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581. [Suggestion] Red Line Snipers - in Feedback/Requests [original thread]
ZDub 303 wrote: best penalty i've heard so far. You don't get skillpoints when outside of the redline. There's no need for a penalty. Game loss is enough.
- by Buster Friently - at 2013.05.16 23:09:00
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582. No redline if your team has at least 1 objective - in Feedback/Requests [original thread]
shaman oga wrote: if your team owns 1 objective the redline should disappear, so i can reach the damned snipers a put some bullets in their A**!!!!!!!!!!!! Just shoot them back. No new wonky mechanic necessary.
- by Buster Friently - at 2013.05.16 23:07:00
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583. [Suggestion] Red Line Snipers - in Feedback/Requests [original thread]
Mary Sedillo wrote: Jayke Violardo wrote: First, let me preface this with: I don't know if it has been suggested, if so disregard. But everyone hates when a match dies and an opposing team resorts to red line sniping, or even players who ne...
- by Buster Friently - at 2013.05.16 23:05:00
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584. Why? - in Feedback/Requests [original thread]
Pew Pew Pew-Pew wrote: If a good chunk of what I have said is wrong why do you only comment on 4 of my questions? That is not "a good chunk" but less than half of my questions. I do not and have never had lag issues to this extent that would ex...
- by Buster Friently - at 2013.05.16 20:19:00
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585. ((FEEDBACK & REQUEST)) CCP Gun balanced needed!!!! - in Feedback/Requests [original thread]
Jack McReady wrote: CCP nerfed the viziam because it was too good at range but for some reason they introduced a new weapon that is even better but also puts everything else into shade at close range CCP has done good job with the TAR... not!...
- by Buster Friently - at 2013.05.16 17:12:00
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586. [Request] New ratio for comparing support players on end game screen. - in Feedback/Requests [original thread]
ISK destroyed vs ISK lost is not hard. It should be the primary stat. Ultimately, it will be the only stat that matters. Additionally,the end game screen should show a team based ISK lost vs ISK destroyed.
- by Buster Friently - at 2013.05.16 17:06:00
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587. Why? - in Feedback/Requests [original thread]
Pew Pew Pew-Pew wrote: 1. Why do I spawn in the middle of enemy squads? 2. Why does my initial spawn put me across the map from my squad? Would it not make more sense to spawn squads together? 3. Why is there no proper matchmaking system? 4. Wh...
- by Buster Friently - at 2013.05.16 17:03:00
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588. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
BangBang Chuck wrote: Is there still MD player out there... ? Here is my two cents as to why the MD is broken... Ok... first thing first, I'm a long time MD player, was in the closed beta, still am today, will stay like that or I'll find anoth...
- by Buster Friently - at 2013.05.16 16:58:00
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589. [Request] CRUs should add to the clone reserves of the holder - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CRUs could also have their own limited clone supply. That would make sense. Yeah, perhaps 10 clones per CRU, but that is depleted as people use them, so that late in the game, the CRUs could be empty.
- by Buster Friently - at 2013.05.16 07:25:00
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590. Suggestion: Cyno Portals - in Feedback/Requests [original thread]
RuckingFetard wrote: Buster Friently wrote: RuckingFetard wrote: You know those portals in EvE Online which allow you to warp into an area? This is something similar to it, but can transport troops/vehicles across the battlefield. To bal...
- by Buster Friently - at 2013.05.16 07:23:00
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591. Suggestion: Cyno Portals - in Feedback/Requests [original thread]
RuckingFetard wrote: You know those portals in EvE Online which allow you to warp into an area? This is something similar to it, but can transport troops/vehicles across the battlefield. To balance it, let the equipment take up 2 slots, and th...
- by Buster Friently - at 2013.05.16 06:28:00
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592. map secrets - in Feedback/Requests [original thread]
slypie11 wrote: so, I was thinking, would it be cool if there were secrets randomly hidden around the maps, that rewarded players for exploring. For instance, a holographic wall reveals a hidden ladder that allows the player to reach a prime sn...
- by Buster Friently - at 2013.05.16 03:37:00
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593. [Request] Level/Rank Status - in Feedback/Requests [original thread]
Makyre Vahliha wrote: Buster Friently wrote: No levels please. CCP has stated that they want to add certificates in Dust, like Eve. In Eve, a player can decide which Certs to make public. I think this is the right model for Dust as well. ...
- by Buster Friently - at 2013.05.15 22:39:00
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594. matchmaking is terrible - in Feedback/Requests [original thread]
CharCharOdell wrote: When 16 Bunnies go up against 16 NPC corps, nobody has fun. Personally, I don't enjoy redline games. That's probably because there isn't any matchmaking.
- by Buster Friently - at 2013.05.15 22:28:00
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595. Bunnyhopping... - in Feedback/Requests [original thread]
Bunny hopping is lame. I too hope that it will go away.
- by Buster Friently - at 2013.05.15 22:09:00
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596. [Request] Level/Rank Status - in Feedback/Requests [original thread]
No levels please. CCP has stated that they want to add certificates in Dust, like Eve. In Eve, a player can decide which Certs to make public. I think this is the right model for Dust as well.
- by Buster Friently - at 2013.05.15 20:29:00
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597. Splash Damage Sucks - in Feedback/Requests [original thread]
Tankin Tarkus wrote: the problem isnt their short blast radius(besides the pistol 1m is only like 3 feet) its that the explosion is 100% horizontal anyone just an inch above the explosion point wont be hit by the explosion having an actual sphe...
- by Buster Friently - at 2013.05.15 20:26:00
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598. Range on guns need bumped probably not all but ones I use are lame. - in Feedback/Requests [original thread]
Spyder Spyra wrote: Getting new and more players to the game is good and that part is failing. Ive tried to get 20+ ppl from other games i played to get into this game. wasnt 1-2hrs they quit mainly b/c the beta players are all proto gear while...
- by Buster Friently - at 2013.05.15 20:08:00
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599. Range on guns need bumped probably not all but ones I use are lame. - in Feedback/Requests [original thread]
Spyder Spyra wrote: But its Sniper then............. HUGE GAP................. then rest of the guns NOT HMG.................. then its HMG...........mass driver...... and shotty. Seperation didnt happen like you are implying. Its pretty much...
- by Buster Friently - at 2013.05.15 19:52:00
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600. [REQUEST] Skill point increase - in Feedback/Requests [original thread]
Tankin Tarkus wrote: its WP based so players like me who have alts that just rack up passive sp can still get into the acad(not sure what the wp limit is for the acad) i think they need to adjust that and make it wp and sp based I agree that...
- by Buster Friently - at 2013.05.15 19:47:00
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