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281. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
castba wrote: CCP Rattati wrote: sprint and strafe speeds are just multipliers off of movement speed, so all go up. Would it be possible to lower the strafe speed multiplier by any chance? Having more tactical, use cover effectively ins...
- by CCP Rattati - at 2015.05.28 14:23:00
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282. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Good thing its super late/early otherwise my good senses would get the better of me. I'm actually having trouble trying to tie down your arguments. What and Why? Aeon Amadi wrote: I can't even wrap my head around ...
- by CCP Rattati - at 2015.05.28 14:21:00
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283. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Varoth Drac wrote: Aeon Amadi wrote: I'll take the movement speed over the sprint speed -ANY- day. Why am I not surprised. But I concede it's not a worthless stat, though I suspect the proposed reduction will have...
- by CCP Rattati - at 2015.05.28 14:17:00
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284. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Adipem Nothi wrote: Varoth Drac wrote: ... as the latest proposal from Rattati would leave assault sprint the same . So the MN Assault will still sprint faster than the AM Scout? If we're stic...
- by CCP Rattati - at 2015.05.28 14:12:00
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285. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: Just something I was playing around with, an alternative idea on quantifying Mobility vs HP. This is just a rough, conceptual project (because this is what sickness looks like) so by no means are the numbers anything you s...
- by CCP Rattati - at 2015.05.28 09:34:00
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286. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
After digging around all day in stamina and regen, I can safely conclude that with regard to mobility, the Minmatar faction has, due to I believe a fundamental misconception, been double dipping in the speed jar. The comparisons were done on bot...
- by CCP Rattati - at 2015.05.28 09:31:00
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287. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
The Eristic wrote: 8 slots + 4 equip + Light + Sidearm on all four in exchange for the grenade slot? Or sidearm on just Amarr/Cal for the grenade? hmmm, that's certainly an option. I think the grenade fits the amarr combat logi idea though,...
- by CCP Rattati - at 2015.05.28 08:41:00
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288. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Zaria Min Deir wrote: CCP Rattati wrote: what if proto is "only" 7 high/lows Why? Honest to god, the only reasoning I see for this is the calculations popping up in other threads on how the Caldari Logi specifically would become too good ...
- by CCP Rattati - at 2015.05.28 08:40:00
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289. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Juno Tristan wrote: DeathwindRising wrote: Juno Tristan wrote: DeathwindRising wrote: Juno Tristan wrote: Can we apply the same modifiers to the Assault jump height? I know i sound like a broken record, but I hate not being able to...
- by CCP Rattati - at 2015.05.28 08:02:00
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290. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I was hoping logis would keep the proposed speeds, or at least be as fast as assaults. I guess these revisions are acceptable though. uh they do, it's the sprint that will differentiate. Both will retain sprint sp...
- by CCP Rattati - at 2015.05.28 06:35:00
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291. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Sgt Kirk wrote: wait, what? Same CPU and PG across the board for all races??? What? Am I reading that right? If you look at the data, as I have, the differences are negligible. As explained in a previous post, I intend to balance throu...
- by CCP Rattati - at 2015.05.28 06:24:00
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292. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Latest update is; Medium (Logistics and Assault) Speed changes as in OP Sprint changes, Logis from 1.4 to 1.3 modifier, means they have the same sprint speed as they do now Assault from 1.4 to 1.5, means they retain current sprint Balance stami...
- by CCP Rattati - at 2015.05.28 06:11:00
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293. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Rattati wrote: what if proto is "only" 7 high/lows This would be a nerf to most Logis would it not? Could you explain your reasoning behind this? Giving Assault an advantage, since total slots on logi are 2 mor...
- by CCP Rattati - at 2015.05.28 05:47:00
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294. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Haerr wrote: I made a thing to look at various dropsuit stats and compare them to each other and between races. Google docs LINK I think it is safe to say that part of the Minmatars overwhelming mobility comes from th...
- by CCP Rattati - at 2015.05.28 05:35:00
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295. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
Read and factored in
- by CCP Rattati - at 2015.05.28 05:24:00
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296. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
what if proto is "only" 7 high/lows
- by CCP Rattati - at 2015.05.28 05:13:00
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297. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Rattati, I beg of you: Adjust eHP instead of speed for assault if they don't fit on the curve. They've needed an HP nerf for a while. Don't screw with their mobility though. That would be like giving the scrambler rifl...
- by CCP Rattati - at 2015.05.28 04:53:00
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298. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Please dial down the crazy. All I'm doing is challenging your claim, Aeon: Aeon Amadi wrote: The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incr...
- by CCP Rattati - at 2015.05.28 04:38:00
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299. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: Perhaps instead of a speed to HP curve, its speed to mobility curve, where mobility is defined as a function of speed and stamina? You could then vary speed for logistics to maintain the proper mobility by throttling stamina...
- by CCP Rattati - at 2015.05.28 03:59:00
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300. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared for slaying, and the ...
- by CCP Rattati - at 2015.05.28 03:47:00
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