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161. The coders: Unsung heroes of CCP Shanghai - in General Discussions [original thread]
+1 Kudos to the team.
- by Brush Master - at 2014.11.25 16:00:00
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162. Please fix W/L leaderboard. - in Feedback/Requests [original thread]
CCP Rattati wrote: I would rather expose this data to 3rd party developers and someone will make a great leaderboard web page that can be filtered etc Hmm I wonder how many times I heard this request in the #dust-dev channel on the irc.coldf...
- by Brush Master - at 2014.11.25 15:19:00
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163. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
My biggest concern with this proposal is the level of complexity that you are adding to an already complex system. We have CPU/PG which limits the level of equipment, you have how many you carry vs deployed and now a third bandwidth? I can see vet...
- by Brush Master - at 2014.11.18 18:53:00
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164. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
I will add that I would like a view where I can see what squads corp mates are in and how much time is left on a battle, so I know if it is worth waiting for a squad to join up with.
- by Brush Master - at 2014.11.18 18:36:00
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165. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Kevall Longstride wrote: The list I've given them is as you'd expect rather extensive. I'll give you some of the highlights and if there are any you'd like to expand on, please do. Corporation Mail Archive Corporation Mailing lists (with sub...
- by Brush Master - at 2014.11.18 18:33:00
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166. Announcement:Dev Blog: Introducing APEX-Series BPO Dropsuits - in Announcement and Events [original thread]
I fail to see how this help new players, mostly just vets would buy it, the cost deters it.
- by Brush Master - at 2014.11.11 17:16:00
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167. Random feedback request - in General Discussions [original thread]
CCP Rattati wrote: Lazer Fo Cused wrote: CCP Rattati wrote: Invisible missiles? 1. I can actually see missiles now and where they come from if i see them being launched 1a. I cant see the AV users sometimes 2. Since rendering with...
- by Brush Master - at 2014.11.06 14:10:00
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168. Announcement - Skill Cap Clarification - in General Discussions [original thread]
Soraya Xel wrote: CCP Rattati wrote: I am obviously easily confused by illogical things, my only weakness. Like you say, a high cap, that boosters allow you to hit faster, seems to be a better system. Just what the CPM and I discussed tonigh...
- by Brush Master - at 2014.11.05 18:16:00
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169. Announcement - Skill Cap Clarification - in General Discussions [original thread]
I have always wanted a booster that gives me bigger chunks of SP per game vs more that I have to still grind out. Thanks for the update. No more stealth scrubbing of history though.
- by Brush Master - at 2014.11.05 18:11:00
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170. CCP Trying to Backtrack on 750k SP Cap - in General Discussions [original thread]
Proper way to let us know that something is wrong with a patch note. Weekly Skill Point Cap increased to 750,000. Something went wrong here, here is a link to more info.
- by Brush Master - at 2014.11.05 16:13:00
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171. CCP Trying to Backtrack on 750k SP Cap - in General Discussions [original thread]
You can't scrub history by removing it, you leave and put a line through it, provide an explanation and resolution.
- by Brush Master - at 2014.11.05 15:48:00
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172. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
As far as strikes go, I like Squad Focused Strike - I think this would be great for teams, winning at the last second with a massive strike.
I like the increase variety with flux strikes and solo but one concern is the menu system, right no...
- by Brush Master - at 2014.11.03 15:16:00
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173. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Will you be revealing either the gain per rank or the cap for each of the rewards? How many points do you get per Aurum spent?
- by Brush Master - at 2014.10.31 17:57:00
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174. Announcement:Developer Spotlight: Craig Ritchie GÇô CCP Blowout - in Announcement and Events [original thread]
CCP Blowout wrote: That is a good idea. What client are the cool kids using for irc these days? I don't twitter as much as I should and do not have an official CCP account, but you can follow my very sporadic tweets at @soundinterest I don't ...
- by Brush Master - at 2014.10.31 17:45:00
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175. Announcement:Developer Spotlight: Craig Ritchie GÇô CCP Blowout - in Announcement and Events [original thread]
How about visiting us in the irc.coldfront.net #dust514 channel? On twitter?
- by Brush Master - at 2014.10.31 15:10:00
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176. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
Derpty Derp wrote: I'd like if people in the ship could put a 'marker' on the map where they want to be dropped, then I can fly over it and press a button that puts a symbol on their screen telling them it's time to get the **** out. I would a...
- by Brush Master - at 2014.10.31 14:42:00
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177. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
This is not a new idea but one that I am brining back around as a request to have a system for passengers in a dropship to be able to queue up for a drop by clicking a button like GÇ£XGÇ¥ to ready up. When a pilot is over an objective that they wa...
- by Brush Master - at 2014.10.28 13:56:00
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178. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Brush Master approves this update Now where is my dam pilot suit that I have been teased with since closed beta!
- by Brush Master - at 2014.10.28 13:26:00
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179. Special BPO suit for beta vets? - in General Discussions [original thread]
Christiphoros von Poe wrote: I thought we already had beta vet BPO suits? The "Skinweave" set. Indeed we do! Closed beta vets have Skinweaves, now Skinweaves just need to look cool
- by Brush Master - at 2014.10.17 12:36:00
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180. Haven't played for somewhere between four to six months. - in General Discussions [original thread]
The nerf to active scanner pretty much ended all but the most dedicated of scanner logis. I think if you would reduce the delay or have ones with greater range/scan area, it may encourage some use again.
- by Brush Master - at 2014.10.16 14:17:00
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