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201. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
hell yes that's cool
- by CCP Rattati - at 2015.03.29 14:45:00
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202. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use. Now, what is happening is that since I said that, a flood of player have migrated to the arguably best wea...
- by CCP Rattati - at 2015.03.29 01:29:00
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203. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Harpyja wrote: CCP Rattati wrote: scrambler is high skill? keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy. everybody must be pretty high skilled then, wit...
- by CCP Rattati - at 2015.03.28 14:06:00
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204. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Hotfix Gulf will have to include some renaming at this rate... Tactical AR > AR AR > Assault AR ScR > Tactical ScR Assault ScR > ScR ...I feel like the variants will be completely outdoing the base models, is ...
- by CCP Rattati - at 2015.03.28 13:50:00
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205. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: o_O Buff TAR and nerf SCR? Really? That seems pretty odd. why does it seem odd?
- by CCP Rattati - at 2015.03.28 13:48:00
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206. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
scrambler is high skill? keep charged and spam at short range, give me a break
- by CCP Rattati - at 2015.03.28 13:45:00
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207. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
- by CCP Rattati - at 2015.03.28 11:38:00
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208. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with modules and rules, and m...
- by CCP Rattati - at 2015.03.20 11:15:00
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209. Dropships: the future - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: CCP Rattati wrote: I love the assumption of "ignored". Where is the consolidated ADS thread with numbers so I can feast my eyes on it? The assumption of ignored is because threads like this, which are expressing rese...
- by CCP Rattati - at 2015.03.16 07:14:00
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210. Dropships: the future - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry ...
- by CCP Rattati - at 2015.03.16 05:14:00
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211. Dropships: the future - in Feedback/Requests [original thread]
The Final Fantasy wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorr...
- by CCP Rattati - at 2015.03.16 05:12:00
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212. Can't restock when one item is not on the market. - in Feedback/Requests [original thread]
Filed as a polish item, thanks
- by CCP Rattati - at 2015.03.16 05:09:00
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213. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Well, actually, if there is some OP meta, like let's say Scrambler Rifles, being able to say "I want to be properly defended against that and sacrffice HP" is pretty cool. Why not throw some ideas out, types, names, fitting cost, and values plus ...
- by CCP Rattati - at 2015.03.16 04:41:00
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214. Dropships: the future - in Feedback/Requests [original thread]
Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not going to help at all. For...
- by CCP Rattati - at 2015.03.16 04:11:00
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215. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
Fandango
- by CCP Rattati - at 2015.03.16 03:48:00
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216. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
shaman oga wrote: Any chance to have a little AoE back (2-3 meters) with large rails? Increased heat build up is a very huge nerf, heat sink are on high slots wich means less HP-regen-hardener, i think a little AoE would improve our experience....
- by CCP Rattati - at 2015.03.13 10:07:00
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217. Drop uplinks passive scans - in Feedback/Requests [original thread]
I will check the scan profile of the RE
- by CCP Rattati - at 2015.03.13 09:03:00
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218. Jumping beans! - in Feedback/Requests [original thread]
agreed!
- by CCP Rattati - at 2015.03.13 06:26:00
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219. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: MINA Longstrike wrote: Myofibrals are providing the same bonus to jump height that they do to melee efficacy. I want to do a little bit more testing on it rattati, but I believe the stacking penalty...
- by CCP Rattati - at 2015.03.13 06:25:00
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220. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Aderek wrote: Hmm, why Gunlogi C/1 have les EHP that Gunlogi C-1 (old Gunlogi type). Im proto gunlogi tanker with prot rail gun and etc. Why when i use all proto eq/comp my ADVANCE tank is worse that my standard tank (with same ew/comp that ad...
- by CCP Rattati - at 2015.03.13 06:24:00
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