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341. Petition to nerf sorry "balance" - in Feedback/Requests [original thread]
Please see actual data here on how OP the Flaylock really is: https://forums.dust514.com/default.aspx?g=posts&m=1024432#post1024432
- by Buster Friently - at 2013.07.07 21:49:00
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342. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
Please see actual data on how OP the flaylock is here: https://forums.dust514.com/default.aspx?g=posts&m=1024432#post1024432
- by Buster Friently - at 2013.07.07 21:48:00
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343. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
Dezus 1000 wrote: It is not a valuable addition to the game. I also think it should be removed. Not only is it OP, it is a sidearm so it can be dual wielded for maximum ridiculousness. Seems like changes aren't tested before being instituted. E...
- by Buster Friently - at 2013.07.07 18:09:00
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344. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
dman the great wrote: R'adeh Hunt wrote: dman the great wrote: CCP this core flaylock is not a gun its an abomination; people are walking around with it and one shoting people without competition, it makes the game no fun to play and thos...
- by Buster Friently - at 2013.07.07 18:07:00
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345. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: **** me, thats a rambling mix of truth an B.S. ! :) (That first link) Shall i summarise to save half an hour? op=op Whiners also call other people whiners Not much to do with this thread, (except whining flaylocks defend...
- by Buster Friently - at 2013.07.06 17:35:00
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346. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: Buster Friently wrote: major faux-pas wrote: If u dont think flaylock is op, u are a noob, delerious, or plain lying. :) come on, be honest with yourselves, taking a roman candle into a gunfight should not be viable....
- by Buster Friently - at 2013.07.06 17:27:00
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347. [Suggestion] This Whole Respec Controversy - in Feedback/Requests [original thread]
Poonmunch wrote: Buster Friently wrote: No respecs are coming. Bank your SP and diversify. Those two suggestions are mutually exclusive. Are you suggesting that I play with one static skill set for a whole month (or more) before I mak...
- by Buster Friently - at 2013.07.06 17:26:00
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348. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: If u dont think flaylock is op, u are a noob, delerious, or plain lying. :) come on, be honest with yourselves, taking a roman candle into a gunfight should not be viable. (Not an ar user) Negative. It isn't. Please...
- by Buster Friently - at 2013.07.06 17:21:00
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349. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Cruxio wrote: Buster Friently wrote: Cruxio wrote: 2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, keep the rest the same (keepi...
- by Buster Friently - at 2013.07.06 17:19:00
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350. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Vell0cet wrote: True Adamance wrote: ...Almost all anti armour weaponry groups have spash damage and no real negatives to the player making use of them.... Explosive weapons have small clips, tiny ammo capacity, long reload times, and slow ...
- by Buster Friently - at 2013.07.06 17:06:00
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351. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Cruxio wrote: 2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, keep the rest the same (keeping its status as a high damaging shot with ...
- by Buster Friently - at 2013.07.06 17:02:00
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352. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Zatara Rought wrote: Buster Friently wrote: There is no problem, therefore no solution is needed. Despectfully disagree. Caldari logi's need a change. The rest are fine though. Cal logistics have higher ehp. They are also slower and ...
- by Buster Friently - at 2013.07.06 16:55:00
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353. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
nukel head wrote: Munin-Frey wrote: Try the plasma cannon. That weapon is hard enough already. If you remove the splash that will be just one more reason to never use it. I think you are wrong that it doesn't take skill for splash.... in fac...
- by Buster Friently - at 2013.07.06 16:49:00
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354. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: Ok., peashooting flaylocks Stupid accuraccy and damage for tiny tube, a fun weapon, but annoying if youre not the sort of player to simply get behind everything op. is this an idea to keep it fun without ruining serious...
- by Buster Friently - at 2013.07.06 16:47:00
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355. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
Beeeees wrote: major faux-pas wrote: True Adamance wrote: However in Dust the two are equivalent..... Damage and splash are not the same. Sorry if im not clear on your meaning. Max damage from explosives is fine though (except flaylo...
- by Buster Friently - at 2013.07.06 16:42:00
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356. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
There is no problem, therefore no solution is needed.
- by Buster Friently - at 2013.07.06 16:39:00
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357. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Spawn, bang, bounce. These high splash radii, cannot breed the longevity CCP crave. Its just annoying for longer term players, perhaps because splash puts more down to chance... Reign it in ccp? Im fed up with bouncing ...
- by Buster Friently - at 2013.07.06 16:36:00
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358. [Suggestion] This Whole Respec Controversy - in Feedback/Requests [original thread]
No respecs are coming. Bank your SP and diversify.
- by Buster Friently - at 2013.07.06 16:33:00
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359. Increase weapon change speed? LOL - in Feedback/Requests [original thread]
The Great Porcupine wrote: not ranting. These are the bugs / issues i found when I played the game. I think Dev should allow people make the game easier to play and also add new game type. rather than just same old king of the hill type game. ...
- by Buster Friently - at 2013.07.06 01:37:00
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360. Increase weapon change speed? LOL - in Feedback/Requests [original thread]
Do you have a point, or are you just ranting to let out steam?
- by Buster Friently - at 2013.07.06 01:27:00
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