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Longratis
Villore Sec Ops Gallente Federation
2
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Posted - 2013.07.09 14:42:00 -
[1] - Quote
It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scoring a hit. Since this last build, this seems to be very inconsistent. I have tried just about every single distance and can't seem to hit squat. I have also tried not leading the target....no hit. The weird part is, three times, I fired after they passed my scope and scored a hit. In addition, multiple times, I've had a non moving target dead in my scope and no hit. Did something change with the new build to cause this? I've been pretty successful sniping until now....and no, I'm not someone sniping from the MCC. |
Buster Friently
Rosen Association
1026
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Posted - 2013.07.09 15:18:00 -
[2] - Quote
Longratis wrote:It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scoring a hit. Since this last build, this seems to be very inconsistent. I have tried just about every single distance and can't seem to hit squat. I have also tried not leading the target....no hit. The weird part is, three times, I fired after they passed my scope and scored a hit. In addition, multiple times, I've had a non moving target dead in my scope and no hit. Did something change with the new build to cause this? I've been pretty successful sniping until now....and no, I'm not someone sniping from the MCC.
I agree that leading a target has now become inconsistent, and it isn't just when sniping. |
loumanchew
Ametat Security Amarr Empire
91
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Posted - 2013.07.09 15:27:00 -
[3] - Quote
Yup |
2100 Angels
The Southern Legion RISE of LEGION
157
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Posted - 2013.07.09 15:42:00 -
[4] - Quote
Longratis wrote:It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scoring a hit. Since this last build, this seems to be very inconsistent. I have tried just about every single distance and can't seem to hit squat. I have also tried not leading the target....no hit. The weird part is, three times, I fired after they passed my scope and scored a hit. In addition, multiple times, I've had a non moving target dead in my scope and no hit. Did something change with the new build to cause this? I've been pretty successful sniping until now....and no, I'm not someone sniping from the MCC.
Yep, I notice this too. I've also noticed that I've either shot through their legs or body on many occasions; even on stationary targets I'm not dealing any damage when the reticle is red sometimes. Not sure if this is a hit detection issue or something else but it is incredibly aggravating |
Muud Kipz
Elevated Technologies
1
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Posted - 2013.07.09 16:14:00 -
[5] - Quote
Longratis wrote:It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scoring a hit. Since this last build, this seems to be very inconsistent. I have tried just about every single distance and can't seem to hit squat. I have also tried not leading the target....no hit. The weird part is, three times, I fired after they passed my scope and scored a hit. In addition, multiple times, I've had a non moving target dead in my scope and no hit. Did something change with the new build to cause this? I've been pretty successful sniping until now....and no, I'm not someone sniping from the MCC.
I've had the exact same issue recently trying to land scrambler pistol headshots on runners. Leading and aiming on target don't do squat, but if I pretend to be bad (worse) and aim ~.25 seconds behind them, every shot lands. I blame bad latency handling. |
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