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221. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
MINA Longstrike wrote: Myofibrals are providing the same bonus to jump height that they do to melee efficacy. I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the bas...
- by CCP Rattati - at 2015.03.13 05:28:00
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222. The known issues of hotfix echo - in Feedback/Requests [original thread]
Bright Cloud wrote: The patch went live with the following hickups: Equipments: -Nanohives that have not received the 3X buff: Compact nanohive and all prototype variants -Drop uplink count has not beeing buffed by 3X but just has beeing buffe...
- by CCP Rattati - at 2015.03.13 05:18:00
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223. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Well, I am loving it and so are most of you, it seems. We will try to iron out the kinks. 1) AHMG accuracy and range, plus heat decrease maybe 2) STD AHMG ammo 3)Regulators should be low, disp stabs in high, I honestly don't understand how this...
- by CCP Rattati - at 2015.03.13 05:17:00
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224. Things that I think need changing. (Actual good Ideas you might like... - in Feedback/Requests [original thread]
some good points here, we will keep evolving this now that Maddies are no longer UP
- by CCP Rattati - at 2015.03.13 03:04:00
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225. [Suggestion] Improve experimental weapons lab - in Feedback/Requests [original thread]
1) and 3) choose production is too powerful, player trading should fix that a bit 2) this is happening
- by CCP Rattati - at 2015.03.13 03:02:00
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226. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
Sgt Kirk wrote: Great job, this game has more life within matches now and its great. Myofibril jumping was a great addition but it needs a heavier stacking penalty if you're going to Nerf them. Tanks so far are great. In my proto I shrug of...
- by CCP Rattati - at 2015.03.13 03:00:00
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227. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Sir Dukey wrote: Can barley kill a soma with a hardener and some armor. You might as well not even engage a Madrugar and it was already worthless against shield vehicles. Tanks are pretty bad. You can't fit anything beucase our slots went up ...
- by CCP Rattati - at 2015.03.13 00:19:00
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228. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
When we have bastardized faction parity, as in 4/3 minnie and 2/5 amarr hulls, I will switch the HAV operation to a 4X, and create another 4X tree with faction HAVs. UHAVs and DHAVs would be on top of that with some X multiplier, I guess. Vehi...
- by CCP Rattati - at 2015.03.12 09:19:00
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229. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: CCP Rattati wrote: Because I still worry about balance of the prototype HAVs, and want them to be consciously committed to battle, not thrown around like candy, we are pricing them at STD/ADV/PRO @ 97,500/195,000/6...
- by CCP Rattati - at 2015.03.12 05:51:00
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230. Flux Granades vs Cloak Field - in Feedback/Requests [original thread]
DarthMcFizzle wrote: CCP Rattati wrote: I am going to look whether the more invisibility per tier is possible What do you think about OP's idea about the flux or maybe adding a new type that has similar affects? I think both ideas are grea...
- by CCP Rattati - at 2015.03.12 04:43:00
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231. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
sounds good, it's an easy change for sure
- by CCP Rattati - at 2015.03.12 04:43:00
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232. Vehicle Handling - in Feedback/Requests [original thread]
I am interested in this as I feel HAV turn very slowly, and was wondering if I was doing it wrong somehow. I would prefer myself to pivot much faster, but could sacrifice turret rotation if it's too powerful. Second, I hate how slowly they acc...
- by CCP Rattati - at 2015.03.12 04:41:00
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233. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
I trust in SirManBoy and Cross Atu to give me a fair assessment of this as well.
- by CCP Rattati - at 2015.03.12 03:59:00
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234. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Could you see if you could give the Dust creates of chat channels administrative powers so we don't have to rely on the egg people? This initiative is not really a feature to add general improvements, it's just get impr...
- by CCP Rattati - at 2015.03.12 03:58:00
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235. Flux Granades vs Cloak Field - in Feedback/Requests [original thread]
One Eyed King wrote: Stormblade Green wrote: Adipem Nothi wrote: Would be awesome if Flux Grenades immediately depleted cloak reserves. Would also be awesome if cloak was less like this and more like this . At Proto level the cloak...
- by CCP Rattati - at 2015.03.12 03:09:00
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236. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
I think this may infringe on logis a little. I have noted this down ( a long tima go really) but need a real discussion going.,
- by CCP Rattati - at 2015.03.12 03:04:00
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237. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Ares 514 wrote: Cat Merc wrote: CCP Rattati wrote: I also have a question, in the many threads, I remember someone mentioning some work done on bringing up Corp MEmber info, versus the Contact list being super slo...
- by CCP Rattati - at 2015.03.12 02:55:00
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238. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: why? It's the increasing damage. If you hold a laser rifle with the escalating damage it gets high enough to disintegrate a heavy if you time it right, and that's if you heat the beam. Now combine t...
- by CCP Rattati - at 2015.03.11 09:01:00
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239. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
All of these ideas sent to QA to be reproduced, thanks
- by CCP Rattati - at 2015.03.11 08:58:00
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240. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
duster 35000 wrote: CCP Rattati wrote: Because I still worry about balance of the prototype HAVs, and want them to be consciously committed to battle, not thrown around like candy, we are pricing them at STD/ADV/PRO @ 97,500/195,000/682,50...
- by CCP Rattati - at 2015.03.11 07:13:00
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