Crate and Key drops and Daily Missions - in Feedback/Requests [original thread]
The crate isn't a real reward, it's a paywall for the actual reward, hence it should not but awarded as part of daily missions. Instead, have it drop from battle, give it a high drop rate (50% or more), and replace any crate rewards with key rewa...
- by Cat Merc - at 2014.12.12 11:14:00
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277. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Aggressor - Kill an opponent 0-10 meters away from you Suppressor - Kill an opponent 80-150 meters away from you
- by Cat Merc - at 2014.12.12 11:08:00
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278. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
Spectral Clone wrote: Give me my multi spectral AScR See what I did there? Honestly though, LR and ScR should in general be thermal which is to the red and infrared colour spectrum. MAKE BEAM RED PL0XxX. RAINBOW ASCR CONFIRMED
- by Cat Merc - at 2014.12.12 11:06:00
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279. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: ASCR needs love and the Burst, any users that want to get their weapons buffed? Bursts should not last so long, since targets move, so you will just miss a few bullets from the burst. Basically, the lower the ROF, the lowe...
- by Cat Merc - at 2014.12.12 11:04:00
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280. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: Cat Merc wrote: I want a more colorful battlefield dammit! Why does every projectile appear to be in different shades of yellow/orange? With the new visual effects thing implemented, I think it's time! Hybrid - Plasm...
- by Cat Merc - at 2014.12.12 11:00:00
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