Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
321. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
nukel head wrote: Vell0cet wrote: major faux-pas wrote: Madness. Why not just remove sights alltogether and call in airstrikes? This is not what an fps is about Uh, last I checked we have airships and Orbital Bombardments. What game are ...
- by Buster Friently - at 2013.07.11 22:07:00
|
322. Seeker missiles for the flaylock pistol - in Feedback/Requests [original thread]
Pro'fane wrote: Chaotic Evil Clone wrote: when will the seeker missile capability of the flaylock pistol be placed into effect. You are out of your mind. The proto Flaylocks are already 1-hit kill weapons and you want it to have seeking m...
- by Buster Friently - at 2013.07.11 22:06:00
|
323. how to stop afk'ing and red line snipers, etc - in Feedback/Requests [original thread]
ritslight umarn wrote: Buster Friently wrote: ritslight umarn wrote: Buster Friently wrote: ritslight umarn wrote: Do you want to stop people who are afk'ing and red line snipers and the redline tanks what bob forwards and backwards...
- by Buster Friently - at 2013.07.11 01:20:00
|
324. how to stop afk'ing and red line snipers, etc - in Feedback/Requests [original thread]
ritslight umarn wrote: Buster Friently wrote: ritslight umarn wrote: Do you want to stop people who are afk'ing and red line snipers and the redline tanks what bob forwards and backwards behind a rock evey time the y get hit? Well I have ...
- by Buster Friently - at 2013.07.11 00:55:00
|
325. [Request]: Add missing variants of SR - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: You've got the variants wrong. There's no AR equivalent of the SR- the concept art of the SR was out early enough that this is easily plausible. Partially from dev confirmation and partially my own knowledge on how r...
- by Buster Friently - at 2013.07.11 00:42:00
|
326. Power vs. versatility - in Feedback/Requests [original thread]
Proto gear is supposed to be better. Dust isn't a lobby shooter. Well, it is right now, but we only have the core at the moment. It won't continue to be just a lobby shooter. What we need, and all we need to fix these kind of issues is a better ...
- by Buster Friently - at 2013.07.11 00:41:00
|
327. how to stop afk'ing and red line snipers, etc - in Feedback/Requests [original thread]
ritslight umarn wrote: Do you want to stop people who are afk'ing and red line snipers and the redline tanks what bob forwards and backwards behind a rock evey time the y get hit? Well I have had an idear what if you put a 1 minute timer on the...
- by Buster Friently - at 2013.07.11 00:38:00
|
328. Core Godlock pistol! - in Feedback/Requests [original thread]
Meeko Fent wrote: Stile451 wrote: You are absolutely correct that it's balanced with other sidearms in regards to direct damage. It is not balanced with any weapon that has splash damage. Indeed. Reduce the faglocks to 20 points lower th...
- by Buster Friently - at 2013.07.11 00:30:00
|
329. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Buster Friently wrote: https://forums.dust514.com/default.aspx?g=posts&t=92678 buster that doesnt mean **** and you know it It means more than all the whining on these forums. Including your thread.
- by Buster Friently - at 2013.07.10 20:02:00
|
330. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=92678
- by Buster Friently - at 2013.07.10 19:30:00
|
331. Sniper Lag - in Feedback/Requests [original thread]
Longratis wrote: It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scorin...
- by Buster Friently - at 2013.07.09 15:18:00
|
332. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
SaGrOvYbOy wrote: The fact that the game is still so far from being complete is that main reason that at least one respec should happen at some point. People were expected to make a choice of what path to take without actually knowing what was ...
- by Buster Friently - at 2013.07.08 22:00:00
|
333. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
Thanks for posting this. It helps to see that some people are still rational.
- by Buster Friently - at 2013.07.08 21:58:00
|
334. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
Yes, please add a vault capability. Also, fix the terrain issues so you can nerf bunny hopping into the ground.
- by Buster Friently - at 2013.07.08 21:55:00
|
335. [Feedback] Keeping new players competitive and creating a dynamic game - in Feedback/Requests [original thread]
BL4CKST4R wrote: There have always been complaints in Dust 514 that new players just aren't competitive enough, the later they get into the game the further of a gap they have to compensate for in order to increase their effectiveness. This is ...
- by Buster Friently - at 2013.07.08 15:56:00
|
336. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
calisk galern wrote: semperfi1999 wrote: It is true the flaylock has issues. Namely the dmg it does is additive. IE the direct dmg is added to the splash dmg which means with no weapon bonuses it does 480 dmg......it gets a -dmg% against shi...
- by Buster Friently - at 2013.07.08 15:42:00
|
337. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: This game doesn't have enough content to keep the masses interested. I am only back playing after a month hiatus. A hiatus chosen by me due to boredom. To keep this game fresh respecing into different suits/weapons is much n...
- by Buster Friently - at 2013.07.08 15:40:00
|
338. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
calisk galern wrote: Munin-Frey wrote: They are obviously OP. That being said I don't mind them much.... They should have some downside. That guy who said they are hard to aim is full of it. The problem is that you can pop off three rounds q...
- by Buster Friently - at 2013.07.08 15:20:00
|
339. Charge sniper rifle - in Feedback/Requests [original thread]
ZDub 303 wrote: Yeah I bought 500 the other day just for the lulz. I don't have any skill in SRs at all lol. I have purchased quite a few as a buffer myself.
- by Buster Friently - at 2013.07.08 15:16:00
|
340. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
darkiller240 wrote: In war the last bullet counts Yeah, it's not like the clone dies, until it dies. Your majority damage didn't kill it, the killing shot/blow did, hence kill.
- by Buster Friently - at 2013.07.08 04:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |