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381. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Good video judge. Thank you for taking the time to put it together. Being a pilot since early beta, it's certainly not been easy for Dropship pilots and each update has given it own set of pros and cons. Tanks hitting you while flying 400m abo...
- by Brush Master - at 2014.02.10 15:52:00
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382. Announcement:February Event! - in Announcement and Events [original thread]
Since the Templar Heavy is considered a Sentinel suit, can you confirm this is included in the event.
- by Brush Master - at 2014.02.10 14:36:00
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383. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
Another good summary +1 Here are a couple from the dropship group. Supply Depots at hard to reach or impossible locations for most vehicles
For dropships you basically have to land beside a supply depot to resupply
RDVs are still the nu...
- by Brush Master - at 2014.01.27 16:37:00
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384. An idea for removing the redline. - in General Discussions [original thread]
Lots of interesting ideas. We all know the red zone needs to go in one form or another. Whether it turns into a yellow zone when all points are hacked and turn red again if a point is hacked or something else, we want losing one sided matches to e...
- by Brush Master - at 2014.01.22 17:31:00
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385. Instant dropship death - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. As far as I know, there could be many ways. You could be hit by a MCC missile, hit some invisible collision such as just exploded vehicles, installations or the place 1m above installa...
- by Brush Master - at 2014.01.22 14:17:00
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386. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Cloaks Price needs to be higher
Drop Uplinks Why do we continue to treat uplinks as trash? make them fewer but more valuable
Decrease number of uplinks by applying a global uplink limit per character based on the uplink your throwi...
- by Brush Master - at 2014.01.22 13:52:00
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387. [Forum Feature Request] Go to my last post in a forum thread - in Feedback/Requests [original thread]
ratamaq doc wrote: Yes +1 I'd also like to be alerted if some one quotes me. Not sure how hard that would be though. also cool idea.
- by Brush Master - at 2014.01.21 17:45:00
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388. [Non-Vital Bug] DS Explodes in Red Zone After End Game with FF Popup - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I reproduced the issue where the DS exploded after the battle ended and the deployment screen when you die came up. What was the friendly fire screen? Thank you. The death screen ...
- by Brush Master - at 2014.01.21 17:37:00
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389. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Reign Omega wrote: If there is a WP reward it should be lower than an uplink, or the mcru should have a spawn limit. Honestly I get less spawns on a mCRU then uplinks because mCRU is always 10 seconds and is glitched right now since you body...
- by Brush Master - at 2014.01.18 18:02:00
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390. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
CCP Logibro wrote: Being reminded (personally), I'll make sure the reminder gets passed along. Not sure on the complicated question, but I'll try and find out. Thanks, appreciate the response. If this is not super complicated aka mimic uplin...
- by Brush Master - at 2014.01.17 17:56:00
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391. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Just a reminder to CCP that vehicle users would still like a simple +25 on mobile CRU spawns. It's been a requested feature for at least a year. Is there something complicated that's holding this back?
- by Brush Master - at 2014.01.17 16:30:00
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392. [Feedback] Large Missile Installations Have 2,000m Range - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I find my dropship fears railguns, and missiles only when they're up close. you must take into account that missiles are far slower than railguns, and therefore are much easier to avoid the further out you get. Sure, ...
- by Brush Master - at 2014.01.17 13:31:00
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393. [Feedback] Large Missile Installations Have 2,000m Range - in Feedback/Requests [original thread]
Hoover Damn wrote: 2 km for a missile installation that size is actually vanishingly small. An M270's small missiles have ranges in excess of 30 km. A hellfire missile can hit targets 5 km away. This is the future, people. Get with. I'd h...
- by Brush Master - at 2014.01.16 17:59:00
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394. [Feedback] Large Missile Installations Have 2,000m Range - in Feedback/Requests [original thread]
You can look at the data here http://pct-gritb.rhcloud.com/sde/type/353262 Flying a dropship and in many maps the turrets on opposing sides are close enough that from the enemies red line, they can hit you behind you red line. Personally 2,000m...
- by Brush Master - at 2014.01.16 17:47:00
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395. [Forum Feature Request] Go to my last post in a forum thread - in Feedback/Requests [original thread]
Often times, I only check the forum once a day and in that time frame there could be dozens of posts. When threads become long, it can be hard to find where you left off reading. I would like to request a take me to my last post feature that wou...
- by Brush Master - at 2014.01.16 17:32:00
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396. Hilarious bug - in General Discussions [original thread]
Beck Weathers wrote: CCP Delamorui Eddy wrote: SteelDark Knight wrote: I was the flying tanker shown Just to add a bit more detail for the QA team: I was traveling through the red "C" socket and across its center platform which is sim...
- by Brush Master - at 2014.01.16 17:22:00
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397. Jihad Jeeps be glitchin' - in Technical Support/Bugs [original thread]
Hmm must try teleport glitch with a test subject inside ^_^
- by Brush Master - at 2014.01.15 13:35:00
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398. So CCP has no way to internally test anything - in General Discussions [original thread]
CCP Saberwing wrote: Ghosts Chance wrote: Dont believe me? read through the bug report section. here all even provide an example https://forums.dust514.com/default.aspx?g=posts&m=1567011#post1567011 see that? it means that CCP does...
- by Brush Master - at 2014.01.15 13:23:00
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399. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
Should be no noise at all, does seem silly. Make them appear for vehicle scanners.
- by Brush Master - at 2014.01.14 20:34:00
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400. [BUG] Vehicle deployment window randomly popping up - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I have reported a bug for this. Programmers will check if this is the issue in game. Thank you. It does seem to be something in game as I have 3 different controllers that will so...
- by Brush Master - at 2014.01.14 13:18:00
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