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301. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Go AR or go home. Hail AR 514.
- by Buster Friently - at 2013.07.17 17:20:00
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302. Please Nerf any non AR weapons - in Feedback/Requests [original thread]
Spectre-M wrote: ARs are fine, as i do well against any DS class(even Flaylocks). Try using a mouse if you come from computer FPS, as i find it dull to use the playstation controller for a game that has some hit detection issues. I use a GEK an...
- by Buster Friently - at 2013.07.17 17:19:00
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303. ARs, and why you have a problem with them. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I see a lot of complaining about AR's being overused, and many jokes about this game being AR 514 and the like. So I'm going to explain why ARs are so used by the game. First, familiarity. All of the suits use the AR as...
- by Buster Friently - at 2013.07.17 17:09:00
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304. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
Master Jaraiya wrote: Yes it is, but you knew that. After all, that is [probably] why you specced into it in the first place. Now your mad because you feel like you may have wasted all of that SP. That's what you get for being a FOTM OP wea...
- by Buster Friently - at 2013.07.17 16:44:00
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305. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
CaoticFox wrote: ppl really need to PAY ATTENTION to whats killing them... CORE FLAYLOCK PISTOL is PROTOTYPE... which means MAX SPLASH RADIUS... ITS PROTO... its SUPPOSED TO BE POWERFULL Yeah, well beyond that, in pub matches at least, ARs ...
- by Buster Friently - at 2013.07.17 16:17:00
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306. Please Nerf any non AR weapons - in Feedback/Requests [original thread]
If anyone from CCP would like to chime in on why they even bother with the other weapons, I'd surely like to know.
- by Buster Friently - at 2013.07.17 16:03:00
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307. Please Nerf any non AR weapons - in Feedback/Requests [original thread]
All non AR weapons are OP. Please see all the other threads for details as to why. Just suffice it to say that if an alternate weapon can kill an AR user, even if they must actually use tactics to do so, the alternate weapon is OP. I think the co...
- by Buster Friently - at 2013.07.17 15:57:00
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308. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
The flaylock isn't op, but players actually have to think and develop new techniques to counter it. This is beyond the typical AR user's understanding, thus the constant forum whine. Hail AR 514! Go AR or go home.
- by Buster Friently - at 2013.07.17 03:53:00
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309. [SOLUTION] how CCP can help new players - in Feedback/Requests [original thread]
D legendary hero wrote: because CCP refuse to help new players i have formed a corporation called THE WARRIORS OF LEGEND we wil fight to defend the helpless and defenseless from the proto slaughterers. all new players are welcome experienced pl...
- by Buster Friently - at 2013.07.17 03:46:00
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310. [Suggestion] Preventing New Player Academy Abuse By Experienced Players - in Feedback/Requests [original thread]
K1sm3t H wrote: TL;dr version: If someone has a character with over 1 million SP or something similar to that, any new character they make does NOT go to the academy. This prevents veteran player abuse of new players in the academy while still ...
- by Buster Friently - at 2013.07.17 02:11:00
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311. [Suggestion] Increased SP for Sticking With a Particular Faction in FW - in Feedback/Requests [original thread]
RuckingFetard wrote: Any inputs? Yeah, what there should be is loyalty points and a loyalty store. Like in Eve. SP isn't going to retain it's all important status too much longer - hopefully.
- by Buster Friently - at 2013.07.17 01:02:00
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312. [Request] Change game name from "DUST 514" to "Explosives 24/7" - in Feedback/Requests [original thread]
Auld Syne wrote: Because I'm the kind old fashioned kind of guy that believes that a title should reflect the product. Aw, poor AR baby gonna cry?
- by Buster Friently - at 2013.07.14 05:02:00
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313. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Use something before QQing Mass drivers are the most skill-intensive (real skill) weapon in the game. You're firing a slow-moving projectile on an arc with nearly useless sights. On top of that, it's easy to kill your...
- by Buster Friently - at 2013.07.14 05:00:00
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314. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
Talos Alomar wrote: 'zealot'' variants of the energy weapons would be identical to regular variants except for one change. Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as y...
- by Buster Friently - at 2013.07.13 00:16:00
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315. what do snipers need? - in Feedback/Requests [original thread]
Niuvo wrote: one request per merc. Bipod. Targets.
- by Buster Friently - at 2013.07.13 00:14:00
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316. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
KING CHECKMATE wrote: uhm, i was talking about 10 games, in a ROW. 10 < 850
- by Buster Friently - at 2013.07.11 22:29:00
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317. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
KING CHECKMATE wrote: THATS not acurate data at all. TY but no. Im talking as a SCOUT and based on the 10 games i played yesterday. I got killed by NO shotguns, no ARs,no FGs , much less HMG's, no scrambler rifle , etc.. In 10 games i only g...
- by Buster Friently - at 2013.07.11 22:25:00
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318. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
KING CHECKMATE wrote: xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [Baloch - Impactl] King Checkmate xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [EXO-5 Mass Driver] King Chec...
- by Buster Friently - at 2013.07.11 22:19:00
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319. Another Flaylock Thread :D - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Sloth9230 wrote: Since a nerf is pretty much guaranteed with all the QQ going around, I figured I'd suggest some changes of my own in order to try and prevent the complete destruction of my little friend at CCP's hands ...
- by Buster Friently - at 2013.07.11 22:18:00
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320. Extra War Points for Head Shots - in Feedback/Requests [original thread]
Sponglyboy Squaredoo wrote: You don't find that your contractors who pay for your clones, wouldn't rather have a team that finishes the enemy as quick as possible? Headshots are, frankly, a stupid mechanic anyway. It's far from the most ef...
- by Buster Friently - at 2013.07.11 22:16:00
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